Player Matchup

Loki
Loki
 
Loki
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Crzybersrker
Xing Tian
Level 155
God Stats
3W - 1L
1,851 SR
Queue Stats
61W - 69L
1,368 Elo+
Solo
Zeus
Zeus
Doofenshmood
Zeus
Level 74
God Stats
8W - 12L
1,425 SR
Queue Stats
142W - 132L
1,518 Elo+
Solo
Medusa
Medusa
MephistoBlack187
Medusa
Level 113
God Stats
6W - 7L
1,588 SR
Queue Stats
241W - 211L
1,484 Elo+
Solo
Thanatos
Thanatos
XxDaniS592xX
Thanatos
Level 112
God Stats
18W - 15L
1,780 SR
Queue Stats
175W - 193L
1,469 Elo+
Solo
Team Averages
Level 123
1,629 SR
1,468 Elo+

VS

Team Averages
Level 97
1,581 SR
1,533 Elo+
Ullr
Ullr
Aconoje
Ullr
Level 127
God Stats
4W - 4L
1,595 SR
Queue Stats
36W - 27L
1,639 Elo+
Party 1
Chernobog
Chernobog
Dajno_loaf
Chernobog
Level 63
God Stats
2W - 2L
1,509 SR
Queue Stats
121W - 238L
1,378 Elo+
Solo
Maui
Maui
Gernec23
Maui
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 40L
1,652 Elo+
Party 1
Erlang Shen
Erlang Shen
Otimyloot
Erlang Shen
Level 124
God Stats
2W - 1L
1,801 SR
Queue Stats
48W - 38L
1,599 Elo+
Party 1
Izanami
Izanami
gruffi__
Izanami
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 22L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
1 / 5 / 0
7,345
565
5,846
12,319
4,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Xing Tian
Crzybersrker
Xing Tian
11
1 / 3 / 1
6,221
479
4,654
12,986
9,601
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
2 / 4 / 2
7,565
582
11,081
9,397
3,001
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 2 / 0
7,527
579
4,403
7,446
2,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Thanatos
XxDaniS592xX
Thanatos
13
4 / 3 / 1
7,444
573
5,128
12,909
6,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Aconoje
Ullr
14
7 / 1 / 5
7,777
598
9,987
9,301
3,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
Dajno_loaf
Chernobog
11
1 / 3 / 7
5,905
454
1,163
8,273
2,725
Maui
10
2 / 2 / 8
6,554
504
6,265
11,911
9,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Erlang Shen
Otimyloot
Erlang Shen
13
6 / 1 / 5
8,039
618
12,440
17,040
10,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
gruffi__
Izanami
12
0 / 2 / 2
6,236
480
3,072
8,539
3,347
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
9
Kills
16
17
Deaths
9
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
5
0
0.2
W
Ullr
Aconoje
Ullr
7
1
5
9.5
L
Xing Tian
Crzybersrker
Xing Tian
1
3
1
0.5
W
Chernobog
Dajno_loaf
Chernobog
1
3
7
1.5
L
2
4
2
0.75
W
Maui
2
2
8
3
L
1
2
0
0.5
W
Erlang Shen
Otimyloot
Erlang Shen
6
1
5
8.5
L
Thanatos
XxDaniS592xX
Thanatos
4
3
1
1.5
W
Izanami
gruffi__
Izanami
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,112
Damage
32,927
55,057
Taken
55,064
25,751
Mitigated
30,117
18,743
Healing
19,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
5,846
756
0
2,886
12,319
4,552
0
410
11,909
0
47,383
W
Ullr
Aconoje
Ullr
9,987
3,041
0
2,832
9,301
3,562
222
4,182
5,119
0
56,744
L
Xing Tian
Crzybersrker
Xing Tian
4,654
363
0
1,521
12,986
9,601
0
1,732
11,254
22,608
2,013
W
Chernobog
Dajno_loaf
Chernobog
1,163
456
432
867
8,273
2,725
26
3,420
4,853
0
19,601
L
11,081
2,593
0
2,326
9,397
3,001
0
1,090
8,307
55,109
1,648
W
Maui
6,265
1,703
0
3,256
11,911
9,721
243
4,343
7,568
18,014
2,499
L
4,403
1,754
0
2,636
7,446
2,492
2,381
1,248
6,198
0
65,479
W
Erlang Shen
Otimyloot
Erlang Shen
12,440
6,572
0
10,520
17,040
10,762
81
2,488
14,552
0
64,271
L
Thanatos
XxDaniS592xX
Thanatos
5,128
1,038
0
9,374
12,909
6,105
0
998
11,911
0
53,609
W
Izanami
gruffi__
Izanami
3,072
1,774
0
1,701
8,539
3,347
28
900
7,639
0
53,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,102
Gold Earned
34,511
376
Minions Killed
306
0
Camps Cleared
0
1,249,499
Distance Traveled
1,312,927
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,345
565
72
6
0
253,074
11
W
Ullr
7,777
598
81
6
0
283,430
0
L
Xing Tian
6,221
479
41
3
0
245,570
0
W
Chernobog
5,905
454
37
3
0
254,995
0
L
Zeus
7,565
582
84
6
0
240,982
2
W
Maui
6,554
504
19
1
0
252,902
0
L
Medusa
7,527
579
101
8
0
224,095
0
W
Erlang Shen
8,039
618
88
7
0
274,833
2
L
Thanatos
7,444
573
78
6
0
285,778
0
W
Izanami
6,236
480
81
6
0
246,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role