Player Matchup

Nu Wa
Nu Wa
Bronze III
chiwawaninja
Nu Wa
Bronze III
Level 34
God Stats
0W - 1L
1,735 SR
Queue Stats
1W - 5L
1,296 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Silver I
newtss
Ah Muzen Cab
Silver I
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,403 MMR
Party 1
Jormungandr
Jormungandr
Bronze III
uNEAKxIllusion
Jormungandr
Bronze III
Level 42
God Stats
0W - 2L
1,515 SR
Queue Stats
7W - 5L
1,458 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 40
1,583 SR
1,386 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 85
1,603 SR
1,398 MMR
Bastet
Bastet
Gold V
Airbornehalo88
Bastet
Gold V
Level 128
God Stats
5W - 4L
1,640 SR
Queue Stats
168W - 164L
1,430 MMR
Solo
Cthulhu
Cthulhu
Gold V
Curg
Cthulhu
Gold V
Level 83
God Stats
41W - 30L
1,592 SR
Queue Stats
54W - 60L
1,307 MMR
Party 2
Persephone
Persephone
Silver I
Pie164353
Persephone
Silver I
Level 43
God Stats
4W - 4L
1,577 SR
Queue Stats
11W - 9L
1,455 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 5
8,201
631
7,900
12,005
3,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
newtss
Ah Muzen Cab
13
4 / 5 / 2
9,089
699
8,399
11,709
4,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jormungandr
uNEAKxIllusion
Jormungandr
14
1 / 2 / 5
8,888
684
15,916
19,420
17,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bans
Chang'eKuzenboVulcanBacchusBake Kujira

VS

Bans
AchillesCharonThothGebNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 8
10,258
789
12,039
15,340
6,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cthulhu
Curg
Cthulhu
15
3 / 2 / 8
9,953
766
14,497
16,810
15,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Persephone
Pie164353
Persephone
16
7 / 1 / 4
11,174
860
12,003
8,230
3,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
33
5
Kills
13
13
Deaths
6
12
Assists
20
Player
Kills
Deaths
Assists
KDA
W
3
3
8
2.33
W
Cthulhu
Curg
Cthulhu
3
2
8
3.5
W
Persephone
Pie164353
Persephone
7
1
4
9
L
0
6
5
0.42
L
Ah Muzen Cab
newtss
Ah Muzen Cab
4
5
2
1
L
Jormungandr
uNEAKxIllusion
Jormungandr
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,215
Damage
38,539
43,134
Taken
40,380
25,481
Mitigated
25,409
2,020
Healing
7,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,039
2,335
0
2,470
15,340
6,545
1,331
8,781
5,837
0
33,059
W
Cthulhu
Curg
Cthulhu
14,497
1,155
909
2,011
16,810
15,116
286
7,512
8,652
38,740
0
W
Persephone
Pie164353
Persephone
12,003
1,025
0
2,114
8,230
3,748
1,065
3,814
4,079
55,712
2,604
L
7,900
2,674
0
490
12,005
3,850
0
6,587
5,040
28,944
0
L
Ah Muzen Cab
newtss
Ah Muzen Cab
8,399
3,600
0
310
11,709
4,159
0
8,393
2,699
0
34,894
L
Jormungandr
uNEAKxIllusion
Jormungandr
15,916
4,599
0
1,220
19,420
17,472
0
9,411
9,051
30,603
3,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,178
Gold Earned
31,385
152
Minions Killed
194
0
Camps Cleared
0
683,768
Distance Traveled
789,640
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,258
789
52
4
0
286,321
0
W
Cthulhu
9,953
766
45
3
0
271,627
5
W
Persephone
11,174
860
97
7
0
231,692
0
L
Nu Wa
8,201
631
43
3
0
219,600
6
L
Ah Muzen Cab
9,089
699
46
4
0
211,582
0
L
Jormungandr
8,888
684
63
5
0
252,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role