Player Matchup

Xing Tian
Xing Tian
NerdSwagg
Xing Tian
Level 158
God Stats
7W - 8L
1,432 SR
Queue Stats
70W - 71L
1,473 Elo+
Solo
Yu Huang
Yu Huang
Nαjeel
Yu Huang
Level 169
God Stats
1W - 0L
1,500 SR
Queue Stats
188W - 177L
1,524 Elo+
Solo
Jing Wei
Jing Wei
Th30racl3
Jing Wei
Level 123
God Stats
1W - 2L
1,256 SR
Queue Stats
56W - 51L
1,511 Elo+
Party 2
Surtr
Surtr
rrabido7
Surtr
Level 158
God Stats
1W - 0L
1,302 SR
Queue Stats
58W - 46L
1,539 Elo+
Party 2
Susano
Susano
xXTobarXx
Susano
Level 193
God Stats
4W - 2L
1,738 SR
Queue Stats
89W - 87L
1,541 Elo+
Solo
Team Averages
Level 160
1,446 SR
1,518 Elo+

VS

Team Averages
Level 147
1,541 SR
1,529 Elo+
Scylla
Scylla
 
Scylla
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
Awesomeninja717
Fafnir
Level 104
God Stats
12W - 15L
1,487 SR
Queue Stats
26W - 32L
1,420 Elo+
Party 1
Chaac
Chaac
Célem
Chaac
Level 186
God Stats
0W - 2L
1,649 SR
Queue Stats
51W - 49L
1,581 Elo+
Party 3
Anhur
Anhur
Lightning Fury4
Anhur
Level 127
God Stats
10W - 14L
1,488 SR
Queue Stats
114W - 123L
1,540 Elo+
Solo
Lancelot
Lancelot
MRGreedSenpai
Lancelot
Level 159
God Stats
4W - 2L
1,580 SR
Queue Stats
59W - 49L
1,604 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
NerdSwagg
Xing Tian
11
0 / 0 / 1
6,848
489
3,028
7,802
5,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Yu Huang
Nαjeel
Yu Huang
13
0 / 1 / 1
7,375
527
2,432
4,433
1,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
Th30racl3
Jing Wei
14
0 / 1 / 0
7,624
545
2,648
4,937
1,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Surtr
rrabido7
Surtr
12
0 / 2 / 0
7,320
523
8,383
12,311
9,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Susano
xXTobarXx
Susano
13
1 / 1 / 0
7,031
502
2,928
12,384
4,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
0 / 1 / 0
8,286
592
1,298
4,728
1,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

7
0 / 0 / 0
5,090
364
1,432
2,844
2,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chaac
Célem
Chaac
15
2 / 0 / 0
8,812
629
9,571
12,490
12,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 0 / 0
7,440
531
1,471
6,581
2,417
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Lancelot
MRGreedSenpai
Lancelot
16
3 / 1 / 1
8,096
578
8,506
10,965
5,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
6
1
Kills
5
5
Deaths
2
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
1
0
0
L
0
0
0
0
L
Chaac
Célem
Chaac
2
0
0
2
L
0
0
0
0
L
Lancelot
MRGreedSenpai
Lancelot
3
1
1
3.5
W
Xing Tian
NerdSwagg
Xing Tian
0
0
1
0.5
W
Yu Huang
Nαjeel
Yu Huang
0
1
1
0.5
W
Jing Wei
Th30racl3
Jing Wei
0
1
0
0
W
Surtr
rrabido7
Surtr
0
2
0
0
W
Susano
xXTobarXx
Susano
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,419
Damage
22,278
41,867
Taken
37,608
23,051
Mitigated
24,361
12,425
Healing
18,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
1,298
53
0
1,187
4,728
1,546
0
1,818
2,910
69,998
0
L
1,432
86
0
1,562
2,844
2,181
0
828
2,016
6,517
0
L
Chaac
Célem
Chaac
9,571
2,347
0
5,686
12,490
12,258
0
1,094
10,386
1,440
75,011
L
1,471
714
0
3,536
6,581
2,417
903
971
5,610
0
65,959
L
Lancelot
MRGreedSenpai
Lancelot
8,506
1,289
0
6,594
10,965
5,959
0
1,678
9,287
0
80,269
W
Xing Tian
NerdSwagg
Xing Tian
3,028
58
0
1,124
7,802
5,459
0
811
6,761
16,101
0
W
Yu Huang
Nαjeel
Yu Huang
2,432
153
0
640
4,433
1,879
0
608
3,712
59,402
927
W
Jing Wei
Th30racl3
Jing Wei
2,648
1,593
0
1,732
4,937
1,558
75
599
4,083
0
68,555
W
Surtr
rrabido7
Surtr
8,383
3,246
0
2,526
12,311
9,340
0
584
11,727
1,968
50,175
W
Susano
xXTobarXx
Susano
2,928
594
0
6,403
12,384
4,815
0
144
12,200
0
53,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,198
Gold Earned
37,724
441
Minions Killed
561
0
Camps Cleared
0
1,406,639
Distance Traveled
1,335,435
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,286
592
148
11
0
273,679
0
L
Fafnir
5,090
364
6
0
0
135,266
0
L
Chaac
8,812
629
149
11
0
287,001
3
L
Anhur
7,440
531
134
10
0
267,763
0
L
Lancelot
8,096
578
124
9
0
371,726
3
W
Xing Tian
6,848
489
24
2
0
308,197
6
W
Yu Huang
7,375
527
133
10
0
276,014
4
W
Jing Wei
7,624
545
100
7
0
251,834
5
W
Surtr
7,320
523
96
7
0
251,883
0
W
Susano
7,031
502
88
6
0
318,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role