Player Matchup

Thanatos
Thanatos
AkaashSSJBLU
Thanatos
Level 99
God Stats
2W - 3L
1,395 SR
Queue Stats
154W - 131L
1,550 Elo+
Solo
Sylvanus
Sylvanus
Basebooch9891
Sylvanus
Level 42
God Stats
0W - 2L
1,691 SR
Queue Stats
0W - 3L
1,295 Elo+
Solo
Ne Zha
Ne Zha
Bignutty8758
Ne Zha
Level 106
God Stats
3W - 4L
1,443 SR
Queue Stats
158W - 146L
1,457 Elo+
Solo
Neith
Neith
Gop x8096
Neith
Level 148
God Stats
15W - 25L
1,470 SR
Queue Stats
34W - 37L
1,354 Elo+
Solo
Vulcan
Vulcan
Waterman187359
Vulcan
Level 96
God Stats
2W - 3L
1,539 SR
Queue Stats
51W - 48L
1,477 Elo+
Solo
Team Averages
Level 98
1,508 SR
1,426 Elo+

VS

Team Averages
Level 78
1,660 SR
1,399 Elo+
Bellona
Bellona
CarlosLara93
Bellona
Level 145
God Stats
2W - 1L
1,829 SR
Queue Stats
71W - 72L
1,456 Elo+
Solo
Janus
Janus
DakiTheAshen1
Janus
Level 47
God Stats
2W - 2L
1,546 SR
Queue Stats
4W - 5L
1,461 Elo+
Party 1
Thanatos
Thanatos
FishMan21341
Thanatos
Level 44
God Stats
2W - 2L
1,855 SR
Queue Stats
4W - 5L
1,461 Elo+
Party 1
Sobek
Sobek
FrozenHellix
Sobek
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 25L
1,171 Elo+
Solo
Izanami
Izanami
JagerBomb4Days
Izanami
Level 121
God Stats
4W - 2L
1,573 SR
Queue Stats
50W - 52L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AkaashSSJBLU
Thanatos
13
3 / 3 / 1
7,683
452
8,119
15,502
6,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sylvanus
Basebooch9891
Sylvanus
13
0 / 0 / 6
8,336
490
4,774
8,108
6,734
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 200% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ne Zha
13
1 / 3 / 1
7,910
465
6,939
17,348
16,774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Neith
Gop x8096
Neith
13
6 / 4 / 1
8,495
500
12,807
14,537
6,216
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

6
1 / 0 / 0
5,835
343
900
1,737
481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CarlosLara93
Bellona
16
1 / 0 / 3
9,936
584
10,539
13,365
11,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

14
2 / 2 / 1
9,300
547
6,917
6,805
2,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Thanatos
FishMan21341
Thanatos
13
3 / 3 / 1
7,879
463
5,028
12,135
4,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

13
2 / 4 / 0
8,359
492
3,983
15,142
14,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

16
2 / 2 / 3
9,431
555
7,987
12,002
4,904
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
18
11
Kills
10
10
Deaths
11
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thanatos
AkaashSSJBLU
Thanatos
3
3
1
1.17
L
Sylvanus
Basebooch9891
Sylvanus
0
0
6
3
L
Ne Zha
1
3
1
0.5
W
Bellona
CarlosLara93
Bellona
1
0
3
2.5
W
2
2
1
1.25
W
Thanatos
FishMan21341
Thanatos
3
3
1
1.17
W
2
4
0
0.5
L
Neith
Gop x8096
Neith
6
4
1
1.63
W
2
2
3
1.75
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,539
Damage
34,454
57,232
Taken
59,449
37,059
Mitigated
37,991
27,796
Healing
22,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
AkaashSSJBLU
Thanatos
8,119
1,584
0
10,186
15,502
6,854
0
1,312
14,014
0
61,758
L
Sylvanus
Basebooch9891
Sylvanus
4,774
1,269
3,449
3,884
8,108
6,734
162
2,958
4,968
30,522
1,696
L
Ne Zha
6,939
1,678
0
6,424
17,348
16,774
0
598
16,710
1,673
57,125
W
Bellona
CarlosLara93
Bellona
10,539
4,391
0
7,541
13,365
11,615
710
409
12,956
0
75,501
W
6,917
382
0
496
6,805
2,437
486
1,871
4,774
65,182
2,719
W
Thanatos
FishMan21341
Thanatos
5,028
996
0
8,059
12,135
4,437
0
115
12,020
0
35,419
W
3,983
384
0
3,322
15,142
14,598
0
2,998
12,144
24,035
1,405
L
Neith
Gop x8096
Neith
12,807
4,088
85
3,043
14,537
6,216
766
3,876
10,517
0
72,703
W
7,987
5,130
55
3,446
12,002
4,904
3,060
502
11,500
0
84,026
L
900
159
0
725
1,737
481
0
882
649
13,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,259
Gold Earned
44,905
350
Minions Killed
498
0
Camps Cleared
0
1,273,105
Distance Traveled
1,616,560
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,683
452
84
5
0
339,105
0
L
Sylvanus
8,336
490
36
2
0
272,552
0
L
Ne Zha
7,910
465
102
6
0
275,079
0
W
Bellona
9,936
584
142
8
0
313,576
2
W
Janus
9,300
547
131
8
0
313,943
0
W
Thanatos
7,879
463
52
3
0
383,407
3
W
Sobek
8,359
492
40
2
0
325,899
1
L
Neith
8,495
500
106
6
0
301,067
0
W
Izanami
9,431
555
133
8
0
279,735
0
L
Vulcan
5,835
343
22
1
0
85,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role