Player Matchup

Kali
Kali
Enkі
Kali
Level 159
God Stats
3W - 0L
1,832 SR
Queue Stats
765W - 191L
1,853 Elo+
Party 1
Neith
Neith
Melvoy
Neith
Level 100
God Stats
9W - 1L
1,923 SR
Queue Stats
22W - 15L
1,596 Elo+
Party 2
Odin
Odin
TheMaximer
Odin
Level 128
God Stats
1W - 1L
1,527 SR
Queue Stats
22W - 12L
1,679 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Xarа
Morgan Le Fay
Level 159
God Stats
16W - 1L
1,971 SR
Queue Stats
601W - 62L
2,036 Elo+
Party 1
Athena
Athena
nikaninchen
Athena
Level 95
God Stats
17W - 9L
1,761 SR
Queue Stats
24W - 17L
1,588 Elo+
Party 2
Team Averages
Level 128
1,803 SR
1,750 Elo+

VS

Team Averages
Level 108
1,625 SR
1,517 Elo+
Mulan
Mulan
Axklen
Mulan
Level 166
God Stats
53W - 49L
1,554 SR
Queue Stats
260W - 253L
1,554 Elo+
Solo
Chang'e
Chang'e
Oolrik
Chang'e
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 99L
1,491 Elo+
Solo
Raijin
Raijin
Sebtim
Raijin
Level 144
God Stats
21W - 7L
1,837 SR
Queue Stats
36W - 32L
1,544 Elo+
Solo
Vulcan
Vulcan
Tat0Pag
Vulcan
Level 63
God Stats
2W - 9L
1,685 SR
Queue Stats
81W - 113L
1,473 Elo+
Solo
Cupid
Cupid
ususvaisacagar
Cupid
Level 102
God Stats
0W - 1L
1,550 SR
Queue Stats
38W - 41L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Enkі
Kali
17
8 / 3 / 8
10,276
1,028
14,857
18,970
8,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
Melvoy
Neith
17
5 / 2 / 6
9,641
964
8,056
9,547
3,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

15
3 / 4 / 9
8,680
868
8,978
15,050
12,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
Xarа
Morgan Le Fay
17
9 / 2 / 7
9,872
987
15,888
9,569
4,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
14
0 / 4 / 12
8,091
809
4,633
13,348
12,550
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Axklen
Mulan
15
6 / 7 / 5
8,869
887
13,560
17,834
18,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

Chang'e
Oolrik
Chang'e
15
4 / 5 / 7
9,227
923
14,487
12,078
4,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Raijin
Sebtim
Raijin
15
3 / 4 / 8
8,723
872
9,725
10,686
4,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
Tat0Pag
Vulcan
15
1 / 2 / 9
8,792
879
10,321
6,430
2,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 7 / 4
8,510
851
6,033
15,235
6,172
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
48
25
Kills
15
15
Deaths
25
42
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Mulan
Axklen
Mulan
6
7
5
1.21
W
Kali
Enkі
Kali
8
3
8
4
W
Neith
Melvoy
Neith
5
2
6
4
L
Chang'e
Oolrik
Chang'e
4
5
7
1.5
L
Raijin
Sebtim
Raijin
3
4
8
1.75
L
Vulcan
Tat0Pag
Vulcan
1
2
9
2.75
W
3
4
9
1.88
W
Morgan Le Fay
Xarа
Morgan Le Fay
9
2
7
6.25
W
Athena
0
4
12
1.5
L
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,412
Damage
54,126
66,484
Taken
62,263
41,670
Mitigated
36,257
18,517
Healing
10,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Axklen
Mulan
13,560
1,628
0
2,279
17,834
18,407
0
5,181
11,079
0
19,202
W
Kali
Enkі
Kali
14,857
7,660
0
10,429
18,970
8,546
0
7,512
10,711
0
36,208
W
Neith
Melvoy
Neith
8,056
3,330
0
1,643
9,547
3,950
1,332
5,099
3,874
0
36,300
L
Chang'e
Oolrik
Chang'e
14,487
1,182
912
2,251
12,078
4,523
0
4,126
7,857
26,013
0
L
Raijin
Sebtim
Raijin
9,725
873
0
750
10,686
4,195
0
4,434
6,046
16,225
0
L
Vulcan
Tat0Pag
Vulcan
10,321
2,279
0
995
6,430
2,960
0
416
5,837
34,690
508
W
8,978
1,962
0
3,110
15,050
12,221
422
8,466
5,505
93
13,085
W
Morgan Le Fay
Xarа
Morgan Le Fay
15,888
1,751
0
2,763
9,569
4,403
96
4,943
4,217
43,213
680
W
Athena
4,633
1,030
0
572
13,348
12,550
155
5,634
6,922
16,743
0
L
6,033
2,818
26
3,158
15,235
6,172
0
6,319
8,694
0
24,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,560
Gold Earned
44,121
234
Minions Killed
180
0
Camps Cleared
0
1,135,115
Distance Traveled
979,710
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,869
887
17
2
0
190,322
0
W
Kali
10,276
1,028
44
4
0
251,875
0
W
Neith
9,641
964
74
7
0
214,775
0
L
Chang'e
9,227
923
36
4
0
183,795
0
L
Raijin
8,723
872
25
3
0
198,669
0
L
Vulcan
8,792
879
58
6
0
226,126
0
W
Odin
8,680
868
15
2
0
227,274
0
W
Morgan Le Fay
9,872
987
70
7
0
209,452
0
W
Athena
8,091
809
31
3
0
231,739
6
L
Cupid
8,510
851
44
4
0
180,798
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role