Player Matchup

Morgan Le Fay
Morgan Le Fay
El3clipse
Morgan Le Fay
Level 100
God Stats
2W - 0L
1,880 SR
Queue Stats
21W - 16L
1,672 Elo+
Solo
Cerberus
Cerberus
GoddesssNino
Cerberus
Level 150
God Stats
1W - 2L
1,269 SR
Queue Stats
18W - 15L
1,497 Elo+
Party 2
Chernobog
Chernobog
PillowyLeader10
Chernobog
Level 48
God Stats
3W - 0L
1,731 SR
Queue Stats
4W - 7L
1,318 Elo+
Party 2
Kali
Kali
Rodright1152
Kali
Level 108
God Stats
2W - 1L
1,432 SR
Queue Stats
12W - 16L
1,325 Elo+
Party 2
Bellona
Bellona
l Wonng l
Bellona
Level 180
God Stats
1W - 1L
1,326 SR
Queue Stats
21W - 19L
1,483 Elo+
Party 2
Team Averages
Level 117
1,527 SR
1,459 Elo+

VS

Team Averages
Level 110
1,631 SR
1,533 Elo+
Janus
Janus
 
Janus
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
SiiX0TvvO
Sylvanus
Level 143
God Stats
15W - 17L
1,507 SR
Queue Stats
111W - 99L
1,527 Elo+
Party 1
Danzaburou
Danzaburou
WaGGoN BuRRneR
Danzaburou
Level 142
God Stats
12W - 11L
1,798 SR
Queue Stats
74W - 76L
1,502 Elo+
Party 1
Amaterasu
Amaterasu
aH Lucario
Amaterasu
Level 17
God Stats
1W - 1L
1,850 SR
Queue Stats
27W - 22L
1,639 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
El3clipse
Morgan Le Fay
12
2 / 2 / 2
6,798
567
5,445
6,266
2,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
GoddesssNino
Cerberus
11
2 / 1 / 3
6,332
528
4,627
9,974
7,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chernobog
PillowyLeader10
Chernobog
12
0 / 0 / 0
6,083
507
972
2,956
1,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
3 / 0 / 3
7,040
587
7,515
14,200
6,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Bellona
l Wonng l
Bellona
14
1 / 0 / 2
8,277
690
5,401
6,957
7,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
1 / 3 / 1
6,187
516
7,186
6,852
2,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mercury
 
Mercury
10
2 / 2 / 0
5,826
486
4,354
11,058
4,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

Sylvanus
SiiX0TvvO
Sylvanus
8
0 / 3 / 0
5,196
433
3,032
9,851
5,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Danzaburou
WaGGoN BuRRneR
Danzaburou
13
0 / 0 / 0
7,127
594
3,300
4,250
1,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Amaterasu
aH Lucario
Amaterasu
11
0 / 0 / 0
5,641
470
1,891
7,381
3,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
8
Kills
3
3
Deaths
8
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
3
1
0.5
L
Mercury
 
Mercury
2
2
0
1
W
Morgan Le Fay
El3clipse
Morgan Le Fay
2
2
2
1.5
W
Cerberus
GoddesssNino
Cerberus
2
1
3
3.5
W
Chernobog
PillowyLeader10
Chernobog
0
0
0
0
W
3
0
3
4.5
L
Sylvanus
SiiX0TvvO
Sylvanus
0
3
0
0
L
Danzaburou
WaGGoN BuRRneR
Danzaburou
0
0
0
0
L
Amaterasu
aH Lucario
Amaterasu
0
0
0
0
W
Bellona
l Wonng l
Bellona
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,960
Damage
19,763
40,353
Taken
39,392
24,509
Mitigated
18,062
16,048
Healing
10,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
7,186
652
0
1,020
6,852
2,541
102
1,668
5,184
46,844
935
L
Mercury
 
Mercury
4,354
2,508
0
3,080
11,058
4,638
0
2,880
8,178
0
31,303
W
Morgan Le Fay
El3clipse
Morgan Le Fay
5,445
601
0
1,397
6,266
2,383
0
3,513
2,447
50,523
0
W
Cerberus
GoddesssNino
Cerberus
4,627
260
88
4,279
9,974
7,808
0
2,705
7,151
25,477
0
W
Chernobog
PillowyLeader10
Chernobog
972
435
0
1,602
2,956
1,012
0
176
2,780
0
44,104
W
7,515
3,288
0
4,368
14,200
6,248
0
2,447
11,497
0
48,055
L
Sylvanus
SiiX0TvvO
Sylvanus
3,032
1,007
246
2,115
9,851
5,892
360
4,507
5,344
21,136
8,456
L
Danzaburou
WaGGoN BuRRneR
Danzaburou
3,300
1,176
0
798
4,250
1,707
0
1,017
3,233
0
64,859
L
Amaterasu
aH Lucario
Amaterasu
1,891
381
0
3,536
7,381
3,284
0
0
7,381
0
28,852
W
Bellona
l Wonng l
Bellona
5,401
2,410
0
4,314
6,957
7,058
589
189
6,768
0
71,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,530
Gold Earned
29,977
414
Minions Killed
341
0
Camps Cleared
0
1,219,944
Distance Traveled
1,257,639
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,187
516
87
7
0
235,390
3
L
Mercury
5,826
486
47
4
0
286,683
0
W
Morgan Le Fay
6,798
567
81
7
0
240,960
2
W
Cerberus
6,332
528
56
5
0
246,328
0
W
Chernobog
6,083
507
81
7
0
196,374
4
W
Kali
7,040
587
67
6
0
296,767
3
L
Sylvanus
5,196
433
51
4
0
234,752
1
L
Danzaburou
7,127
594
106
9
0
223,420
4
L
Amaterasu
5,641
470
50
4
0
277,394
0
W
Bellona
8,277
690
129
11
0
239,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role