Player Matchup

Thoth
Thoth
Masters
DeepThrowt
Thoth
Masters
Level 146
God Stats
5W - 3L
1,635 SR
Queue Stats
127W - 84L
2,409 MMR
Party 1
Artio
Artio
Diamond IV
ThePugMS
Artio
Diamond IV
Level 159
God Stats
2W - 0L
1,809 SR
Queue Stats
48W - 29L
1,958 MMR
Party 1
Medusa
Medusa
Diamond I
vJayy
Medusa
Diamond I
Level 98
God Stats
1W - 0L
1,723 SR
Queue Stats
68W - 26L
2,256 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 134
1,722 SR
2,208 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,573 SR
1,690 MMR
Hercules
Hercules
Platinum IV
WanzoManzo
Hercules
Platinum IV
Level 157
God Stats
3W - 5L
1,684 SR
Queue Stats
19W - 15L
1,853 MMR
Solo
Atlas
Atlas
Bronze III
oSPlTFlREo
Atlas
Bronze III
Level 98
God Stats
0W - 1L
1,520 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Discordia
Discordia
Gold I
sonicemonk
Discordia
Gold I
Level 93
God Stats
22W - 33L
1,516 SR
Queue Stats
233W - 309L
1,717 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
18
9 / 0 / 4
12,314
880
16,533
8,872
4,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Artio
ThePugMS
Artio
16
2 / 0 / 8
10,157
726
7,854
12,221
13,637
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Medusa
vJayy
Medusa
16
2 / 0 / 10
10,401
743
12,061
12,489
6,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
CthulhuCharonOdinNe ZhaPersephone

VS

Bans
AchillesHachimanKuzenboAnhurGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
WanzoManzo
Hercules
15
0 / 3 / 0
8,775
627
6,042
12,229
9,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Atlas
12
0 / 5 / 0
7,809
558
6,558
17,194
13,541
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 9% and their Magical Power increased by 15 or their Physical Lifesteal increased by 9% and their Physical Power increased by 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Discordia
sonicemonk
Discordia
13
0 / 5 / 0
8,423
602
8,668
12,128
3,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
0
13
Kills
0
0
Deaths
13
22
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Thoth
9
0
4
11
W
Artio
ThePugMS
Artio
2
0
8
6
L
Hercules
WanzoManzo
Hercules
0
3
0
0
L
Atlas
0
5
0
0
L
Discordia
sonicemonk
Discordia
0
5
0
0
W
Medusa
vJayy
Medusa
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,448
Damage
21,268
33,582
Taken
41,551
23,945
Mitigated
27,269
9,630
Healing
6,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
16,533
482
0
1,725
8,872
4,274
234
5,580
3,069
73,569
246
W
Artio
ThePugMS
Artio
7,854
1,113
1,011
3,081
12,221
13,637
128
5,006
6,904
20,682
3,615
L
Hercules
WanzoManzo
Hercules
6,042
479
0
2,722
12,229
9,806
470
6,127
5,426
0
29,679
L
Atlas
6,558
2,098
216
2,357
17,194
13,541
0
8,459
8,040
22,015
0
L
Discordia
sonicemonk
Discordia
8,668
336
0
1,324
12,128
3,922
66
6,943
4,580
34,853
0
W
Medusa
vJayy
Medusa
12,061
5,014
0
3,813
12,489
6,034
1,455
4,949
7,409
0
62,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,872
Gold Earned
25,007
232
Minions Killed
144
0
Camps Cleared
0
844,802
Distance Traveled
733,818
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
12,314
880
137
10
0
276,031
0
W
Artio
10,157
726
33
2
0
274,581
0
L
Hercules
8,775
627
63
5
0
253,762
0
L
Atlas
7,809
558
17
1
0
236,251
6
L
Discordia
8,423
602
64
5
0
243,805
0
W
Medusa
10,401
743
62
4
0
294,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role