Player Matchup

Kali
Kali
DarkSyren
Kali
Level 174
God Stats
4W - 5L
1,341 SR
Queue Stats
87W - 84L
1,480 Elo+
Solo
Hercules
Hercules
LÖST
Hercules
Level 155
God Stats
7W - 5L
1,697 SR
Queue Stats
152W - 149L
1,533 Elo+
Solo
Ymir
Ymir
Tanguycroco
Ymir
Level 59
God Stats
1W - 1L
1,784 SR
Queue Stats
78W - 70L
1,487 Elo+
Solo
Xbalanque
Xbalanque
VombatViking
Xbalanque
Level 98
God Stats
6W - 0L
1,974 SR
Queue Stats
114W - 117L
1,405 Elo+
Solo
Scylla
Scylla
eleganteheren
Scylla
Level 144
God Stats
18W - 9L
1,690 SR
Queue Stats
58W - 46L
1,544 Elo+
Solo
Team Averages
Level 126
1,697 SR
1,490 Elo+

VS

Team Averages
Level 125
1,486 SR
1,489 Elo+
Arachne
Arachne
NuWạ
Arachne
Level 127
God Stats
10W - 19L
1,580 SR
Queue Stats
75W - 55L
1,604 Elo+
Solo
Mulan
Mulan
R Driv3n
Mulan
Level 123
God Stats
10W - 10L
1,585 SR
Queue Stats
19W - 23L
1,417 Elo+
Party 1
Danzaburou
Danzaburou
S Driv3n
Danzaburou
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 28L
1,464 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TouchMyKraken
Morgan Le Fay
Level 126
God Stats
4W - 5L
1,555 SR
Queue Stats
21W - 22L
1,484 Elo+
Solo
Bellona
Bellona
WobboRobbo
Bellona
Level 123
God Stats
2W - 3L
1,209 SR
Queue Stats
179W - 197L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
20
8 / 5 / 7
13,190
550
17,547
28,994
17,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Short Sword

Short Sword

+25
Physical Power

Hercules
LÖST
Hercules
20
8 / 4 / 5
14,276
595
32,588
33,046
40,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

18
1 / 3 / 8
11,521
480
9,768
23,063
27,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Xbalanque
VombatViking
Xbalanque
18
4 / 5 / 1
12,291
512
18,980
17,798
9,208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

20
4 / 5 / 4
13,030
543
13,406
10,807
4,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
NuWạ
Arachne
19
11 / 7 / 2
12,145
506
21,363
35,153
18,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Mulan
R Driv3n
Mulan
17
2 / 3 / 4
9,899
412
10,303
20,736
16,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
S Driv3n
Danzaburou
18
1 / 3 / 1
10,986
458
7,392
17,622
8,002
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

Morgan Le Fay
TouchMyKraken
Morgan Le Fay
19
5 / 5 / 10
12,553
523
24,756
14,091
6,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
WobboRobbo
Bellona
17
3 / 7 / 5
10,956
457
15,659
33,429
34,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
44
25
Kills
22
22
Deaths
25
25
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Kali
8
5
7
2.3
W
Hercules
LÖST
Hercules
8
4
5
2.63
L
Arachne
NuWạ
Arachne
11
7
2
1.71
L
Mulan
R Driv3n
Mulan
2
3
4
1.33
L
Danzaburou
S Driv3n
Danzaburou
1
3
1
0.5
W
1
3
8
1.67
L
Morgan Le Fay
TouchMyKraken
Morgan Le Fay
5
5
10
2
W
Xbalanque
VombatViking
Xbalanque
4
5
1
0.9
L
Bellona
WobboRobbo
Bellona
3
7
5
0.79
W
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,289
Damage
79,473
113,708
Taken
121,031
98,575
Mitigated
83,695
43,203
Healing
38,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
17,547
9,544
0
12,957
28,994
17,117
930
6,330
22,518
0
122,120
W
Hercules
LÖST
Hercules
32,588
13,281
0
21,277
33,046
40,227
1,878
3,724
29,044
0
133,615
L
Arachne
NuWạ
Arachne
21,363
15,491
0
13,474
35,153
18,301
56
4,531
29,986
0
106,879
L
Mulan
R Driv3n
Mulan
10,303
600
0
6,710
20,736
16,154
0
5,486
14,787
49
56,979
L
Danzaburou
S Driv3n
Danzaburou
7,392
3,034
0
6,182
17,622
8,002
1,872
2,733
14,713
0
97,246
W
9,768
925
0
3,300
23,063
27,584
154
7,294
15,362
40,387
0
L
Morgan Le Fay
TouchMyKraken
Morgan Le Fay
24,756
1,465
0
1,535
14,091
6,751
0
4,903
8,868
102,963
1,793
W
Xbalanque
VombatViking
Xbalanque
18,980
10,850
0
4,190
17,798
9,208
3,002
4,453
13,094
0
107,752
L
Bellona
WobboRobbo
Bellona
15,659
6,092
0
10,489
33,429
34,487
0
4,727
27,231
0
87,063
W
13,406
1,164
0
1,479
10,807
4,439
571
3,427
7,380
119,660
426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,308
Gold Earned
56,539
738
Minions Killed
630
0
Camps Cleared
0
2,206,659
Distance Traveled
2,174,659
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
13,190
550
134
6
0
417,988
0
W
Hercules
14,276
595
192
8
0
468,220
4
L
Arachne
12,145
506
132
6
0
454,375
0
L
Mulan
9,899
412
76
3
0
432,279
0
L
Danzaburou
10,986
458
157
7
0
451,603
0
W
Ymir
11,521
480
44
2
0
445,925
0
L
Morgan Le Fay
12,553
523
157
7
0
425,186
2
W
Xbalanque
12,291
512
170
7
0
410,178
0
L
Bellona
10,956
457
108
5
0
411,216
1
W
Scylla
13,030
543
198
8
0
464,348
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role