Player Matchup

Rama
Rama
AlexTh3Great
Rama
Level 156
God Stats
2W - 4L
1,986 SR
Queue Stats
38W - 52L
1,465 Elo+
Party 1
Ra
Ra
KillCamLikesYou
Ra
Level 142
God Stats
4W - 1L
1,891 SR
Queue Stats
63W - 47L
1,546 Elo+
Solo
Ravana
Ravana
SuperiorAbe
Ravana
Level 135
God Stats
1W - 2L
1,714 SR
Queue Stats
30W - 43L
1,448 Elo+
Party 1
Agni
Agni
jewfroextracts
Agni
Level 149
God Stats
9W - 6L
1,500 SR
Queue Stats
67W - 75L
1,465 Elo+
Solo
Ares
Ares
ĐNATION
Ares
Level 77
God Stats
2W - 1L
1,725 SR
Queue Stats
27W - 26L
1,555 Elo+
Party 1
Team Averages
Level 132
1,763 SR
1,496 Elo+

VS

Team Averages
Level 139
1,575 SR
1,514 Elo+
Osiris
Osiris
BigKorean
Osiris
Level 153
God Stats
2W - 0L
1,841 SR
Queue Stats
19W - 18L
1,523 Elo+
Solo
Rama
Rama
GMAN-23-
Rama
Level 179
God Stats
1W - 4L
1,291 SR
Queue Stats
285W - 273L
1,472 Elo+
Party 2
Bacchus
Bacchus
LegionCommando
Bacchus
Level 108
God Stats
38W - 29L
1,571 SR
Queue Stats
143W - 135L
1,554 Elo+
Party 3
Janus
Janus
abbanop
Janus
Level 107
God Stats
39W - 41L
1,513 SR
Queue Stats
144W - 137L
1,552 Elo+
Party 3
Hun Batz
Hun Batz
xSoulxBabyx13
Hun Batz
Level 148
God Stats
4W - 2L
1,658 SR
Queue Stats
164W - 166L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 1
6,586
599
7,126
7,752
3,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
0 / 5 / 0
4,937
449
2,523
8,115
5,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Ravana
9
1 / 0 / 0
5,263
478
2,920
5,687
2,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

12
1 / 3 / 0
6,195
563
4,737
5,603
1,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Ares
9
0 / 2 / 0
5,309
483
4,012
7,786
5,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BigKorean
Osiris
12
4 / 1 / 2
7,388
672
8,588
11,927
8,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Rama
12
0 / 1 / 1
6,219
565
4,320
8,833
2,817
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

10
4 / 0 / 1
6,322
575
3,974
8,484
7,219
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
abbanop
Janus
12
1 / 0 / 2
6,827
621
2,760
4,100
1,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
xSoulxBabyx13
Hun Batz
10
1 / 0 / 2
5,561
506
3,235
7,165
2,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
2
Kills
10
10
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
W
Osiris
BigKorean
Osiris
4
1
2
5
W
Rama
0
1
1
0.5
L
0
5
0
0
W
4
0
1
4.5
L
Ravana
1
0
0
1
W
Janus
abbanop
Janus
1
0
2
2
L
1
3
0
0.33
W
Hun Batz
xSoulxBabyx13
Hun Batz
1
0
2
2
L
Ares
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,318
Damage
22,877
34,943
Taken
40,509
18,551
Mitigated
23,319
10,929
Healing
12,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,126
6,152
0
4,023
7,752
3,140
0
1,726
5,986
0
68,789
W
Osiris
BigKorean
Osiris
8,588
4,095
0
5,684
11,927
8,945
147
2,592
8,916
0
56,262
W
Rama
4,320
3,514
0
3,330
8,833
2,817
0
1,175
7,658
0
51,180
L
2,523
200
134
1,386
8,115
5,144
0
856
6,709
22,397
0
W
3,974
512
0
1,756
8,484
7,219
0
2,996
5,372
15,163
0
L
Ravana
2,920
933
0
2,101
5,687
2,530
0
558
5,007
0
32,065
W
Janus
abbanop
Janus
2,760
162
0
750
4,100
1,501
324
2,752
1,318
49,838
347
L
4,737
707
0
1,817
5,603
1,822
0
1,827
3,581
43,801
0
W
Hun Batz
xSoulxBabyx13
Hun Batz
3,235
679
0
1,275
7,165
2,837
0
1,401
5,764
0
43,736
L
Ares
4,012
129
0
1,468
7,786
5,915
0
1,515
6,224
18,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,290
Gold Earned
32,317
344
Minions Killed
365
0
Camps Cleared
0
1,083,344
Distance Traveled
1,199,610
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,586
599
118
11
0
205,011
2
W
Osiris
7,388
672
85
8
0
197,831
0
W
Rama
6,219
565
91
8
0
217,186
3
L
Ra
4,937
449
46
4
0
169,192
6
W
Bacchus
6,322
575
15
1
0
271,333
2
L
Ravana
5,263
478
60
5
0
272,606
0
W
Janus
6,827
621
109
10
0
233,110
2
L
Agni
6,195
563
92
8
0
216,023
0
W
Hun Batz
5,561
506
65
6
0
280,150
0
L
Ares
5,309
483
28
3
0
220,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role