Player Matchup

Ymir
Ymir
Gold I
Austintoy1
Ymir
Gold I
Level 158
God Stats
0W - 1L
1,265 SR
Queue Stats
15W - 14L
1,937 MMR
Party 1
Chronos
Chronos
Gold I
Infinitive1
Chronos
Gold I
Level 151
God Stats
1W - 1L
1,697 SR
Queue Stats
15W - 14L
1,937 MMR
Party 1
Mulan
Mulan
Gold I
xddabi
Mulan
Gold I
Level 104
God Stats
3W - 2L
1,576 SR
Queue Stats
15W - 14L
1,937 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 138
1,512 SR
1,937 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 166
1,737 SR
1,788 MMR
Arachne
Arachne
Platinum V
 
Arachne
Platinum V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Geb
Geb
Platinum V
MajjMe
Geb
Platinum V
Level 145
God Stats
2W - 1L
1,713 SR
Queue Stats
10W - 4L
1,933 MMR
Party 2
Baron Samedi
Baron Samedi
Platinum V
Victormunro
Baron Samedi
Platinum V
Level 198
God Stats
8W - 2L
1,999 SR
Queue Stats
10W - 4L
1,933 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 6 / 3
9,199
767
7,917
16,810
18,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Chronos
Infinitive1
Chronos
14
3 / 5 / 5
8,957
746
10,853
12,422
6,103
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Mulan
xddabi
Mulan
11
0 / 7 / 8
7,894
658
11,765
16,592
17,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Bans
ThothKuzenboCthulhuAh Muzen CabAthena

VS

Bans
KhepriHerculesAh PuchAchillesBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
10 / 3 / 7
11,028
919
13,824
16,574
11,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Geb
MajjMe
Geb
14
2 / 3 / 14
9,233
769
10,177
13,050
10,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
Victormunro
Baron Samedi
15
6 / 2 / 11
10,239
853
14,508
10,133
6,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
50
8
Kills
18
18
Deaths
8
16
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
10
3
7
4.5
L
5
6
3
1.08
L
Chronos
Infinitive1
Chronos
3
5
5
1.1
W
Geb
MajjMe
Geb
2
3
14
3
W
Baron Samedi
Victormunro
Baron Samedi
6
2
11
5.75
L
Mulan
xddabi
Mulan
0
7
8
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,535
Damage
38,509
45,824
Taken
39,757
42,195
Mitigated
28,234
5,184
Healing
16,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
13,824
7,242
0
7,557
16,574
11,041
1,495
6,284
9,012
0
34,769
L
7,917
820
0
1,592
16,810
18,495
400
7,104
8,973
20,919
1,069
L
Chronos
Infinitive1
Chronos
10,853
3,138
0
1,393
12,422
6,103
1,050
7,188
4,935
43,434
0
W
Geb
MajjMe
Geb
10,177
1,367
0
3,029
13,050
10,305
714
6,405
5,637
20,246
1,339
W
Baron Samedi
Victormunro
Baron Samedi
14,508
1,506
2,460
3,587
10,133
6,888
878
4,543
5,217
45,186
741
L
Mulan
xddabi
Mulan
11,765
1,758
0
2,199
16,592
17,597
353
7,966
7,652
0
27,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,050
Gold Earned
30,500
164
Minions Killed
124
0
Camps Cleared
0
597,087
Distance Traveled
701,912
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,028
919
45
4
0
258,031
0
L
Ymir
9,199
767
38
3
0
189,288
0
L
Chronos
8,957
746
87
7
0
207,213
4
W
Geb
9,233
769
20
2
0
227,087
0
W
Baron Samedi
10,239
853
59
5
0
216,794
1
L
Mulan
7,894
658
39
3
0
200,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role