Player Matchup

Discordia
Discordia
Billako
Discordia
Level 140
God Stats
0W - 1L
1,301 SR
Queue Stats
1W - 4L
1,398 Elo+
Solo
Gilgamesh
Gilgamesh
Chocobo
Gilgamesh
Level 152
God Stats
6W - 5L
1,452 SR
Queue Stats
94W - 76L
1,572 Elo+
Solo
Sobek
Sobek
RunWithL3
Sobek
Level 84
God Stats
0W - 2L
1,292 SR
Queue Stats
65W - 71L
1,536 Elo+
Solo
Neith
Neith
UncivilWord
Neith
Level 98
God Stats
2W - 1L
1,714 SR
Queue Stats
51W - 45L
1,510 Elo+
Solo
Thanatos
Thanatos
captain worm1
Thanatos
Level 48
God Stats
25W - 21L
1,566 SR
Queue Stats
37W - 36L
1,494 Elo+
Solo
Team Averages
Level 104
1,465 SR
1,502 Elo+

VS

Team Averages
Level 103
1,649 SR
1,464 Elo+
Geb
Geb
ILLMATIC x21x
Geb
Level 59
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 12L
1,407 Elo+
Solo
Erlang Shen
Erlang Shen
Moemmoth
Erlang Shen
Level 157
God Stats
6W - 0L
2,003 SR
Queue Stats
67W - 69L
1,567 Elo+
Party 1
Bellona
Bellona
Pr1nt3r
Bellona
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
UpUpAway
Raijin
Level 119
God Stats
2W - 0L
1,741 SR
Queue Stats
55W - 65L
1,491 Elo+
Solo
Skadi
Skadi
b_pecan
Skadi
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Billako
Discordia
13
0 / 4 / 1
6,577
506
3,969
6,675
2,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Chocobo
Gilgamesh
11
0 / 4 / 0
6,378
491
4,568
13,766
7,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
RunWithL3
Sobek
10
0 / 3 / 1
6,371
490
3,148
11,542
9,379
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 1 / 2
6,964
536
4,808
7,847
3,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
captain worm1
Thanatos
11
3 / 3 / 0
6,408
493
3,544
12,249
4,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 3
6,230
479
4,313
7,218
5,107
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Erlang Shen
Moemmoth
Erlang Shen
14
2 / 0 / 5
7,629
587
5,856
11,847
6,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Bellona
Pr1nt3r
Bellona
16
8 / 0 / 0
9,816
755
11,451
12,719
9,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Raijin
UpUpAway
Raijin
12
2 / 2 / 2
7,848
604
5,381
5,257
2,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
b_pecan
Skadi
12
3 / 1 / 1
7,009
539
8,151
5,310
2,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
4
Kills
15
15
Deaths
4
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Discordia
Billako
Discordia
0
4
1
0.13
L
Gilgamesh
Chocobo
Gilgamesh
0
4
0
0
W
0
1
3
1.5
W
Erlang Shen
Moemmoth
Erlang Shen
2
0
5
4.5
W
Bellona
Pr1nt3r
Bellona
8
0
0
8
L
Sobek
RunWithL3
Sobek
0
3
1
0.17
L
1
1
2
2
W
Raijin
UpUpAway
Raijin
2
2
2
1.5
W
Skadi
b_pecan
Skadi
3
1
1
3.5
L
Thanatos
captain worm1
Thanatos
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,037
Damage
35,152
52,079
Taken
42,351
27,381
Mitigated
25,272
18,299
Healing
19,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Billako
Discordia
3,969
139
0
500
6,675
2,391
0
1,526
4,792
53,155
1,540
L
Gilgamesh
Chocobo
Gilgamesh
4,568
1,111
0
2,367
13,766
7,689
0
550
13,166
0
46,048
W
4,313
538
0
1,657
7,218
5,107
0
1,737
5,481
14,762
1,111
W
Erlang Shen
Moemmoth
Erlang Shen
5,856
3,117
0
9,410
11,847
6,283
0
448
11,399
0
81,654
W
Bellona
Pr1nt3r
Bellona
11,451
5,727
0
6,990
12,719
9,809
0
1,131
11,588
0
82,741
L
Sobek
RunWithL3
Sobek
3,148
174
0
3,738
11,542
9,379
0
4,342
6,986
18,806
0
L
4,808
1,731
0
3,295
7,847
3,131
0
1,881
5,914
0
57,905
W
Raijin
UpUpAway
Raijin
5,381
413
0
605
5,257
2,020
0
2,764
2,493
47,652
803
W
Skadi
b_pecan
Skadi
8,151
2,919
0
781
5,310
2,053
0
1,170
4,140
0
51,652
L
Thanatos
captain worm1
Thanatos
3,544
654
0
8,399
12,249
4,791
0
495
11,754
0
37,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,698
Gold Earned
38,532
393
Minions Killed
456
0
Camps Cleared
0
1,263,523
Distance Traveled
1,346,205
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,577
506
88
7
0
244,167
2
L
Gilgamesh
6,378
491
90
7
0
246,273
0
W
Geb
6,230
479
17
1
0
285,818
6
W
Erlang Shen
7,629
587
107
8
0
311,113
1
W
Bellona
9,816
755
142
11
0
265,928
5
L
Sobek
6,371
490
18
1
0
245,253
2
L
Neith
6,964
536
135
10
0
249,836
0
W
Raijin
7,848
604
106
8
0
245,039
3
W
Skadi
7,009
539
84
6
0
238,307
0
L
Thanatos
6,408
493
62
5
0
277,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role