Player Matchup

Ymir
Ymir
EkteNorskBrunost
Ymir
Level 128
God Stats
7W - 5L
1,586 SR
Queue Stats
95W - 100L
1,501 Elo+
Party 1
Ix Chel
Ix Chel
Laurefinwë
Ix Chel
Level 159
God Stats
2W - 3L
1,834 SR
Queue Stats
56W - 49L
1,581 Elo+
Solo
Kali
Kali
Overgrog33
Kali
Level 145
God Stats
3W - 0L
1,500 SR
Queue Stats
172W - 149L
1,562 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
cholo33000
Morgan Le Fay
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 55L
1,526 Elo+
Solo
Ishtar
Ishtar
zeldadarian
Ishtar
Level 124
God Stats
9W - 8L
1,428 SR
Queue Stats
98W - 97L
1,474 Elo+
Party 1
Team Averages
Level 133
1,570 SR
1,529 Elo+

VS

Team Averages
Level 109
1,558 SR
1,523 Elo+
Ra
Ra
 
Ra
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
DuskHazbin
Ymir
Level 41
God Stats
0W - 1L
1,283 SR
Queue Stats
19W - 29L
1,422 Elo+
Solo
Atlas
Atlas
Filu42
Atlas
Level 138
God Stats
2W - 2L
1,715 SR
Queue Stats
338W - 321L
1,486 Elo+
Solo
Yemoja
Yemoja
gowonn
Yemoja
Level 155
God Stats
5W - 6L
1,577 SR
Queue Stats
146W - 139L
1,537 Elo+
Solo
Skadi
Skadi
juanduski
Skadi
Level 84
God Stats
1W - 4L
1,715 SR
Queue Stats
13W - 21L
1,669 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 1
9,508
594
4,473
10,471
6,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ix Chel
Laurefinwë
Ix Chel
14
5 / 1 / 2
7,746
484
12,009
13,457
5,685
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
4 / 2 / 4
8,843
553
11,158
19,116
10,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morgan Le Fay
cholo33000
Morgan Le Fay
14
2 / 1 / 1
8,303
519
12,256
9,442
3,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
15
0 / 2 / 4
8,337
521
5,594
9,854
4,767
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
3 / 1 / 0
9,016
564
6,726
10,763
4,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 3 / 4
7,157
447
8,020
15,925
9,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Atlas
Filu42
Atlas
12
1 / 3 / 1
7,249
453
7,041
12,436
7,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Yemoja
gowonn
Yemoja
12
0 / 1 / 5
7,315
457
4,868
12,982
10,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Skadi
juanduski
Skadi
13
2 / 5 / 2
7,656
479
10,318
12,267
4,724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
19
12
Kills
7
7
Deaths
13
12
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
3
1
0
3
L
1
3
4
1
W
1
1
1
1.5
L
Atlas
Filu42
Atlas
1
3
1
0.5
W
Ix Chel
Laurefinwë
Ix Chel
5
1
2
6
W
4
2
4
3
W
Morgan Le Fay
cholo33000
Morgan Le Fay
2
1
1
2.5
L
Yemoja
gowonn
Yemoja
0
1
5
2.5
L
Skadi
juanduski
Skadi
2
5
2
0.6
W
Ishtar
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,490
Damage
36,973
62,340
Taken
64,373
31,131
Mitigated
37,215
27,414
Healing
14,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
6,726
804
1,442
3,408
10,763
4,642
0
7,237
3,526
81,140
0
L
8,020
1,408
0
2,274
15,925
9,224
0
5,325
10,600
67,676
1,405
W
4,473
772
0
4,559
10,471
6,281
0
4,475
5,180
67,745
2,869
L
Atlas
Filu42
Atlas
7,041
2,246
0
750
12,436
7,671
0
4,485
7,647
40,894
0
W
Ix Chel
Laurefinwë
Ix Chel
12,009
1,638
1,628
6,609
13,457
5,685
0
6,980
6,477
47,264
0
W
11,158
5,976
0
9,689
19,116
10,553
0
6,192
12,788
0
90,637
W
Morgan Le Fay
cholo33000
Morgan Le Fay
12,256
841
0
2,328
9,442
3,845
68
6,395
2,973
65,884
2,459
L
Yemoja
gowonn
Yemoja
4,868
1,970
2,112
3,004
12,982
10,954
0
7,014
5,916
24,117
676
L
Skadi
juanduski
Skadi
10,318
5,255
0
1,374
12,267
4,724
400
3,960
8,261
0
57,776
W
Ishtar
5,594
2,633
0
2,601
9,854
4,767
504
1,581
8,273
0
68,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,737
Gold Earned
38,393
520
Minions Killed
432
0
Camps Cleared
0
1,517,328
Distance Traveled
1,476,646
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,016
564
149
9
0
333,220
0
L
Ymir
7,157
447
89
6
0
319,020
0
W
Ymir
9,508
594
142
9
0
236,539
4
L
Atlas
7,249
453
65
4
0
264,192
0
W
Ix Chel
7,746
484
51
3
0
325,683
2
W
Kali
8,843
553
115
7
0
351,596
0
W
Morgan Le Fay
8,303
519
96
6
0
299,463
2
L
Yemoja
7,315
457
26
2
0
295,423
4
L
Skadi
7,656
479
103
6
0
264,791
0
W
Ishtar
8,337
521
116
7
0
304,047
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role