Player Matchup

Shiva
Shiva
Platinum V
Lun-Done
Shiva
Platinum V
Level 106
God Stats
7W - 2L
1,893 SR
Queue Stats
67W - 59L
1,690 MMR
Party 2
Kuzenbo
Kuzenbo
Platinum V
MommyMcDaddy
Kuzenbo
Platinum V
Level 130
God Stats
14W - 4L
1,835 SR
Queue Stats
75W - 64L
1,622 MMR
Party 2
Cupid
Cupid
Diamond V
Tainted_Beast
Cupid
Diamond V
Level 143
God Stats
2W - 2L
1,499 SR
Queue Stats
59W - 50L
1,968 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 126
1,743 SR
1,760 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 147
1,549 SR
1,614 MMR
Ix Chel
Ix Chel
Platinum III
 
Ix Chel
Platinum III
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Gold III
globalpapi6
Odin
Gold III
Level 128
God Stats
6W - 1L
1,648 SR
Queue Stats
79W - 90L
1,561 MMR
Party 1
Hachiman
Hachiman
Platinum IV
sG1z
Hachiman
Platinum IV
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 56L
1,782 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Lun-Done
Shiva
11
0 / 2 / 0
7,261
605
9,222
15,875
13,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Kuzenbo
MommyMcDaddy
Kuzenbo
11
0 / 4 / 0
7,259
605
7,352
14,712
18,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 2 / 0
7,507
626
2,929
8,025
3,482
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bans
ThothAgniBacchusAchillesNe Zha

VS

Bans
CthulhuBake KujiraMorgan Le FayXbalanqueVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
15
5 / 0 / 3
9,734
811
15,905
7,654
3,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 0 / 6
9,008
751
6,679
11,486
11,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
sG1z
Hachiman
14
1 / 0 / 5
8,949
746
10,845
8,437
3,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
22
0
Kills
8
8
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
5
0
3
6.5
L
Shiva
Lun-Done
Shiva
0
2
0
0
L
Kuzenbo
MommyMcDaddy
Kuzenbo
0
4
0
0
L
0
2
0
0
W
2
0
6
5
W
Hachiman
sG1z
Hachiman
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,503
Damage
33,429
38,612
Taken
27,577
35,292
Mitigated
19,055
8,909
Healing
14,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
15,905
1,226
2,650
3,721
7,654
3,767
930
2,152
4,819
49,114
1,362
L
Shiva
Lun-Done
Shiva
9,222
236
1,018
3,603
15,875
13,565
0
6,211
9,066
0
22,555
L
Kuzenbo
MommyMcDaddy
Kuzenbo
7,352
2,057
0
1,877
14,712
18,245
0
6,680
7,653
26,695
1,356
L
2,929
1,208
712
1,699
8,025
3,482
0
3,784
4,031
0
26,545
W
6,679
1,271
0
4,604
11,486
11,447
130
1,923
8,642
1,330
18,234
W
Hachiman
sG1z
Hachiman
10,845
6,821
0
3,865
8,437
3,841
805
1,869
5,886
0
47,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,027
Gold Earned
27,691
124
Minions Killed
175
0
Camps Cleared
0
702,599
Distance Traveled
708,963
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
9,734
811
87
7
0
231,953
2
L
Shiva
7,261
605
37
3
0
260,219
0
L
Kuzenbo
7,259
605
33
3
0
229,100
0
L
Cupid
7,507
626
54
5
0
213,280
0
W
Odin
9,008
751
26
2
0
258,169
0
W
Hachiman
8,949
746
62
5
0
218,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role