Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Justice_delivery
Ix Chel
Level 126
God Stats
2W - 0L
1,855 SR
Queue Stats
18W - 31L
1,250 Elo+
Solo
Arachne
Arachne
MF1_Vctoorlpz
Arachne
Level 44
God Stats
8W - 8L
1,494 SR
Queue Stats
51W - 63L
1,450 Elo+
Party 1
Sun Wukong
Sun Wukong
anderfire01
Sun Wukong
Level 63
God Stats
2W - 6L
1,061 SR
Queue Stats
19W - 30L
1,170 Elo+
Party 1
Hachiman
Hachiman
caiseerr11
Hachiman
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 45L
1,431 Elo+
Party 1
Team Averages
Level 75
1,482 SR
1,360 Elo+

VS

Team Averages
Level 88
1,528 SR
1,410 Elo+
Kuzenbo
Kuzenbo
Askariana
Kuzenbo
Level 69
God Stats
26W - 21L
1,554 SR
Queue Stats
171W - 150L
1,407 Elo+
Solo
Ah Puch
Ah Puch
CTTIMPRO
Ah Puch
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 49L
1,387 Elo+
Solo
Charybdis
Charybdis
HeldStarfish134
Charybdis
Level 140
God Stats
47W - 58L
1,427 SR
Queue Stats
186W - 216L
1,398 Elo+
Solo
Nut
Nut
Munillak
Nut
Level 55
God Stats
4W - 4L
1,658 SR
Queue Stats
59W - 68L
1,443 Elo+
Solo
Thor
Thor
peka_1990_HUN
Thor
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
1 / 0 / 6
8,649
541
6,992
9,507
5,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

13
1 / 1 / 6
8,414
526
9,261
9,207
4,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
16
7 / 0 / 7
8,851
553
10,171
14,894
7,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
anderfire01
Sun Wukong
16
10 / 1 / 2
10,664
667
10,075
13,815
11,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hachiman
caiseerr11
Hachiman
14
5 / 0 / 8
8,390
524
10,569
10,989
4,478
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Askariana
Kuzenbo
11
0 / 4 / 1
7,210
451
5,380
16,224
16,906
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Ah Puch
CTTIMPRO
Ah Puch
12
1 / 5 / 0
7,496
469
11,823
13,851
4,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Charybdis
HeldStarfish134
Charybdis
11
0 / 5 / 1
6,922
433
8,740
13,609
4,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

13
1 / 5 / 0
8,466
529
6,278
11,638
3,860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
0 / 5 / 1
6,783
424
2,243
13,078
5,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
5
24
Kills
2
2
Deaths
24
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
1
0
6
4
L
Kuzenbo
Askariana
Kuzenbo
0
4
1
0.13
L
Ah Puch
CTTIMPRO
Ah Puch
1
5
0
0.2
L
Charybdis
HeldStarfish134
Charybdis
0
5
1
0.1
W
1
1
6
4
W
Arachne
7
0
7
10.5
L
1
5
0
0.2
W
Sun Wukong
anderfire01
Sun Wukong
10
1
2
11
W
Hachiman
caiseerr11
Hachiman
5
0
8
9
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,068
Damage
34,464
58,412
Taken
68,400
33,163
Mitigated
35,969
19,915
Healing
15,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
6,992
508
1,302
5,575
9,507
5,336
152
2,423
7,084
43,758
2,583
L
Kuzenbo
Askariana
Kuzenbo
5,380
1,954
0
4,396
16,224
16,906
233
3,241
12,941
19,038
0
L
Ah Puch
CTTIMPRO
Ah Puch
11,823
112
0
3,711
13,851
4,729
672
6,001
7,799
54,378
715
L
Charybdis
HeldStarfish134
Charybdis
8,740
3,332
241
5,048
13,609
4,891
847
3,449
10,160
0
65,131
W
9,261
783
310
1,226
9,207
4,127
0
5,879
3,328
57,609
709
W
Arachne
10,171
7,802
0
1,962
14,894
7,445
30
3,472
11,422
0
64,009
L
6,278
2,897
0
959
11,638
3,860
567
498
10,348
0
57,862
W
Sun Wukong
anderfire01
Sun Wukong
10,075
1,513
0
5,522
13,815
11,777
506
1,462
12,353
0
74,873
W
Hachiman
caiseerr11
Hachiman
10,569
5,934
0
4,018
10,989
4,478
354
4,345
6,644
0
55,332
L
2,243
383
0
810
13,078
5,583
86
2,673
10,260
0
47,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,968
Gold Earned
36,877
451
Minions Killed
384
0
Camps Cleared
0
1,630,090
Distance Traveled
1,371,926
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,649
541
76
5
0
313,852
0
L
Kuzenbo
7,210
451
17
1
0
296,280
7
L
Ah Puch
7,496
469
87
5
0
293,099
2
L
Charybdis
6,922
433
102
6
0
213,293
0
W
Ix Chel
8,414
526
96
6
0
320,463
1
W
Arachne
8,851
553
78
5
0
363,512
0
L
Nut
8,466
529
97
6
0
257,563
0
W
Sun Wukong
10,664
667
109
7
0
318,962
0
W
Hachiman
8,390
524
92
6
0
313,301
0
L
Thor
6,783
424
81
5
0
311,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role