Player Matchup

Chaac
Chaac
 
Chaac
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
KrAzy805
Scylla
Level 67
God Stats
8W - 6L
1,626 SR
Queue Stats
74W - 77L
1,497 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Pertle51991
Kumbhakarna
Level 149
God Stats
1W - 2L
1,338 SR
Queue Stats
21W - 21L
1,511 Elo+
Solo
Da Ji
Da Ji
PokerSde
Da Ji
Level 124
God Stats
3W - 5L
1,548 SR
Queue Stats
8W - 14L
1,507 Elo+
Solo
Cerberus
Cerberus
UnbannableAlt
Cerberus
Level 45
God Stats
0W - 1L
1,429 SR
Queue Stats
16W - 14L
1,514 Elo+
Party 2
Team Averages
Level 116
1,488 SR
1,506 Elo+

VS

Team Averages
Level 125
1,641 SR
1,679 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
FiskB1ack
Jing Wei
Level 107
God Stats
4W - 1L
1,826 SR
Queue Stats
60W - 8L
1,936 Elo+
Party 1
Xing Tian
Xing Tian
SilentClaw
Xing Tian
Level 125
God Stats
22W - 11L
1,672 SR
Queue Stats
48W - 42L
1,548 Elo+
Solo
Vamana
Vamana
ooParkour
Vamana
Level 83
God Stats
4W - 1L
1,699 SR
Queue Stats
82W - 10L
1,929 Elo+
Party 1
Kukulkan
Kukulkan
slαg
Kukulkan
Level 188
God Stats
87W - 100L
1,508 SR
Queue Stats
88W - 101L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
3 / 3 / 1
11,099
793
8,362
14,893
16,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Scylla
KrAzy805
Scylla
16
0 / 6 / 4
9,747
696
14,440
13,400
5,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
Pertle51991
Kumbhakarna
16
1 / 4 / 5
10,131
724
4,674
20,285
25,213
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Da Ji
PokerSde
Da Ji
16
4 / 6 / 1
9,872
705
11,023
19,169
11,925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

Cerberus
UnbannableAlt
Cerberus
16
2 / 2 / 4
10,068
719
13,785
19,884
12,973
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
19
8 / 3 / 8
12,151
868
16,543
14,206
7,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
FiskB1ack
Jing Wei
19
4 / 1 / 11
11,826
845
16,468
10,473
5,259
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
SilentClaw
Xing Tian
17
2 / 4 / 15
10,973
784
14,772
23,439
25,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vamana
ooParkour
Vamana
19
5 / 1 / 15
12,153
868
21,426
16,727
15,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
slαg
Kukulkan
19
2 / 2 / 8
11,468
819
8,321
5,742
2,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
78
10
Kills
21
21
Deaths
11
15
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
3
3
1
1.17
W
Ne Zha
 
Ne Zha
8
3
8
4
W
Jing Wei
FiskB1ack
Jing Wei
4
1
11
9.5
L
Scylla
KrAzy805
Scylla
0
6
4
0.33
L
Kumbhakarna
Pertle51991
Kumbhakarna
1
4
5
0.88
L
Da Ji
PokerSde
Da Ji
4
6
1
0.75
W
Xing Tian
SilentClaw
Xing Tian
2
4
15
2.38
L
Cerberus
UnbannableAlt
Cerberus
2
2
4
2
W
Vamana
ooParkour
Vamana
5
1
15
12.5
W
Kukulkan
slαg
Kukulkan
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,284
Damage
77,530
87,631
Taken
70,587
72,234
Mitigated
56,143
13,446
Healing
23,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
8,362
921
0
3,457
14,893
16,911
0
3,996
10,163
0
42,443
W
Ne Zha
 
Ne Zha
16,543
5,649
0
5,186
14,206
7,379
1,786
4,350
9,010
0
55,931
W
Jing Wei
FiskB1ack
Jing Wei
16,468
13,199
0
5,263
10,473
5,259
2,234
4,829
5,473
0
42,847
L
Scylla
KrAzy805
Scylla
14,440
1,368
0
990
13,400
5,212
659
3,845
8,929
34,859
0
L
Kumbhakarna
Pertle51991
Kumbhakarna
4,674
137
437
1,671
20,285
25,213
0
4,479
14,589
9,819
629
L
Da Ji
PokerSde
Da Ji
11,023
3,076
0
684
19,169
11,925
0
2,730
15,643
0
20,487
W
Xing Tian
SilentClaw
Xing Tian
14,772
100
0
5,027
23,439
25,544
390
11,732
10,925
24,620
1,519
L
Cerberus
UnbannableAlt
Cerberus
13,785
724
256
5,951
19,884
12,973
386
4,654
14,325
30,920
804
W
Vamana
ooParkour
Vamana
21,426
10,131
0
6,610
16,727
15,467
801
7,721
8,462
0
45,776
W
Kukulkan
slαg
Kukulkan
8,321
700
0
1,182
5,742
2,494
1,000
2,712
2,900
47,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,917
Gold Earned
58,571
237
Minions Killed
295
0
Camps Cleared
0
1,278,402
Distance Traveled
1,515,119
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,099
793
87
6
0
264,994
0
W
Ne Zha
12,151
868
67
5
0
302,957
0
W
Jing Wei
11,826
845
66
5
0
292,621
0
L
Scylla
9,747
696
56
4
0
244,765
0
L
Kumbhakarna
10,131
724
14
1
0
259,037
0
L
Da Ji
9,872
705
14
1
0
239,037
0
W
Xing Tian
10,973
784
39
3
0
316,835
0
L
Cerberus
10,068
719
66
5
0
270,569
0
W
Vamana
12,153
868
42
3
0
329,662
2
W
Kukulkan
11,468
819
81
6
0
273,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role