Player Matchup

Ares
Ares
Bronze IV
IGuzzleBeans6969
Ares
Bronze IV
Level 165
God Stats
0W - 1L
1,644 SR
Queue Stats
0W - 6L
1,153 MMR
Solo
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 165
1,644 SR
1,153 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 102
1,910 SR
1,055 MMR
Sun Wukong
Sun Wukong
Bronze I
silverpaw29
Sun Wukong
Bronze I
Level 102
God Stats
2W - 2L
1,910 SR
Queue Stats
6W - 14L
1,055 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 6 / 0
22,965
883
34,017
36,262
40,574
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
TyrHerculesChaac

VS

Bans
Cu ChulainnNikeErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
silverpaw29
Sun Wukong
20
6 / 4 / 0
24,934
959
28,949
48,676
45,482
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
6
4
Kills
6
6
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
4
6
0
0.67
W
Sun Wukong
silverpaw29
Sun Wukong
6
4
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,017
Damage
28,949
36,262
Taken
48,676
40,574
Mitigated
45,482
1,483
Healing
14,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
34,017
3,236
0
1,483
36,262
40,574
2,019
597
35,665
136,129
10,297
W
Sun Wukong
silverpaw29
Sun Wukong
28,949
12,004
0
14,653
48,676
45,482
2,049
33,571
14,145
0
189,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,965
Gold Earned
24,934
203
Minions Killed
244
12
Camps Cleared
8
383,496
Distance Traveled
483,475
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
22,965
883
203
8
12
383,496
0
W
Sun Wukong
24,934
959
244
9
8
483,475
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role