Player Matchup

Scylla
Scylla
HirashiDesu
Scylla
Level 143
God Stats
25W - 18L
1,664 SR
Queue Stats
172W - 146L
1,502 Elo+
Party 2
Loki
Loki
K4rN4GE_G3de0n
Loki
Level 87
God Stats
1W - 7L
1,274 SR
Queue Stats
29W - 36L
1,395 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Kakuzu2
Ah Muzen Cab
Level 87
God Stats
7W - 5L
1,438 SR
Queue Stats
78W - 61L
1,516 Elo+
Party 2
Aphrodite
Aphrodite
LaVieLatte
Aphrodite
Level 123
God Stats
13W - 5L
1,597 SR
Queue Stats
26W - 21L
1,545 Elo+
Party 2
Vamana
Vamana
gdsbot1
Vamana
Level 112
God Stats
0W - 2L
1,317 SR
Queue Stats
123W - 117L
1,485 Elo+
Solo
Team Averages
Level 110
1,458 SR
1,489 Elo+

VS

Team Averages
Level 113
1,586 SR
1,501 Elo+
Chernobog
Chernobog
 
Chernobog
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
ChiquiNarcoGT
Yemoja
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 66L
1,502 Elo+
Solo
Bellona
Bellona
KindBunny711875
Bellona
Level 127
God Stats
1W - 1L
1,571 SR
Queue Stats
48W - 35L
1,585 Elo+
Solo
Merlin
Merlin
Lyrockx
Merlin
Level 145
God Stats
5W - 3L
1,907 SR
Queue Stats
81W - 102L
1,451 Elo+
Party 1
Surtr
Surtr
MommyCheekKisser
Surtr
Level 48
God Stats
19W - 23L
1,451 SR
Queue Stats
54W - 61L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
3 / 0 / 0
7,391
493
13,200
5,510
2,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

11
0 / 4 / 2
6,085
406
5,864
12,340
6,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Muzen Cab
Kakuzu2
Ah Muzen Cab
13
3 / 3 / 0
7,531
502
8,475
11,177
4,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Aphrodite
LaVieLatte
Aphrodite
10
0 / 1 / 1
6,704
447
2,970
8,647
6,158
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vamana
gdsbot1
Vamana
11
2 / 7 / 1
6,994
466
8,021
17,452
8,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
13
3 / 3 / 5
7,904
527
7,548
11,838
4,329
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

11
0 / 0 / 5
7,309
487
2,670
13,433
9,013
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

15
11 / 1 / 3
10,356
690
19,035
16,143
14,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Lyrockx
Merlin
13
1 / 2 / 4
7,544
503
7,213
11,287
4,170
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

12
0 / 2 / 4
7,095
473
3,863
12,560
5,725
Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
8
Kills
15
15
Deaths
8
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
3
3
5
1.83
W
0
0
5
2.5
L
Scylla
3
0
0
3
L
0
4
2
0.25
L
Ah Muzen Cab
Kakuzu2
Ah Muzen Cab
3
3
0
1
W
11
1
3
12.5
L
Aphrodite
LaVieLatte
Aphrodite
0
1
1
0.5
W
Merlin
Lyrockx
Merlin
1
2
4
1.5
W
0
2
4
1
L
Vamana
gdsbot1
Vamana
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,530
Damage
40,329
55,126
Taken
65,261
27,989
Mitigated
38,156
16,047
Healing
31,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
7,548
4,493
0
2,663
11,838
4,329
1,766
2,593
9,127
0
47,803
W
2,670
759
3,504
4,182
13,433
9,013
412
4,639
8,574
18,068
1,563
L
Scylla
13,200
1,980
0
250
5,510
2,272
0
3,321
2,138
56,431
857
L
5,864
1,271
144
1,753
12,340
6,391
0
2,837
9,229
0
34,908
L
Ah Muzen Cab
Kakuzu2
Ah Muzen Cab
8,475
2,019
0
870
11,177
4,773
318
1,070
10,055
0
65,016
W
19,035
7,511
0
9,659
16,143
14,919
618
1,961
14,054
0
82,182
L
Aphrodite
LaVieLatte
Aphrodite
2,970
541
3,020
4,624
8,647
6,158
0
2,024
6,523
24,485
1,423
W
Merlin
Lyrockx
Merlin
7,213
985
475
4,954
11,287
4,170
675
3,581
7,390
64,703
0
W
3,863
1,296
0
6,417
12,560
5,725
369
3,342
8,890
2,870
48,566
L
Vamana
gdsbot1
Vamana
8,021
4,182
0
5,386
17,452
8,395
0
551
15,992
0
39,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,705
Gold Earned
40,208
359
Minions Killed
428
0
Camps Cleared
0
1,329,023
Distance Traveled
1,405,662
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
7,904
527
104
7
0
303,897
0
W
Yemoja
7,309
487
27
2
0
264,565
2
L
Scylla
7,391
493
95
6
0
279,650
0
L
Loki
6,085
406
46
3
0
303,321
2
L
Ah Muzen Cab
7,531
502
104
7
0
265,325
0
W
Bellona
10,356
690
120
8
0
273,190
0
L
Aphrodite
6,704
447
40
3
0
268,254
0
W
Merlin
7,544
503
95
6
0
251,872
1
W
Surtr
7,095
473
82
5
0
312,138
0
L
Vamana
6,994
466
74
5
0
212,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role