Player Matchup

Artio
Artio
 
Artio
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
MBZH-Official
Odin
Level 89
God Stats
2W - 4L
1,556 SR
Queue Stats
250W - 261L
1,489 Elo+
Solo
Nike
Nike
RicharD--GordoN
Nike
Level 66
God Stats
0W - 2L
1,297 SR
Queue Stats
72W - 85L
1,455 Elo+
Solo
Chiron
Chiron
cryzt
Chiron
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 100
1,471 SR
1,489 Elo+

VS

Team Averages
Level 100
1,541 SR
1,503 Elo+
Vulcan
Vulcan
TAS Carton
Vulcan
Level 126
God Stats
6W - 9L
1,388 SR
Queue Stats
338W - 354L
1,456 Elo+
Solo
Cupid
Cupid
Ura666
Cupid
Level 29
God Stats
2W - 1L
1,486 SR
Queue Stats
41W - 47L
1,449 Elo+
Solo
Achilles
Achilles
neha4uha
Achilles
Level 140
God Stats
1W - 2L
1,275 SR
Queue Stats
94W - 58L
1,636 Elo+
Solo
Chiron
Chiron
new-36680789
Chiron
Level 69
God Stats
3W - 0L
1,871 SR
Queue Stats
83W - 95L
1,478 Elo+
Solo
Neith
Neith
rossus007
Neith
Level 136
God Stats
5W - 1L
1,684 SR
Queue Stats
128W - 111L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
13
0 / 4 / 3
7,269
661
4,664
15,213
12,365
Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Thanatos
 
Thanatos
12
1 / 4 / 1
6,814
619
8,649
9,115
5,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

12
1 / 5 / 3
6,963
633
8,089
16,141
16,623
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
4 / 4 / 2
8,339
758
8,079
13,954
10,427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chiron
cryzt
Chiron
14
0 / 5 / 3
7,031
639
6,267
13,048
5,305
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
TAS Carton
Vulcan
15
2 / 1 / 13
8,795
800
19,931
5,764
2,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Cupid
Ura666
Cupid
14
4 / 2 / 14
9,025
820
10,397
10,512
4,889
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
neha4uha
Achilles
16
10 / 2 / 10
10,093
918
13,798
14,180
21,805
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Chiron
15
2 / 1 / 14
9,042
822
10,048
8,726
4,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Neith
rossus007
Neith
16
4 / 0 / 15
9,156
832
8,192
7,776
4,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
88
6
Kills
22
22
Deaths
6
12
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
4
3
0.38
L
Thanatos
 
Thanatos
1
4
1
0.38
L
1
5
3
0.5
L
4
4
2
1.25
W
Vulcan
TAS Carton
Vulcan
2
1
13
8.5
W
Cupid
Ura666
Cupid
4
2
14
5.5
L
Chiron
cryzt
Chiron
0
5
3
0.3
W
Achilles
neha4uha
Achilles
10
2
10
7.5
W
Chiron
2
1
14
9
W
Neith
rossus007
Neith
4
0
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,748
Damage
62,366
67,471
Taken
46,958
50,442
Mitigated
38,049
21,532
Healing
17,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
4,664
178
2,776
3,528
15,213
12,365
0
5,357
9,620
12,427
0
L
Thanatos
 
Thanatos
8,649
1,763
578
2,900
9,115
5,722
0
2,361
6,524
0
12,311
L
8,089
637
1,046
3,768
16,141
16,623
0
4,877
11,016
5,164
12,785
L
8,079
252
826
2,495
13,954
10,427
0
4,902
8,829
3,041
14,747
W
Vulcan
TAS Carton
Vulcan
19,931
11,713
239
459
5,764
2,837
478
1,512
4,252
35,820
0
W
Cupid
Ura666
Cupid
10,397
4,829
2,295
4,124
10,512
4,889
2,055
2,642
7,870
0
19,467
L
Chiron
cryzt
Chiron
6,267
2,839
524
3,091
13,048
5,305
0
2,966
9,680
0
24,736
W
Achilles
neha4uha
Achilles
13,798
1,595
1,675
3,332
14,180
21,805
116
1,606
12,574
692
18,575
W
Chiron
10,048
3,871
1,166
1,721
8,726
4,334
2,525
1,800
6,926
0
23,325
W
Neith
rossus007
Neith
8,192
2,376
181
1,879
7,776
4,184
899
2,113
5,663
0
17,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,416
Gold Earned
46,111
101
Minions Killed
130
0
Camps Cleared
0
945,401
Distance Traveled
1,131,981
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,269
661
18
2
0
196,102
0
L
Thanatos
6,814
619
5
0
0
187,296
0
L
Odin
6,963
633
18
2
0
196,950
0
L
Nike
8,339
758
23
2
0
196,341
0
W
Vulcan
8,795
800
32
3
0
242,701
0
W
Cupid
9,025
820
32
3
0
222,856
0
L
Chiron
7,031
639
37
3
0
168,712
0
W
Achilles
10,093
918
7
1
0
243,504
0
W
Chiron
9,042
822
29
3
0
210,957
0
W
Neith
9,156
832
30
3
0
211,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role