Player Matchup

Sol
Sol
AmbaJambaaa
Sol
Level 64
God Stats
0W - 2L
1,285 SR
Queue Stats
2W - 10L
1,202 Elo+
Party 3
Thoth
Thoth
Azuaxi
Thoth
Level 54
God Stats
0W - 2L
1,260 SR
Queue Stats
41W - 34L
1,410 Elo+
Party 2
Anhur
Anhur
Heskil
Anhur
Level 126
God Stats
1W - 1L
1,727 SR
Queue Stats
105W - 97L
1,538 Elo+
Party 2
Thor
Thor
Isaucybuilds
Thor
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,328 Elo+
Party 3
Mulan
Mulan
timbo70
Mulan
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 70L
1,438 Elo+
Party 2
Team Averages
Level 80
1,454 SR
1,383 Elo+

VS

Team Averages
Level 73
1,636 SR
1,438 Elo+
Izanami
Izanami
 
Izanami
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Blackbeard3621
Bacchus
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 36L
1,395 Elo+
Solo
Lancelot
Lancelot
D3M0NI05015
Lancelot
Level 44
God Stats
4W - 1L
1,894 SR
Queue Stats
72W - 80L
1,420 Elo+
Solo
Odin
Odin
Damn_iam_
Odin
Level 56
God Stats
4W - 0L
1,623 SR
Queue Stats
83W - 81L
1,443 Elo+
Party 1
Discordia
Discordia
fluid-sweat3
Discordia
Level 49
God Stats
2W - 0L
1,663 SR
Queue Stats
87W - 86L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
4,580
763
218
185
37
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Thoth
Azuaxi
Thoth
10
0 / 5 / 3
5,420
903
2,495
6,985
2,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
Heskil
Anhur
10
1 / 4 / 2
5,395
899
4,741
6,213
2,329
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 4 / 3
5,261
877
3,365
7,814
6,403
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mulan
timbo70
Mulan
11
1 / 5 / 2
5,584
931
5,096
8,657
5,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
8 / 0 / 8
7,912
1,319
9,601
3,142
1,240
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

12
3 / 1 / 12
7,050
1,175
2,503
5,518
7,180
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Lancelot
D3M0NI05015
Lancelot
12
3 / 2 / 10
7,273
1,212
6,190
6,834
2,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Odin
12
1 / 1 / 17
6,877
1,146
4,196
5,442
5,961
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Discordia
fluid-sweat3
Discordia
13
3 / 0 / 13
7,316
1,219
4,288
2,190
811
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
78
3
Kills
18
18
Deaths
4
10
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
8
0
8
12
L
0
0
0
0
L
Thoth
Azuaxi
Thoth
0
5
3
0.3
W
3
1
12
9
W
Lancelot
D3M0NI05015
Lancelot
3
2
10
4
W
Odin
1
1
17
9.5
L
Anhur
Heskil
Anhur
1
4
2
0.5
L
1
4
3
0.63
W
Discordia
fluid-sweat3
Discordia
3
0
13
9.5
L
Mulan
timbo70
Mulan
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,915
Damage
26,778
29,854
Taken
23,126
16,399
Mitigated
17,981
2,595
Healing
7,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
9,601
6,300
1,309
1,074
3,142
1,240
1,507
225
2,917
0
17,926
L
218
0
0
5
185
37
0
33
152
668
0
L
Thoth
Azuaxi
Thoth
2,495
616
424
354
6,985
2,341
0
1,560
5,425
9,527
0
W
2,503
284
295
528
5,518
7,180
547
992
4,526
3,875
1,095
W
Lancelot
D3M0NI05015
Lancelot
6,190
1,216
0
1,726
6,834
2,789
812
557
6,277
0
14,491
W
Odin
4,196
634
337
1,067
5,442
5,961
484
700
4,742
1,497
6,743
L
Anhur
Heskil
Anhur
4,741
2,624
373
430
6,213
2,329
0
1,388
4,825
0
8,763
L
3,365
557
0
191
7,814
6,403
0
2,441
5,373
0
6,344
W
Discordia
fluid-sweat3
Discordia
4,288
536
315
929
2,190
811
427
239
1,951
12,005
342
L
Mulan
timbo70
Mulan
5,096
1,119
57
761
8,657
5,289
0
2,166
6,491
0
7,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,240
Gold Earned
36,428
35
Minions Killed
69
0
Camps Cleared
0
443,232
Distance Traveled
677,449
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,912
1,319
20
3
0
131,227
0
L
Sol
4,580
763
0
0
0
35,405
0
L
Thoth
5,420
903
12
2
0
89,023
0
W
Bacchus
7,050
1,175
4
1
0
122,591
0
W
Lancelot
7,273
1,212
10
2
0
151,106
0
W
Odin
6,877
1,146
14
2
0
147,029
0
L
Anhur
5,395
899
15
3
0
98,312
0
L
Thor
5,261
877
4
1
0
121,413
0
W
Discordia
7,316
1,219
21
4
0
125,496
0
L
Mulan
5,584
931
4
1
0
99,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role