Player Matchup

Cthulhu
Cthulhu
Mos730
Cthulhu
Level 175
God Stats
1W - 0L
1,482 SR
Queue Stats
57W - 62L
1,500 Elo+
Solo
Sobek
Sobek
R3KingsR3
Sobek
Level 95
God Stats
6W - 2L
1,696 SR
Queue Stats
230W - 230L
1,489 Elo+
Solo
Bacchus
Bacchus
StonedandSalty
Bacchus
Level 158
God Stats
4W - 1L
1,643 SR
Queue Stats
229W - 240L
1,421 Elo+
Solo
Surtr
Surtr
UR T CAN
Surtr
Level 68
God Stats
3W - 0L
1,500 SR
Queue Stats
69W - 75L
1,625 Elo+
Solo
Danzaburou
Danzaburou
hashtag_beer
Danzaburou
Level 149
God Stats
3W - 0L
1,842 SR
Queue Stats
78W - 101L
1,382 Elo+
Solo
Team Averages
Level 129
1,633 SR
1,483 Elo+

VS

Team Averages
Level 102
1,513 SR
1,467 Elo+
Discordia
Discordia
GottDamnDewayne
Discordia
Level 92
God Stats
7W - 3L
1,655 SR
Queue Stats
223W - 186L
1,421 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
HARNDOG
Ah Muzen Cab
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 25L
1,608 Elo+
Solo
Thanatos
Thanatos
Sweet-_-cherry22
Thanatos
Level 124
God Stats
1W - 3L
1,458 SR
Queue Stats
57W - 67L
1,397 Elo+
Party 2
Persephone
Persephone
TheDarkMushu429
Persephone
Level 96
God Stats
3W - 4L
1,452 SR
Queue Stats
275W - 246L
1,446 Elo+
Party 1
Hachiman
Hachiman
fZ-ClAsSiFIeD-fZ
Hachiman
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 79L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Mos730
Cthulhu
20
9 / 2 / 16
12,408
954
19,086
21,669
24,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sobek
R3KingsR3
Sobek
14
2 / 6 / 9
9,589
738
6,345
21,001
27,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
7 / 5 / 12
11,077
852
15,036
17,313
14,858
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Surtr
UR T CAN
Surtr
18
6 / 2 / 9
10,472
806
7,160
18,821
17,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Danzaburou
hashtag_beer
Danzaburou
19
6 / 4 / 19
12,207
939
15,868
15,342
9,863
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
GottDamnDewayne
Discordia
16
5 / 6 / 9
10,090
776
16,894
11,851
5,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
HARNDOG
Ah Muzen Cab
18
4 / 3 / 9
9,572
736
15,961
13,862
7,364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
5 / 8 / 4
8,910
685
8,672
15,378
7,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Persephone
TheDarkMushu429
Persephone
14
1 / 7 / 10
9,051
696
13,536
13,480
6,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

16
3 / 7 / 10
9,939
765
6,514
14,794
7,208
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
60
30
Kills
18
19
Deaths
31
65
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Discordia
GottDamnDewayne
Discordia
5
6
9
1.58
L
Ah Muzen Cab
HARNDOG
Ah Muzen Cab
4
3
9
2.83
W
Cthulhu
Mos730
Cthulhu
9
2
16
8.5
W
Sobek
R3KingsR3
Sobek
2
6
9
1.08
W
7
5
12
2.6
L
5
8
4
0.88
L
Persephone
TheDarkMushu429
Persephone
1
7
10
0.86
W
Surtr
UR T CAN
Surtr
6
2
9
5.25
L
3
7
10
1.14
W
Danzaburou
hashtag_beer
Danzaburou
6
4
19
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,495
Damage
61,577
94,146
Taken
69,365
94,503
Mitigated
33,628
30,799
Healing
17,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
GottDamnDewayne
Discordia
16,894
1,521
861
2,354
11,851
5,646
45
6,057
5,794
25,358
505
L
Ah Muzen Cab
HARNDOG
Ah Muzen Cab
15,961
4,382
488
2,637
13,862
7,364
52
8,916
4,946
0
40,382
W
Cthulhu
Mos730
Cthulhu
19,086
443
2,189
6,836
21,669
24,681
886
6,888
14,781
40,367
0
W
Sobek
R3KingsR3
Sobek
6,345
181
696
4,458
21,001
27,647
26
5,497
15,504
11,688
332
W
15,036
1,447
2,304
4,954
17,313
14,858
534
5,932
11,381
23,228
1,957
L
8,672
595
511
5,258
15,378
7,168
0
8,317
7,061
0
12,866
L
Persephone
TheDarkMushu429
Persephone
13,536
1,025
439
2,280
13,480
6,242
0
8,106
5,325
23,728
471
W
Surtr
UR T CAN
Surtr
7,160
1,156
877
2,512
18,821
17,454
679
6,124
12,697
267
15,328
L
6,514
4,352
699
2,454
14,794
7,208
0
8,061
6,733
0
13,929
W
Danzaburou
hashtag_beer
Danzaburou
15,868
4,655
2,326
3,647
15,342
9,863
4,257
5,311
10,031
0
41,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,753
Gold Earned
47,562
152
Minions Killed
139
0
Camps Cleared
0
1,221,428
Distance Traveled
1,082,128
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,090
776
19
1
0
182,223
0
L
Ah Muzen Cab
9,572
736
60
5
0
233,011
0
W
Cthulhu
12,408
954
36
3
0
271,043
0
W
Sobek
9,589
738
3
0
0
217,220
0
W
Bacchus
11,077
852
34
3
0
227,275
0
L
Thanatos
8,910
685
11
1
0
232,470
0
L
Persephone
9,051
696
27
2
0
238,875
0
W
Surtr
10,472
806
21
2
0
266,492
0
L
Hachiman
9,939
765
22
2
0
195,549
0
W
Danzaburou
12,207
939
58
4
0
239,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role