Player Matchup

Cthulhu
Cthulhu
LowenHerz-_-
Cthulhu
Level 109
God Stats
4W - 4L
1,581 SR
Queue Stats
39W - 38L
1,454 Elo+
Solo
Neith
Neith
Tanguycroco
Neith
Level 58
God Stats
5W - 0L
1,927 SR
Queue Stats
78W - 70L
1,477 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TouchMyKraken
Morgan Le Fay
Level 126
God Stats
4W - 5L
1,498 SR
Queue Stats
21W - 22L
1,471 Elo+
Solo
Arachne
Arachne
cobblestreetking
Arachne
Level 74
God Stats
4W - 2L
1,879 SR
Queue Stats
123W - 126L
1,413 Elo+
Solo
Yemoja
Yemoja
hitmanschin
Yemoja
Level 120
God Stats
47W - 45L
1,555 SR
Queue Stats
241W - 242L
1,427 Elo+
Solo
Team Averages
Level 97
1,688 SR
1,448 Elo+

VS

Team Averages
Level 122
1,492 SR
1,430 Elo+
Ymir
Ymir
Caribbean_kid90
Ymir
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,372 Elo+
Solo
Charybdis
Charybdis
DARKGODROMEO
Charybdis
Level 118
God Stats
4W - 18L
1,227 SR
Queue Stats
245W - 274L
1,445 Elo+
Solo
Mulan
Mulan
R Driv3n
Mulan
Level 123
God Stats
10W - 10L
1,606 SR
Queue Stats
20W - 24L
1,437 Elo+
Party 1
Baron Samedi
Baron Samedi
S Driv3n
Baron Samedi
Level 125
God Stats
3W - 4L
1,537 SR
Queue Stats
24W - 29L
1,483 Elo+
Party 1
Kuzenbo
Kuzenbo
VombatViking
Kuzenbo
Level 98
God Stats
10W - 9L
1,589 SR
Queue Stats
114W - 117L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LowenHerz-_-
Cthulhu
11
1 / 2 / 1
5,853
585
3,868
7,225
5,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

10
2 / 1 / 1
5,196
520
6,538
5,780
2,092
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morgan Le Fay
TouchMyKraken
Morgan Le Fay
12
4 / 1 / 2
6,495
650
5,825
5,751
2,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
5 / 0 / 2
5,810
581
2,274
6,801
2,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
9
0 / 0 / 4
5,438
544
3,910
8,168
4,548
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 2
4,812
481
1,693
7,733
3,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charybdis
DARKGODROMEO
Charybdis
8
0 / 2 / 1
4,704
470
4,223
6,975
2,419
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mulan
R Driv3n
Mulan
9
2 / 3 / 0
5,867
587
5,063
9,282
5,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Baron Samedi
S Driv3n
Baron Samedi
9
0 / 4 / 1
4,694
469
2,745
6,746
3,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
VombatViking
Kuzenbo
8
1 / 1 / 0
5,188
519
5,423
8,600
8,390
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
12
Kills
3
4
Deaths
12
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
L
Charybdis
DARKGODROMEO
Charybdis
0
2
1
0.25
W
Cthulhu
LowenHerz-_-
Cthulhu
1
2
1
0.75
L
Mulan
R Driv3n
Mulan
2
3
0
0.67
L
Baron Samedi
S Driv3n
Baron Samedi
0
4
1
0.13
W
2
1
1
2.5
W
Morgan Le Fay
TouchMyKraken
Morgan Le Fay
4
1
2
5
L
Kuzenbo
VombatViking
Kuzenbo
1
1
0
1
W
5
0
2
6
W
Yemoja
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,415
Damage
19,147
33,725
Taken
39,336
16,836
Mitigated
23,558
11,545
Healing
12,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,693
611
0
1,631
7,733
3,787
0
1,208
6,525
30,112
0
L
Charybdis
DARKGODROMEO
Charybdis
4,223
2,013
0
2,375
6,975
2,419
0
1,533
5,442
0
37,431
W
Cthulhu
LowenHerz-_-
Cthulhu
3,868
511
0
1,903
7,225
5,612
0
0
6,650
31,287
3,089
L
Mulan
R Driv3n
Mulan
5,063
887
0
3,449
9,282
5,342
0
3,313
5,307
0
33,206
L
Baron Samedi
S Driv3n
Baron Samedi
2,745
101
62
1,621
6,746
3,620
0
4,274
2,472
27,440
0
W
6,538
1,864
0
1,298
5,780
2,092
0
2,615
3,119
0
39,746
W
Morgan Le Fay
TouchMyKraken
Morgan Le Fay
5,825
140
0
1,087
5,751
2,270
32
2,999
2,622
46,487
1,715
L
Kuzenbo
VombatViking
Kuzenbo
5,423
2,534
263
2,998
8,600
8,390
0
1,997
6,603
17,518
0
W
2,274
1,819
0
3,266
6,801
2,314
35
968
5,713
0
26,977
W
Yemoja
3,910
413
1,512
2,479
8,168
4,548
50
3,015
5,107
18,278
1,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,792
Gold Earned
25,265
299
Minions Killed
252
0
Camps Cleared
0
930,536
Distance Traveled
909,830
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,812
481
49
5
0
207,120
2
L
Charybdis
4,704
470
67
7
0
168,961
2
W
Cthulhu
5,853
585
67
7
0
182,178
0
L
Mulan
5,867
587
64
6
0
178,001
0
L
Baron Samedi
4,694
469
51
5
0
182,969
0
W
Neith
5,196
520
70
7
0
169,400
0
W
Morgan Le Fay
6,495
650
78
8
0
186,042
2
L
Kuzenbo
5,188
519
21
2
0
172,779
2
W
Arachne
5,810
581
55
6
0
200,854
0
W
Yemoja
5,438
544
29
3
0
192,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role