Player Matchup

Vulcan
Vulcan
Hairyniplepalm
Vulcan
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,620 Elo+
Party 1
Hachiman
Hachiman
PapiQuay
Hachiman
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 47L
1,591 Elo+
Party 1
Bastet
Bastet
SulkierCow
Bastet
Level 142
God Stats
2W - 5L
1,275 SR
Queue Stats
115W - 101L
1,521 Elo+
Solo
Erlang Shen
Erlang Shen
bigzaddy1235
Erlang Shen
Level 66
God Stats
25W - 26L
1,521 SR
Queue Stats
133W - 112L
1,532 Elo+
Solo
Cthulhu
Cthulhu
super_burstmode
Cthulhu
Level 122
God Stats
125W - 81L
1,660 SR
Queue Stats
146W - 112L
1,620 Elo+
Solo
Team Averages
Level 122
1,491 SR
1,577 Elo+

VS

Team Averages
Level 142
1,458 SR
1,528 Elo+
Athena
Athena
JAHgamer
Athena
Level 166
God Stats
30W - 32L
1,524 SR
Queue Stats
121W - 105L
1,564 Elo+
Solo
Ix Chel
Ix Chel
Tabiiro
Ix Chel
Level 88
God Stats
5W - 11L
1,333 SR
Queue Stats
75W - 82L
1,482 Elo+
Party 2
Xbalanque
Xbalanque
kennyorellanajck
Xbalanque
Level 109
God Stats
2W - 0L
1,866 SR
Queue Stats
51W - 49L
1,547 Elo+
Party 3
Gilgamesh
Gilgamesh
kevin286
Gilgamesh
Level 128
God Stats
1W - 0L
1,201 SR
Queue Stats
64W - 71L
1,541 Elo+
Party 3
Freya
Freya
panduhrific
Freya
Level 218
God Stats
7W - 11L
1,365 SR
Queue Stats
145W - 148L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 3
9,343
492
13,456
9,969
3,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hachiman
PapiQuay
Hachiman
16
1 / 4 / 0
9,063
477
6,750
14,441
6,010
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bastet
SulkierCow
Bastet
15
2 / 6 / 2
8,916
469
7,738
18,555
7,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
bigzaddy1235
Erlang Shen
16
1 / 3 / 3
9,772
514
12,635
21,979
20,477
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
4 / 2 / 3
9,134
481
13,433
18,443
19,370
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
JAHgamer
Athena
15
1 / 3 / 12
9,340
492
7,516
20,413
23,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ix Chel
Tabiiro
Ix Chel
15
2 / 2 / 3
9,175
483
12,053
14,483
6,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Xbalanque
19
7 / 1 / 2
11,186
589
16,412
13,954
5,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
kevin286
Gilgamesh
16
1 / 2 / 3
10,066
530
11,875
21,198
19,639
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

18
7 / 1 / 3
10,309
543
12,617
15,867
7,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 8% of the target's maximum Health. This effect can only occur once every 10s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
41
9
Kills
18
18
Deaths
9
11
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
W
Athena
JAHgamer
Athena
1
3
12
2.33
L
Hachiman
PapiQuay
Hachiman
1
4
0
0.25
L
Bastet
SulkierCow
Bastet
2
6
2
0.5
W
Ix Chel
Tabiiro
Ix Chel
2
2
3
1.75
L
Erlang Shen
bigzaddy1235
Erlang Shen
1
3
3
0.83
W
Xbalanque
7
1
2
8
W
Gilgamesh
kevin286
Gilgamesh
1
2
3
1.25
W
7
1
3
8.5
L
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,012
Damage
60,473
83,387
Taken
85,915
57,218
Mitigated
63,046
25,688
Healing
29,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,456
3,119
0
944
9,969
3,775
95
7,256
2,389
73,575
517
W
Athena
JAHgamer
Athena
7,516
2,793
0
4,390
20,413
23,372
0
9,473
10,940
29,350
2,381
L
Hachiman
PapiQuay
Hachiman
6,750
4,880
0
5,695
14,441
6,010
144
2,638
11,803
0
74,074
L
Bastet
SulkierCow
Bastet
7,738
1,486
0
5,926
18,555
7,586
0
7,731
10,680
0
75,889
W
Ix Chel
Tabiiro
Ix Chel
12,053
1,339
2,250
3,071
14,483
6,355
0
8,584
5,899
75,346
0
L
Erlang Shen
bigzaddy1235
Erlang Shen
12,635
6,224
0
9,267
21,979
20,477
0
5,369
16,528
0
74,195
W
Xbalanque
16,412
10,214
0
6,668
13,954
5,813
369
2,168
11,786
0
107,288
W
Gilgamesh
kevin286
Gilgamesh
11,875
5,368
0
8,992
21,198
19,639
1,506
2,662
18,536
0
83,598
W
12,617
4,254
0
4,414
15,867
7,867
1,503
3,888
11,979
98,737
811
L
13,433
1,137
451
3,405
18,443
19,370
0
7,978
10,080
48,877
2,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,228
Gold Earned
50,076
534
Minions Killed
588
0
Camps Cleared
0
1,820,345
Distance Traveled
1,889,466
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,343
492
131
7
0
376,612
6
W
Athena
9,340
492
48
3
0
381,091
3
L
Hachiman
9,063
477
125
7
0
339,492
2
L
Bastet
8,916
469
105
6
0
385,747
1
W
Ix Chel
9,175
483
136
7
0
386,829
5
L
Erlang Shen
9,772
514
124
7
0
368,785
2
W
Xbalanque
11,186
589
135
7
0
379,090
0
W
Gilgamesh
10,066
530
130
7
0
351,645
4
W
Freya
10,309
543
139
7
0
390,811
0
L
Cthulhu
9,134
481
49
3
0
349,709
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role