Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
AcidGod
Gilgamesh
Level 119
God Stats
6W - 5L
1,527 SR
Queue Stats
112W - 95L
1,503 Elo+
Solo
Rama
Rama
TrizzyThaSavage
Rama
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
327W - 305L
1,454 Elo+
Solo
Zeus
Zeus
chezegeneral
Zeus
Level 141
God Stats
8W - 9L
1,443 SR
Queue Stats
114W - 113L
1,590 Elo+
Party 1
Kali
Kali
sр00ks
Kali
Level 165
God Stats
8W - 2L
1,658 SR
Queue Stats
50W - 29L
1,656 Elo+
Party 1
Team Averages
Level 145
1,526 SR
1,540 Elo+

VS

Team Averages
Level 104
1,560 SR
1,524 Elo+
Ra
Ra
 
Ra
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Baltimore_2k
Arachne
Level 100
God Stats
21W - 12L
1,743 SR
Queue Stats
266W - 250L
1,515 Elo+
Solo
Sobek
Sobek
Daneistro
Sobek
Level 80
God Stats
2W - 3L
1,536 SR
Queue Stats
188W - 138L
1,597 Elo+
Solo
Osiris
Osiris
DegDaddy
Osiris
Level 91
God Stats
4W - 7L
1,312 SR
Queue Stats
95W - 98L
1,470 Elo+
Solo
Izanami
Izanami
JtBeKrazy
Izanami
Level 78
God Stats
16W - 15L
1,709 SR
Queue Stats
53W - 50L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
3 / 3 / 4
6,550
504
8,288
11,852
11,588
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilgamesh
AcidGod
Gilgamesh
13
0 / 0 / 4
7,458
574
6,123
9,679
9,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

12
0 / 3 / 3
7,115
547
4,770
7,728
3,110
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
8 / 0 / 1
8,564
659
11,714
4,541
1,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kali
sр00ks
Kali
15
8 / 0 / 3
8,524
656
9,055
16,775
7,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
2 / 6 / 2
6,509
501
2,957
9,092
3,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Arachne
Baltimore_2k
Arachne
11
2 / 2 / 2
5,925
456
3,430
12,362
5,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Sobek
Daneistro
Sobek
8
0 / 4 / 4
5,696
438
3,769
14,453
10,904
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Osiris
DegDaddy
Osiris
11
0 / 3 / 0
6,531
502
6,260
12,441
8,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
JtBeKrazy
Izanami
10
1 / 4 / 3
6,042
465
4,889
7,941
2,626
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
19
Kills
5
6
Deaths
19
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
3
4
1.67
L
Ra
 
Ra
2
6
2
0.5
W
Gilgamesh
AcidGod
Gilgamesh
0
0
4
2
L
Arachne
Baltimore_2k
Arachne
2
2
2
1.5
L
Sobek
Daneistro
Sobek
0
4
4
0.5
L
Osiris
DegDaddy
Osiris
0
3
0
0
L
Izanami
JtBeKrazy
Izanami
1
4
3
0.63
W
0
3
3
0.5
W
8
0
1
8.5
W
Kali
sр00ks
Kali
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,950
Damage
21,305
50,575
Taken
56,289
33,551
Mitigated
30,783
18,401
Healing
14,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
8,288
1,154
0
1,856
11,852
11,588
0
1,875
9,912
21,557
4,649
L
Ra
 
Ra
2,957
114
418
1,359
9,092
3,284
0
4,000
5,092
39,308
0
W
Gilgamesh
AcidGod
Gilgamesh
6,123
2,227
0
1,672
9,679
9,442
0
0
8,736
0
48,303
L
Arachne
Baltimore_2k
Arachne
3,430
2,687
0
2,839
12,362
5,109
0
3,015
9,347
0
39,521
L
Sobek
Daneistro
Sobek
3,769
389
0
3,216
14,453
10,904
0
7,858
6,595
15,505
0
L
Osiris
DegDaddy
Osiris
6,260
2,280
0
5,802
12,441
8,860
0
0
11,685
0
46,466
L
Izanami
JtBeKrazy
Izanami
4,889
3,000
0
647
7,941
2,626
0
3,705
4,236
0
46,220
W
4,770
3,857
0
2,415
7,728
3,110
0
1,949
5,647
0
52,594
W
11,714
2,204
0
625
4,541
1,541
574
1,548
2,781
63,908
1,258
W
Kali
sр00ks
Kali
9,055
4,830
0
11,833
16,775
7,870
10
813
15,830
0
84,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,211
Gold Earned
30,703
448
Minions Killed
328
0
Camps Cleared
0
1,225,427
Distance Traveled
1,241,296
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,550
504
30
2
0
263,990
1
L
Ra
6,509
501
91
7
0
246,291
2
W
Gilgamesh
7,458
574
90
7
0
218,565
0
L
Arachne
5,925
456
53
4
0
275,047
0
L
Sobek
5,696
438
19
1
0
250,211
4
L
Osiris
6,531
502
83
6
0
236,341
2
L
Izanami
6,042
465
82
6
0
233,406
3
W
Rama
7,115
547
87
7
0
203,273
1
W
Zeus
8,564
659
117
9
0
245,847
0
W
Kali
8,524
656
124
10
0
293,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role