Player Matchup

Charybdis
Charybdis
Diamond I
Charybdіs
Charybdis
Diamond I
Level 148
God Stats
103W - 57L
1,840 SR
Queue Stats
144W - 92L
2,315 MMR
Party 1
King Arthur
King Arthur
Diamond I
Mal0ThePhoneApp
King Arthur
Diamond I
Level 46
God Stats
32W - 4L
1,864 SR
Queue Stats
45W - 7L
2,423 MMR
Party 1
Jormungandr
Jormungandr
Diamond I
ZéusEnjoyer
Jormungandr
Diamond I
Level 51
God Stats
43W - 7L
1,897 SR
Queue Stats
45W - 7L
2,423 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 82
1,867 SR
2,387 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 121
1,647 SR
1,909 MMR
Ullr
Ullr
Diamond I
 
Ullr
Diamond I
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Diamond II
NIIIIIIKSO
Fafnir
Diamond II
Level 158
God Stats
14W - 9L
1,766 SR
Queue Stats
128W - 104L
2,403 MMR
Solo
Bellona
Bellona
Platinum IV
luftwaffles8660
Bellona
Platinum IV
Level 129
God Stats
2W - 1L
1,674 SR
Queue Stats
111W - 108L
1,823 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Charybdіs
Charybdis
12
1 / 0 / 2
7,642
764
7,649
6,746
2,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

King Arthur
Mal0ThePhoneApp
King Arthur
14
4 / 0 / 1
8,545
855
15,724
10,757
10,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jormungandr
ZéusEnjoyer
Jormungandr
12
0 / 0 / 4
7,524
752
7,025
9,220
7,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bans
CthulhuAresAchillesXing TianNe Zha

VS

Bans
SobekHerculesHachimanGilgameshAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
0 / 2 / 0
6,629
663
7,310
9,927
4,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fafnir
NIIIIIIKSO
Fafnir
11
0 / 1 / 0
6,370
637
5,239
10,974
12,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 2 / 0
6,335
634
5,155
12,568
11,621
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
5
Kills
0
0
Deaths
5
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
2
0
0
W
Charybdis
Charybdіs
Charybdis
1
0
2
2
W
King Arthur
Mal0ThePhoneApp
King Arthur
4
0
1
4.5
L
Fafnir
NIIIIIIKSO
Fafnir
0
1
0
0
W
Jormungandr
ZéusEnjoyer
Jormungandr
0
0
4
2
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,398
Damage
17,704
26,723
Taken
33,469
21,165
Mitigated
28,261
8,532
Healing
6,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
7,310
2,896
0
1,799
9,927
4,432
0
1,278
8,385
0
37,149
W
Charybdis
Charybdіs
Charybdis
7,649
3,084
0
2,879
6,746
2,687
1,737
1,148
5,436
0
38,562
W
King Arthur
Mal0ThePhoneApp
King Arthur
15,724
1,832
0
2,211
10,757
10,861
30
1,646
8,715
909
45,536
L
Fafnir
NIIIIIIKSO
Fafnir
5,239
983
0
2,925
10,974
12,208
0
2,152
8,465
8,999
122
W
Jormungandr
ZéusEnjoyer
Jormungandr
7,025
1,462
0
3,442
9,220
7,617
711
1,620
7,318
25,545
2,117
L
5,155
910
0
1,820
12,568
11,621
0
2,397
9,518
0
17,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,711
Gold Earned
19,334
162
Minions Killed
111
0
Camps Cleared
0
632,372
Distance Traveled
608,909
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,629
663
67
7
0
188,528
0
W
Charybdis
7,642
764
59
6
0
198,701
0
W
King Arthur
8,545
855
54
5
0
220,961
0
L
Fafnir
6,370
637
10
1
0
209,620
2
W
Jormungandr
7,524
752
49
5
0
212,710
2
L
Bellona
6,335
634
34
3
0
210,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role