Player Matchup

Loki
Loki
BKeatt
Loki
Level 164
God Stats
13W - 4L
1,806 SR
Queue Stats
178W - 165L
1,578 Elo+
Solo
Charybdis
Charybdis
FluffyCactus229
Charybdis
Level 67
God Stats
14W - 8L
1,671 SR
Queue Stats
66W - 68L
1,518 Elo+
Solo
Thanatos
Thanatos
Heårtwärd
Thanatos
Level 168
God Stats
2W - 0L
1,755 SR
Queue Stats
128W - 120L
1,497 Elo+
Party 2
Zeus
Zeus
SlmplyWater
Zeus
Level 65
God Stats
4W - 8L
1,484 SR
Queue Stats
123W - 110L
1,455 Elo+
Solo
Bacchus
Bacchus
Weswalk91
Bacchus
Level 155
God Stats
3W - 0L
1,853 SR
Queue Stats
96W - 94L
1,511 Elo+
Party 2
Team Averages
Level 124
1,714 SR
1,512 Elo+

VS

Team Averages
Level 153
1,561 SR
1,503 Elo+
Loki
Loki
 
Loki
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
 
Sylvanus
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
IsaqueSteallth
Artio
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 48L
1,494 Elo+
Solo
Zhong Kui
Zhong Kui
Ohio_CIe
Zhong Kui
Level 122
God Stats
17W - 14L
1,612 SR
Queue Stats
299W - 309L
1,498 Elo+
Solo
Charybdis
Charybdis
RowdyRonniePipe
Charybdis
Level 146
God Stats
23W - 17L
1,694 SR
Queue Stats
68W - 76L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
BKeatt
Loki
11
3 / 1 / 1
5,865
587
3,521
6,695
2,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
FluffyCactus229
Charybdis
11
0 / 1 / 1
5,671
567
1,231
5,433
1,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
Heårtwärd
Thanatos
13
7 / 0 / 0
7,835
784
7,250
7,843
3,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 1 / 4
5,482
548
3,857
2,706
806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bacchus
Weswalk91
Bacchus
9
1 / 0 / 2
5,884
588
3,774
4,643
3,751
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
0 / 3 / 1
4,916
492
1,012
7,035
1,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
 
Sylvanus
8
0 / 2 / 2
4,691
469
1,496
5,339
3,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
0 / 4 / 0
4,350
435
2,104
6,517
2,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Zhong Kui
Ohio_CIe
Zhong Kui
11
2 / 2 / 0
5,769
577
3,033
7,122
5,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

Charybdis
RowdyRonniePipe
Charybdis
11
1 / 0 / 0
5,956
596
3,713
4,463
1,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
11
Kills
3
3
Deaths
11
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
3
1
0.17
L
Sylvanus
 
Sylvanus
0
2
2
0.5
W
Loki
BKeatt
Loki
3
1
1
3.5
W
Charybdis
FluffyCactus229
Charybdis
0
1
1
0.5
W
Thanatos
Heårtwärd
Thanatos
7
0
0
7
L
0
4
0
0
L
Zhong Kui
Ohio_CIe
Zhong Kui
2
2
0
1
L
Charybdis
RowdyRonniePipe
Charybdis
1
0
0
1
W
0
1
4
2
W
Bacchus
Weswalk91
Bacchus
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,633
Damage
11,358
27,320
Taken
30,476
11,772
Mitigated
15,076
18,642
Healing
13,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
1,012
234
0
3,030
7,035
1,934
0
514
6,487
0
35,245
L
Sylvanus
 
Sylvanus
1,496
220
720
1,349
5,339
3,185
0
2,538
2,701
13,223
0
W
Loki
BKeatt
Loki
3,521
1,070
0
3,850
6,695
2,053
0
1,641
5,006
0
42,954
W
Charybdis
FluffyCactus229
Charybdis
1,231
733
0
2,733
5,433
1,829
0
181
5,212
0
47,551
W
Thanatos
Heårtwärd
Thanatos
7,250
2,475
0
9,531
7,843
3,333
0
1,942
5,517
0
59,571
L
2,104
585
0
1,772
6,517
2,981
0
0
6,517
12,891
683
L
Zhong Kui
Ohio_CIe
Zhong Kui
3,033
282
0
3,135
7,122
5,434
0
2,567
4,229
40,004
0
L
Charybdis
RowdyRonniePipe
Charybdis
3,713
2,345
0
3,306
4,463
1,542
0
939
3,524
0
53,602
W
3,857
1,114
0
412
2,706
806
88
1,357
1,293
30,277
0
W
Bacchus
Weswalk91
Bacchus
3,774
558
0
2,116
4,643
3,751
0
874
3,639
13,141
4,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,737
Gold Earned
25,682
335
Minions Killed
278
0
Camps Cleared
0
1,026,561
Distance Traveled
929,185
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,916
492
81
8
0
264,009
0
L
Sylvanus
4,691
469
19
2
0
193,947
0
W
Loki
5,865
587
63
6
0
212,600
1
W
Charybdis
5,671
567
79
8
0
171,413
1
W
Thanatos
7,835
784
106
11
0
208,538
0
L
Artio
4,350
435
14
1
0
117,435
0
L
Zhong Kui
5,769
577
69
7
0
188,969
0
L
Charybdis
5,956
596
95
10
0
164,825
3
W
Zeus
5,482
548
54
5
0
210,398
4
W
Bacchus
5,884
588
33
3
0
223,612
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role