Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Dreamin68
Ah Muzen Cab
Level 29
God Stats
9W - 8L
1,685 SR
Queue Stats
52W - 40L
1,628 Elo+
Party 1
Hera
Hera
SnA xElevate
Hera
Level 84
God Stats
6W - 4L
1,718 SR
Queue Stats
22W - 10L
1,688 Elo+
Party 1
Chang'e
Chang'e
SnA xOVERLOAD
Chang'e
Level 129
God Stats
0W - 2L
1,324 SR
Queue Stats
74W - 53L
1,632 Elo+
Party 1
Team Averages
Level 81
1,575 SR
1,650 Elo+

VS

Team Averages
Level 118
1,549 SR
1,543 Elo+
Lancelot
Lancelot
CheekExecutur
Lancelot
Level 146
God Stats
3W - 2L
1,428 SR
Queue Stats
140W - 129L
1,598 Elo+
Solo
Osiris
Osiris
SimplyJustin
Osiris
Level 128
God Stats
3W - 0L
1,962 SR
Queue Stats
5W - 1L
1,847 Elo+
Solo
Raijin
Raijin
blagdorfinguy
Raijin
Level 80
God Stats
1W - 0L
1,257 SR
Queue Stats
3W - 11L
1,185 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Dreamin68
Ah Muzen Cab
11
3 / 5 / 2
7,503
750
9,305
13,332
4,788
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

10
0 / 5 / 3
6,594
659
3,567
8,190
2,580
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chang'e
12
2 / 3 / 3
7,515
752
9,983
12,321
5,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
CheekExecutur
Lancelot
13
3 / 0 / 7
8,240
824
10,679
10,124
6,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Osiris
12
2 / 5 / 7
8,008
801
8,511
13,565
11,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
8 / 1 / 3
9,254
925
8,635
4,561
1,800
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
5
Kills
13
13
Deaths
6
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Lancelot
CheekExecutur
Lancelot
3
0
7
6.5
L
Ah Muzen Cab
Dreamin68
Ah Muzen Cab
3
5
2
0.8
W
Osiris
2
5
7
1.1
L
0
5
3
0.3
L
Chang'e
2
3
3
1.17
W
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,855
Damage
27,825
33,843
Taken
28,250
12,758
Mitigated
19,447
7,753
Healing
5,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
CheekExecutur
Lancelot
10,679
1,561
0
2,399
10,124
6,165
995
5,436
4,360
0
24,625
L
Ah Muzen Cab
Dreamin68
Ah Muzen Cab
9,305
5,889
0
621
13,332
4,788
0
3,795
9,285
0
23,125
W
Osiris
8,511
2,646
182
2,911
13,565
11,482
851
5,454
7,680
0
25,881
L
3,567
551
0
0
8,190
2,580
0
1,266
6,733
14,605
0
L
Chang'e
9,983
891
1,310
5,822
12,321
5,390
0
3,577
8,377
25,937
677
W
8,635
821
0
0
4,561
1,800
894
1,611
2,829
41,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,612
Gold Earned
25,502
104
Minions Killed
136
0
Camps Cleared
0
538,532
Distance Traveled
617,177
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
8,240
824
32
3
0
240,997
0
L
Ah Muzen Cab
7,503
750
24
2
0
190,529
0
W
Osiris
8,008
801
27
3
0
191,485
0
L
Hera
6,594
659
37
4
0
152,173
0
L
Chang'e
7,515
752
43
4
0
195,830
0
W
Raijin
9,254
925
77
8
0
184,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role