Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
AppleScoots
Medusa
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 6L
1,788 Elo+
Party 1
Chiron
Chiron
DoctorProffesor
Chiron
Level 157
God Stats
0W - 1L
1,265 SR
Queue Stats
68W - 52L
1,569 Elo+
Party 1
Xbalanque
Xbalanque
DyIan_TG
Xbalanque
Level 138
God Stats
5W - 3L
1,715 SR
Queue Stats
66W - 54L
1,551 Elo+
Party 1
Chang'e
Chang'e
wrathofindia10
Chang'e
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 42L
1,576 Elo+
Solo
Team Averages
Level 117
1,496 SR
1,597 Elo+

VS

Team Averages
Level 128
1,634 SR
1,547 Elo+
Vamana
Vamana
ChangedName43Vf
Vamana
Level 109
God Stats
4W - 2L
1,987 SR
Queue Stats
107W - 88L
1,564 Elo+
Solo
Bacchus
Bacchus
Elze00
Bacchus
Level 114
God Stats
7W - 7L
1,486 SR
Queue Stats
363W - 374L
1,507 Elo+
Solo
Chang'e
Chang'e
Mikabella
Chang'e
Level 148
God Stats
4W - 0L
1,892 SR
Queue Stats
119W - 94L
1,640 Elo+
Solo
Bastet
Bastet
bivouac
Bastet
Level 140
God Stats
3W - 1L
1,500 SR
Queue Stats
85W - 72L
1,485 Elo+
Solo
Cliodhna
Cliodhna
teamdr34m
Cliodhna
Level 128
God Stats
9W - 9L
1,303 SR
Queue Stats
261W - 264L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
15
0 / 5 / 10
8,518
774
7,025
17,584
17,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Medusa
14
4 / 7 / 3
8,503
773
9,033
14,261
6,513
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
5 / 6 / 5
8,934
812
12,853
14,345
6,405
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Xbalanque
DyIan_TG
Xbalanque
13
0 / 9 / 3
7,355
669
13,688
16,447
7,063
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
4 / 6 / 4
8,255
750
8,657
15,098
5,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
16 / 3 / 13
11,227
1,021
24,001
18,508
15,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Bacchus
Elze00
Bacchus
15
4 / 5 / 25
9,539
867
11,425
18,541
25,873
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
Mikabella
Chang'e
16
5 / 1 / 18
9,776
889
7,723
13,263
7,148
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Bastet
bivouac
Bastet
15
2 / 3 / 21
9,179
834
16,711
14,406
6,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cliodhna
teamdr34m
Cliodhna
16
6 / 2 / 20
10,031
912
14,364
14,387
7,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
130
13
Kills
33
33
Deaths
14
25
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
5
10
1
L
Medusa
4
7
3
0.79
W
16
3
13
7.5
L
5
6
5
1.25
L
Xbalanque
DyIan_TG
Xbalanque
0
9
3
0.17
W
Bacchus
Elze00
Bacchus
4
5
25
3.3
W
Chang'e
Mikabella
Chang'e
5
1
18
14
W
Bastet
bivouac
Bastet
2
3
21
4.17
W
Cliodhna
teamdr34m
Cliodhna
6
2
20
8
L
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,256
Damage
74,224
77,735
Taken
79,105
43,687
Mitigated
62,613
18,633
Healing
37,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
7,025
310
745
2,741
17,584
17,918
0
2,939
14,395
14,136
496
L
Medusa
9,033
3,959
0
0
14,261
6,513
0
3,706
10,054
0
15,157
W
24,001
10,027
628
4,213
18,508
15,100
536
4,801
13,707
545
33,345
L
12,853
3,376
1,368
1,453
14,345
6,405
0
3,485
10,268
0
23,620
L
Xbalanque
DyIan_TG
Xbalanque
13,688
2,269
241
506
16,447
7,063
0
5,424
10,415
0
27,525
W
Bacchus
Elze00
Bacchus
11,425
803
229
1,896
18,541
25,873
611
3,336
15,205
12,807
0
W
Chang'e
Mikabella
Chang'e
7,723
1,066
15,344
8,719
13,263
7,148
1,495
2,424
10,839
21,789
0
W
Bastet
bivouac
Bastet
16,711
2,814
387
1,492
14,406
6,939
1,916
2,602
11,804
0
28,118
W
Cliodhna
teamdr34m
Cliodhna
14,364
152
1,402
3,224
14,387
7,553
2,053
2,143
12,244
0
31,990
L
8,657
524
7,395
4,184
15,098
5,788
0
2,851
11,696
13,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,565
Gold Earned
49,752
117
Minions Killed
111
0
Camps Cleared
0
871,835
Distance Traveled
1,185,280
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,518
774
0
0
0
183,009
0
L
Medusa
8,503
773
35
3
0
144,766
0
W
Vamana
11,227
1,021
22
2
0
244,860
0
L
Chiron
8,934
812
35
3
0
187,971
0
L
Xbalanque
7,355
669
32
3
0
176,508
0
W
Bacchus
9,539
867
1
0
0
209,691
0
W
Chang'e
9,776
889
27
2
0
239,848
0
W
Bastet
9,179
834
28
3
0
237,424
0
W
Cliodhna
10,031
912
33
3
0
253,457
0
L
Chang'e
8,255
750
15
1
0
179,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role