Player Matchup

Hercules
Hercules
 
Hercules
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
DontVexMeBee
Arachne
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,176 Elo+
Party 1
Hel
Hel
FrozenºYogen
Hel
Level 159
God Stats
0W - 2L
1,775 SR
Queue Stats
3W - 5L
1,521 Elo+
Party 1
Bellona
Bellona
TheGrapêEscape
Bellona
Level 158
God Stats
0W - 1L
1,773 SR
Queue Stats
4W - 8L
1,215 Elo+
Party 1
Ares
Ares
TheHiddenSquid
Ares
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,521 Elo+
Party 1
Team Averages
Level 115
1,610 SR
1,387 Elo+

VS

Team Averages
Level 132
1,625 SR
1,571 Elo+
Vamana
Vamana
Kotsei
Vamana
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 7L
1,897 Elo+
Party 2
Scylla
Scylla
TheFoolyCooley
Scylla
Level 155
God Stats
5W - 0L
1,898 SR
Queue Stats
184W - 185L
1,466 Elo+
Solo
Aphrodite
Aphrodite
Tyco675
Aphrodite
Level 129
God Stats
1W - 0L
1,294 SR
Queue Stats
32W - 49L
1,421 Elo+
Solo
Zeus
Zeus
dakken22
Zeus
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 11L
1,174 Elo+
Solo
Chaac
Chaac
quasilocust
Chaac
Level 66
God Stats
3W - 0L
1,933 SR
Queue Stats
78W - 7L
1,897 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
2 / 3 / 4
7,713
771
7,260
14,033
15,645
Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
DontVexMeBee
Arachne
12
0 / 5 / 5
6,641
664
3,760
16,370
19,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

15
3 / 3 / 2
7,845
785
7,981
12,606
11,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

13
1 / 5 / 4
7,042
704
10,804
15,729
17,362
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

12
0 / 6 / 4
6,961
696
2,568
14,674
17,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Kotsei
Vamana
17
8 / 1 / 12
10,408
1,041
18,043
13,785
18,392
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
2 / 1 / 11
8,287
829
13,194
3,726
1,872
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Aphrodite
Tyco675
Aphrodite
16
3 / 1 / 15
8,801
880
8,740
7,571
7,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Zeus
12
2 / 2 / 12
7,875
788
7,399
3,014
1,121
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

15
7 / 1 / 10
9,011
901
17,056
14,269
14,192
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
82
6
Kills
22
22
Deaths
6
19
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
3
4
1.33
L
Arachne
DontVexMeBee
Arachne
0
5
5
0.5
L
3
3
2
1.33
W
Vamana
Kotsei
Vamana
8
1
12
14
W
2
1
11
7.5
L
1
5
4
0.6
L
0
6
4
0.33
W
Aphrodite
Tyco675
Aphrodite
3
1
15
10.5
W
Zeus
2
2
12
4
W
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,373
Damage
64,432
73,412
Taken
42,365
81,079
Mitigated
43,105
28,860
Healing
24,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
7,260
1,010
1,077
3,888
14,033
15,645
0
5,895
8,138
0
12,492
L
Arachne
DontVexMeBee
Arachne
3,760
1,993
448
2,883
16,370
19,901
251
7,432
8,938
0
5,183
L
7,981
341
9,024
6,805
12,606
11,007
353
3,803
8,803
23,151
544
W
Vamana
Kotsei
Vamana
18,043
7,970
325
3,170
13,785
18,392
1,314
2,752
10,742
0
30,271
W
13,194
0
564
866
3,726
1,872
473
1,085
2,641
20,390
1,598
L
10,804
2,813
389
3,710
15,729
17,362
0
5,480
10,249
906
22,373
L
2,568
210
0
636
14,674
17,164
82
6,355
8,319
5,650
0
W
Aphrodite
Tyco675
Aphrodite
8,740
1,286
8,518
4,545
7,571
7,528
898
3,408
4,163
18,873
0
W
Zeus
7,399
511
361
122
3,014
1,121
840
568
2,446
13,155
0
W
17,056
2,022
218
6,264
14,269
14,192
360
2,954
11,081
123
30,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,202
Gold Earned
44,382
80
Minions Killed
126
0
Camps Cleared
0
961,426
Distance Traveled
1,054,163
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,713
771
13
1
0
200,880
0
L
Arachne
6,641
664
5
1
0
177,608
0
L
Hel
7,845
785
39
4
0
197,637
0
W
Vamana
10,408
1,041
29
3
0
229,052
0
W
Scylla
8,287
829
29
3
0
213,520
0
L
Bellona
7,042
704
21
2
0
209,946
0
L
Ares
6,961
696
2
0
0
175,355
0
W
Aphrodite
8,801
880
23
2
0
196,294
0
W
Zeus
7,875
788
11
1
0
179,755
0
W
Chaac
9,011
901
34
3
0
235,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role