Player Matchup

Vamana
Vamana
Iced king 11
Vamana
Level 148
God Stats
4W - 0L
1,933 SR
Queue Stats
157W - 143L
1,521 Elo+
Party 1
Xing Tian
Xing Tian
KiLum MAN
Xing Tian
Level 73
God Stats
28W - 16L
1,639 SR
Queue Stats
147W - 149L
1,490 Elo+
Party 1
Arachne
Arachne
Papi jefe PL
Arachne
Level 49
God Stats
9W - 4L
1,614 SR
Queue Stats
18W - 25L
1,386 Elo+
Party 1
Chang'e
Chang'e
The Rev PL
Chang'e
Level 107
God Stats
3W - 1L
1,324 SR
Queue Stats
99W - 104L
1,430 Elo+
Party 1
Artemis
Artemis
lawsonad1
Artemis
Level 129
God Stats
4W - 4L
1,348 SR
Queue Stats
20W - 35L
1,361 Elo+
Solo
Team Averages
Level 101
1,572 SR
1,438 Elo+

VS

Team Averages
Level 77
1,337 SR
1,423 Elo+
Cthulhu
Cthulhu
CackJuice
Cthulhu
Level 28
God Stats
2W - 5L
1,101 SR
Queue Stats
45W - 49L
1,399 Elo+
Party 2
Baba Yaga
Baba Yaga
Ch1zzyLee
Baba Yaga
Level 145
God Stats
3W - 10L
1,282 SR
Queue Stats
70W - 70L
1,390 Elo+
Party 2
Izanami
Izanami
THCDOG1025
Izanami
Level 43
God Stats
21W - 23L
1,404 SR
Queue Stats
86W - 83L
1,394 Elo+
Party 2
Artemis
Artemis
uni05tv
Artemis
Level 93
God Stats
25W - 27L
1,481 SR
Queue Stats
147W - 135L
1,488 Elo+
Party 3
Fenrir
Fenrir
wickedpist1
Fenrir
Level 77
God Stats
10W - 16L
1,414 SR
Queue Stats
176W - 176L
1,442 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
19
4 / 0 / 0
12,387
590
12,560
16,334
20,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Xing Tian
KiLum MAN
Xing Tian
14
2 / 2 / 5
8,791
419
10,517
20,884
23,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Arachne
Papi jefe PL
Arachne
15
1 / 0 / 4
8,938
426
8,517
13,394
6,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
The Rev PL
Chang'e
19
5 / 2 / 0
11,873
565
14,060
12,845
5,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Artemis
lawsonad1
Artemis
17
1 / 1 / 4
10,131
482
7,945
11,009
5,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CackJuice
Cthulhu
14
0 / 4 / 1
8,914
424
8,277
21,641
20,133
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
Ch1zzyLee
Baba Yaga
19
1 / 3 / 0
11,142
531
6,418
11,952
5,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
THCDOG1025
Izanami
15
0 / 3 / 0
9,544
454
5,745
14,899
10,293
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Artemis
uni05tv
Artemis
15
1 / 0 / 0
9,172
437
11,249
9,037
3,630
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Short Sword

Short Sword

+25
Physical Power

Fenrir
17
2 / 3 / 2
9,683
461
12,268
23,691
11,711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
13
Kills
4
5
Deaths
13
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CackJuice
Cthulhu
0
4
1
0.13
L
Baba Yaga
Ch1zzyLee
Baba Yaga
1
3
0
0.33
W
Vamana
4
0
0
4
W
Xing Tian
KiLum MAN
Xing Tian
2
2
5
2.25
W
Arachne
Papi jefe PL
Arachne
1
0
4
3
L
Izanami
THCDOG1025
Izanami
0
3
0
0
W
Chang'e
The Rev PL
Chang'e
5
2
0
2.5
W
Artemis
lawsonad1
Artemis
1
1
4
3
L
Artemis
uni05tv
Artemis
1
0
0
1
L
Fenrir
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,599
Damage
43,957
74,466
Taken
81,220
61,419
Mitigated
51,297
22,955
Healing
18,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CackJuice
Cthulhu
8,277
420
0
4,653
21,641
20,133
112
5,575
15,548
46,790
201
L
Baba Yaga
Ch1zzyLee
Baba Yaga
6,418
289
0
3,807
11,952
5,530
0
5,197
6,461
96,335
1,583
W
Vamana
12,560
5,086
0
3,063
16,334
20,645
182
2,005
14,329
0
107,424
W
Xing Tian
KiLum MAN
Xing Tian
10,517
248
0
4,144
20,884
23,412
93
4,817
16,067
42,267
697
W
Arachne
Papi jefe PL
Arachne
8,517
6,665
276
4,802
13,394
6,432
44
2,004
11,390
0
63,790
L
Izanami
THCDOG1025
Izanami
5,745
3,723
0
1,637
14,899
10,293
0
0
13,797
0
80,063
W
Chang'e
The Rev PL
Chang'e
14,060
1,211
1,650
4,996
12,845
5,346
199
2,814
10,031
92,459
4,195
W
Artemis
lawsonad1
Artemis
7,945
3,010
0
4,024
11,009
5,584
641
2,450
8,559
0
88,990
L
Artemis
uni05tv
Artemis
11,249
4,221
0
1,418
9,037
3,630
423
4,328
4,251
0
73,141
L
Fenrir
12,268
4,759
0
6,890
23,691
11,711
0
7,515
15,935
0
107,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,120
Gold Earned
48,455
602
Minions Killed
603
0
Camps Cleared
0
2,090,412
Distance Traveled
1,978,029
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,914
424
57
3
0
425,684
2
L
Baba Yaga
11,142
531
164
8
0
403,507
7
W
Vamana
12,387
590
181
9
0
393,638
0
W
Xing Tian
8,791
419
47
2
0
433,006
2
W
Arachne
8,938
426
80
4
0
497,608
0
L
Izanami
9,544
454
123
6
0
335,927
2
W
Chang'e
11,873
565
163
8
0
410,669
0
W
Artemis
10,131
482
131
6
0
355,491
7
L
Artemis
9,172
437
136
6
0
393,553
0
L
Fenrir
9,683
461
123
6
0
419,358
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role