Player Matchup

Osiris
Osiris
BlakeVasco
Osiris
Level 142
God Stats
6W - 2L
1,954 SR
Queue Stats
73W - 33L
1,771 Elo+
Party 1
Heimdallr
Heimdallr
II Nico ll
Heimdallr
Level 196
God Stats
6W - 1L
1,905 SR
Queue Stats
90W - 45L
1,730 Elo+
Party 1
Scylla
Scylla
Jąhn
Scylla
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 21L
1,724 Elo+
Party 1
Nemesis
Nemesis
ROMANATORS4
Nemesis
Level 156
God Stats
9W - 2L
1,456 SR
Queue Stats
157W - 43L
1,830 Elo+
Party 1
Atlas
Atlas
Trignuh
Atlas
Level 288
God Stats
5W - 0L
2,021 SR
Queue Stats
392W - 151L
1,703 Elo+
Party 1
Team Averages
Level 188
1,767 SR
1,752 Elo+

VS

Team Averages
Level 140
1,470 SR
1,602 Elo+
Nemesis
Nemesis
Darkfodor
Nemesis
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,509 Elo+
Party 2
Ganesha
Ganesha
Esox33
Ganesha
Level 109
God Stats
0W - 1L
1,647 SR
Queue Stats
6W - 10L
1,483 Elo+
Party 2
Nox
Nox
Goldbat500
Nox
Level 175
God Stats
4W - 4L
1,533 SR
Queue Stats
128W - 109L
1,670 Elo+
Party 2
Hercules
Hercules
ScrubMastar
Hercules
Level 145
God Stats
0W - 3L
1,444 SR
Queue Stats
130W - 115L
1,654 Elo+
Party 2
Chiron
Chiron
TheWendorf
Chiron
Level 146
God Stats
2W - 4L
1,228 SR
Queue Stats
96W - 75L
1,691 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BlakeVasco
Osiris
15
3 / 3 / 6
9,689
570
14,547
22,597
24,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
II Nico ll
Heimdallr
18
3 / 2 / 5
10,486
617
9,750
17,116
8,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Jąhn
Scylla
18
8 / 0 / 8
11,224
660
16,054
6,967
3,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nemesis
ROMANATORS4
Nemesis
17
4 / 1 / 10
10,219
601
12,434
13,957
7,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Atlas
Trignuh
Atlas
14
3 / 1 / 12
9,075
534
8,730
16,011
15,528
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Darkfodor
Nemesis
14
1 / 3 / 3
7,908
465
6,704
14,990
7,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ganesha
Esox33
Ganesha
13
0 / 5 / 2
7,689
452
3,602
17,284
17,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

14
1 / 4 / 1
8,193
482
8,145
8,626
4,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
ScrubMastar
Hercules
14
2 / 5 / 3
8,842
520
14,784
25,815
19,447
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chiron
TheWendorf
Chiron
16
3 / 4 / 0
9,224
543
10,493
13,737
4,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
16
21
Kills
7
7
Deaths
21
41
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Osiris
BlakeVasco
Osiris
3
3
6
2
L
Nemesis
Darkfodor
Nemesis
1
3
3
0.83
L
Ganesha
Esox33
Ganesha
0
5
2
0.2
L
1
4
1
0.38
W
Heimdallr
II Nico ll
Heimdallr
3
2
5
2.75
W
Scylla
Jąhn
Scylla
8
0
8
12
W
Nemesis
ROMANATORS4
Nemesis
4
1
10
9
L
Hercules
ScrubMastar
Hercules
2
5
3
0.7
L
Chiron
TheWendorf
Chiron
3
4
0
0.75
W
Atlas
Trignuh
Atlas
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,515
Damage
43,728
76,648
Taken
80,452
59,164
Mitigated
53,618
28,711
Healing
17,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
BlakeVasco
Osiris
14,547
6,274
0
10,705
22,597
24,224
523
1,127
21,470
0
70,028
L
Nemesis
Darkfodor
Nemesis
6,704
2,390
0
3,125
14,990
7,285
0
3,928
11,062
0
81,637
L
Ganesha
Esox33
Ganesha
3,602
556
0
2,558
17,284
17,793
0
8,431
8,853
14,759
597
L
8,145
456
0
218
8,626
4,188
0
4,298
4,328
67,761
2,342
W
Heimdallr
II Nico ll
Heimdallr
9,750
5,767
0
7,309
17,116
8,875
768
972
16,144
0
110,040
W
Scylla
Jąhn
Scylla
16,054
1,769
0
3,202
6,967
3,233
130
2,872
4,095
115,393
0
W
Nemesis
ROMANATORS4
Nemesis
12,434
6,025
0
4,611
13,957
7,304
247
2,509
11,448
0
88,120
L
Hercules
ScrubMastar
Hercules
14,784
6,933
0
8,155
25,815
19,447
0
4,318
21,497
201
66,289
L
Chiron
TheWendorf
Chiron
10,493
5,278
307
3,125
13,737
4,905
0
3,809
9,928
0
80,705
W
Atlas
Trignuh
Atlas
8,730
3,168
0
2,884
16,011
15,528
142
5,355
10,656
29,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,693
Gold Earned
41,856
579
Minions Killed
519
0
Camps Cleared
0
1,765,561
Distance Traveled
1,766,817
5
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,689
570
104
6
0
340,374
0
L
Nemesis
7,908
465
132
8
0
408,450
3
L
Ganesha
7,689
452
2
0
0
376,721
6
L
Nox
8,193
482
136
8
0
334,116
5
W
Heimdallr
10,486
617
157
9
0
305,465
1
W
Scylla
11,224
660
183
11
0
357,710
0
W
Nemesis
10,219
601
118
7
0
412,480
0
L
Hercules
8,842
520
99
6
0
303,089
6
L
Chiron
9,224
543
150
9
0
344,441
6
W
Atlas
9,075
534
17
1
0
349,532
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role