Player Matchup

Ao Kuang
Ao Kuang
Ale_PR1
Ao Kuang
Level 116
God Stats
2W - 2L
1,683 SR
Queue Stats
17W - 20L
1,481 Elo+
Party 1
Bacchus
Bacchus
DeadlyVibe5
Bacchus
Level 174
God Stats
0W - 3L
1,613 SR
Queue Stats
43W - 56L
1,441 Elo+
Party 4
Hera
Hera
Flashbang12345
Hera
Level 82
God Stats
18W - 18L
1,596 SR
Queue Stats
90W - 90L
1,519 Elo+
Party 4
Bellona
Bellona
WEEDNHENNESSY
Bellona
Level 142
God Stats
13W - 5L
1,743 SR
Queue Stats
60W - 54L
1,527 Elo+
Solo
Ravana
Ravana
iVoidz---
Ravana
Level 142
God Stats
4W - 12L
1,186 SR
Queue Stats
20W - 24L
1,470 Elo+
Party 1
Team Averages
Level 131
1,564 SR
1,488 Elo+

VS

Team Averages
Level 126
1,643 SR
1,598 Elo+
Erlang Shen
Erlang Shen
FattyCanTruffle
Erlang Shen
Level 155
God Stats
2W - 0L
1,962 SR
Queue Stats
156W - 51L
1,757 Elo+
Party 2
Artemis
Artemis
HiFluffy420
Artemis
Level 97
God Stats
23W - 17L
1,547 SR
Queue Stats
149W - 144L
1,472 Elo+
Party 3
Cerberus
Cerberus
RubiesandGold
Cerberus
Level 158
God Stats
16W - 19L
1,446 SR
Queue Stats
168W - 166L
1,470 Elo+
Party 3
Ne Zha
Ne Zha
ThunderZebra
Ne Zha
Level 154
God Stats
4W - 1L
1,674 SR
Queue Stats
132W - 43L
1,747 Elo+
Party 2
Ra
Ra
WackAFish
Ra
Level 64
God Stats
47W - 31L
1,584 SR
Queue Stats
148W - 135L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Ale_PR1
Ao Kuang
15
1 / 4 / 2
8,523
852
5,544
14,095
6,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bacchus
DeadlyVibe5
Bacchus
12
0 / 6 / 1
7,231
723
8,774
13,781
14,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 7 / 3
7,859
786
7,355
10,326
2,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
16
6 / 4 / 1
9,442
944
10,773
13,398
14,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ravana
iVoidz---
Ravana
13
1 / 2 / 3
7,656
766
8,740
8,147
4,261
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
FattyCanTruffle
Erlang Shen
15
4 / 2 / 10
8,918
892
9,139
12,507
8,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
HiFluffy420
Artemis
16
3 / 1 / 13
9,267
927
10,353
8,178
3,828
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
RubiesandGold
Cerberus
16
6 / 1 / 9
9,122
912
13,336
14,743
12,279
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Ne Zha
16
5 / 2 / 12
8,986
899
11,358
10,492
5,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

16
5 / 2 / 9
9,351
935
7,096
6,056
2,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
76
8
Kills
23
23
Deaths
8
10
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Ale_PR1
Ao Kuang
1
4
2
0.5
L
Bacchus
DeadlyVibe5
Bacchus
0
6
1
0.08
W
Erlang Shen
FattyCanTruffle
Erlang Shen
4
2
10
4.5
L
0
7
3
0.21
W
Artemis
HiFluffy420
Artemis
3
1
13
9.5
W
Cerberus
RubiesandGold
Cerberus
6
1
9
10.5
W
Ne Zha
5
2
12
5.5
L
Bellona
6
4
1
1.63
W
5
2
9
4.75
L
Ravana
iVoidz---
Ravana
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,186
Damage
51,282
59,747
Taken
51,976
41,538
Mitigated
32,388
8,071
Healing
16,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Ale_PR1
Ao Kuang
5,544
1,213
0
2,901
14,095
6,227
734
4,574
9,521
27,419
1,175
L
Bacchus
DeadlyVibe5
Bacchus
8,774
819
152
1,824
13,781
14,363
0
4,963
8,818
18,094
119
W
Erlang Shen
FattyCanTruffle
Erlang Shen
9,139
4,465
0
1,669
12,507
8,075
223
3,570
8,139
0
22,245
L
7,355
1,690
0
1,028
10,326
2,564
0
3,937
6,389
17,357
0
W
Artemis
HiFluffy420
Artemis
10,353
5,274
0
1,232
8,178
3,828
363
3,228
4,567
0
31,880
W
Cerberus
RubiesandGold
Cerberus
13,336
981
0
5,261
14,743
12,279
0
6,478
7,228
29,014
514
W
Ne Zha
11,358
1,326
0
1,880
10,492
5,428
566
4,289
5,480
0
28,939
L
Bellona
10,773
2,163
0
1,061
13,398
14,123
0
3,589
9,809
0
22,161
W
7,096
879
4,299
2,207
6,056
2,778
52
2,356
3,478
24,897
0
L
Ravana
iVoidz---
Ravana
8,740
920
0
1,105
8,147
4,261
0
2,780
5,292
0
18,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,711
Gold Earned
45,644
165
Minions Killed
236
0
Camps Cleared
0
966,078
Distance Traveled
1,124,735
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,523
852
58
6
0
198,987
0
L
Bacchus
7,231
723
17
2
0
183,585
2
W
Erlang Shen
8,918
892
27
3
0
246,216
0
L
Hera
7,859
786
29
3
0
184,733
0
W
Artemis
9,267
927
57
6
0
204,366
2
W
Cerberus
9,122
912
67
7
0
205,128
4
W
Ne Zha
8,986
899
41
4
0
230,300
0
L
Bellona
9,442
944
34
3
0
184,846
0
W
Ra
9,351
935
44
4
0
238,725
0
L
Ravana
7,656
766
27
3
0
213,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role