Player Matchup

Eset
Eset
Eduardofl35
Eset
Level 138
God Stats
4W - 5L
1,547 SR
Queue Stats
133W - 124L
1,547 Elo+
Party 1
Erlang Shen
Erlang Shen
KNiiGHTM4r3
Erlang Shen
Level 141
God Stats
1W - 0L
1,900 SR
Queue Stats
15W - 13L
1,518 Elo+
Solo
Bacchus
Bacchus
SenorCarne
Bacchus
Level 126
God Stats
1W - 0L
1,204 SR
Queue Stats
71W - 50L
1,648 Elo+
Party 3
Mercury
Mercury
TweeElephant
Mercury
Level 122
God Stats
2W - 1L
1,684 SR
Queue Stats
55W - 37L
1,655 Elo+
Party 3
Cupid
Cupid
iv0nne
Cupid
Level 128
God Stats
2W - 1L
1,776 SR
Queue Stats
68W - 70L
1,507 Elo+
Party 1
Team Averages
Level 131
1,622 SR
1,575 Elo+

VS

Team Averages
Level 65
1,608 SR
1,507 Elo+
Danzaburou
Danzaburou
ElArto
Danzaburou
Level 91
God Stats
9W - 1L
2,014 SR
Queue Stats
41W - 34L
1,580 Elo+
Party 2
Ares
Ares
ElChichaii
Ares
Level 121
God Stats
1W - 2L
1,652 SR
Queue Stats
67W - 57L
1,547 Elo+
Party 2
Nemesis
Nemesis
Incade
Nemesis
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 37L
1,505 Elo+
Party 2
Chang'e
Chang'e
JdotIsJustHim
Chang'e
Level 48
God Stats
0W - 3L
1,376 SR
Queue Stats
14W - 30L
1,406 Elo+
Party 4
Amaterasu
Amaterasu
KatsuKatie
Amaterasu
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 8
11,175
588
15,679
10,642
4,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Erlang Shen
KNiiGHTM4r3
Erlang Shen
18
5 / 1 / 8
12,069
635
14,981
18,850
17,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
SenorCarne
Bacchus
15
5 / 1 / 11
10,280
541
8,681
14,919
17,206
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mercury
TweeElephant
Mercury
18
5 / 1 / 9
10,666
561
13,937
17,626
7,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Cupid
iv0nne
Cupid
18
2 / 1 / 3
10,873
572
7,666
10,717
5,047
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ElArto
Danzaburou
16
0 / 4 / 2
9,114
480
7,223
13,451
6,781
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 7 / 0
7,055
371
6,307
18,218
18,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Incade
Nemesis
15
3 / 6 / 3
9,172
483
5,719
17,612
7,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Chang'e
16
2 / 4 / 2
9,180
483
10,017
12,878
4,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Amaterasu
KatsuKatie
Amaterasu
16
2 / 3 / 1
9,144
481
7,002
20,355
18,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
15
24
Kills
7
7
Deaths
24
39
Assists
8
Player
Kills
Deaths
Assists
KDA
W
7
3
8
3.67
L
Danzaburou
ElArto
Danzaburou
0
4
2
0.25
L
0
7
0
0
L
Nemesis
Incade
Nemesis
3
6
3
0.75
L
Chang'e
2
4
2
0.75
W
Erlang Shen
KNiiGHTM4r3
Erlang Shen
5
1
8
9
L
Amaterasu
KatsuKatie
Amaterasu
2
3
1
0.83
W
Bacchus
SenorCarne
Bacchus
5
1
11
10.5
W
Mercury
TweeElephant
Mercury
5
1
9
9.5
W
Cupid
iv0nne
Cupid
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,944
Damage
36,268
72,754
Taken
82,514
52,379
Mitigated
56,592
33,992
Healing
24,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,679
2,102
441
1,802
10,642
4,813
260
6,044
4,598
77,232
1,232
L
Danzaburou
ElArto
Danzaburou
7,223
1,757
0
4,088
13,451
6,781
902
2,073
11,332
0
83,405
L
6,307
332
0
1,854
18,218
18,591
0
7,419
10,484
17,381
1,018
L
Nemesis
Incade
Nemesis
5,719
1,584
0
4,009
17,612
7,524
0
4,753
12,655
0
57,075
L
Chang'e
10,017
624
1,381
4,046
12,878
4,988
0
6,516
5,898
62,766
0
W
Erlang Shen
KNiiGHTM4r3
Erlang Shen
14,981
7,782
0
11,757
18,850
17,702
757
3,181
15,203
0
101,446
L
Amaterasu
KatsuKatie
Amaterasu
7,002
2,727
0
9,050
20,355
18,708
0
2,183
18,058
0
59,735
W
Bacchus
SenorCarne
Bacchus
8,681
1,284
0
3,108
14,919
17,206
776
3,551
11,239
34,142
2,351
W
Mercury
TweeElephant
Mercury
13,937
9,102
0
9,603
17,626
7,611
972
2,796
14,575
0
99,258
W
Cupid
iv0nne
Cupid
7,666
4,831
1,069
6,212
10,717
5,047
276
849
9,821
0
96,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,063
Gold Earned
43,665
623
Minions Killed
473
0
Camps Cleared
0
1,940,196
Distance Traveled
1,871,425
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
11,175
588
133
7
0
347,420
7
L
Danzaburou
9,114
480
129
7
0
350,661
2
L
Ares
7,055
371
25
1
0
319,723
5
L
Nemesis
9,172
483
91
5
0
401,047
1
L
Chang'e
9,180
483
115
6
0
394,166
1
W
Erlang Shen
12,069
635
145
8
0
371,949
0
L
Amaterasu
9,144
481
113
6
0
405,828
3
W
Bacchus
10,280
541
37
2
0
427,120
4
W
Mercury
10,666
561
142
7
0
444,176
2
W
Cupid
10,873
572
166
9
0
349,531
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role