Player Matchup

Sobek
Sobek
 
Sobek
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
Phoeniixii
Surtr
Level 154
God Stats
3W - 0L
1,873 SR
Queue Stats
224W - 176L
1,570 Elo+
Solo
Anhur
Anhur
Skual25
Anhur
Level 205
God Stats
7W - 4L
1,735 SR
Queue Stats
286W - 257L
1,574 Elo+
Party 2
Nox
Nox
jorlor
Nox
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 19L
1,563 Elo+
Party 2
Bakasura
Bakasura
vdshendrik
Bakasura
Level 147
God Stats
3W - 0L
1,715 SR
Queue Stats
136W - 128L
1,520 Elo+
Solo
Team Averages
Level 142
1,665 SR
1,545 Elo+

VS

Team Averages
Level 156
1,631 SR
1,550 Elo+
Lancelot
Lancelot
Chewbacca
Lancelot
Level 158
God Stats
2W - 1L
2,019 SR
Queue Stats
109W - 71L
1,637 Elo+
Party 1
Amaterasu
Amaterasu
Genet1k33
Amaterasu
Level 159
God Stats
0W - 4L
1,219 SR
Queue Stats
68W - 78L
1,543 Elo+
Solo
Charybdis
Charybdis
Kushy21
Charybdis
Level 157
God Stats
3W - 7L
1,509 SR
Queue Stats
39W - 58L
1,482 Elo+
Solo
Charon
Charon
RingwraithReborn
Charon
Level 168
God Stats
4W - 6L
1,565 SR
Queue Stats
172W - 174L
1,507 Elo+
Party 1
Hades
Hades
Yelhamadi
Hades
Level 136
God Stats
3W - 1L
1,843 SR
Queue Stats
60W - 52L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
2 / 2 / 5
6,809
681
2,965
10,199
8,641
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Surtr
13
3 / 0 / 0
7,404
740
6,352
9,384
4,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anhur
Skual25
Anhur
11
2 / 1 / 1
6,095
610
5,769
5,815
2,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Nox
jorlor
Nox
11
3 / 3 / 4
6,020
602
1,953
5,813
2,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Bakasura
vdshendrik
Bakasura
12
5 / 1 / 4
6,820
682
9,128
12,209
5,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Chewbacca
Lancelot
11
5 / 2 / 0
6,043
604
5,417
8,022
3,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
Genet1k33
Amaterasu
9
0 / 3 / 0
4,900
490
2,568
8,971
7,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
Kushy21
Charybdis
10
1 / 3 / 2
5,351
535
4,159
8,499
1,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 1 / 4
5,585
559
3,407
6,979
4,811
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hades
Yelhamadi
Hades
8
1 / 6 / 0
4,833
483
4,085
9,095
3,810
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
15
Kills
7
7
Deaths
15
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
2
2
5
2.25
L
Lancelot
Chewbacca
Lancelot
5
2
0
2.5
L
Amaterasu
Genet1k33
Amaterasu
0
3
0
0
L
Charybdis
Kushy21
Charybdis
1
3
2
0.67
W
Surtr
3
0
0
3
L
0
1
4
2
W
Anhur
Skual25
Anhur
2
1
1
2.5
L
Hades
Yelhamadi
Hades
1
6
0
0.17
W
Nox
jorlor
Nox
3
3
4
1.67
W
Bakasura
vdshendrik
Bakasura
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,167
Damage
19,636
43,420
Taken
41,566
23,110
Mitigated
22,038
20,751
Healing
14,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
2,965
434
0
4,077
10,199
8,641
0
1,758
8,441
22,415
0
L
Lancelot
Chewbacca
Lancelot
5,417
1,579
0
3,766
8,022
3,531
0
594
6,968
0
44,376
L
Amaterasu
Genet1k33
Amaterasu
2,568
712
0
2,257
8,971
7,991
0
461
8,510
0
34,771
L
Charybdis
Kushy21
Charybdis
4,159
1,994
0
3,442
8,499
1,895
0
896
7,463
0
35,629
W
Surtr
6,352
2,448
0
5,182
9,384
4,385
255
0
8,913
1,464
56,912
L
3,407
916
0
2,983
6,979
4,811
0
1,425
5,325
18,037
0
W
Anhur
Skual25
Anhur
5,769
3,421
0
3,169
5,815
2,357
60
597
5,218
0
47,976
L
Hades
Yelhamadi
Hades
4,085
881
60
1,941
9,095
3,810
0
1,968
6,034
22,190
0
W
Nox
jorlor
Nox
1,953
819
0
789
5,813
2,444
0
2,504
3,309
29,270
1,141
W
Bakasura
vdshendrik
Bakasura
9,128
5,800
0
7,534
12,209
5,283
820
2,633
9,537
0
39,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,148
Gold Earned
26,712
352
Minions Killed
268
0
Camps Cleared
0
1,037,198
Distance Traveled
943,892
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,809
681
25
3
0
221,259
0
L
Lancelot
6,043
604
78
8
0
244,041
1
L
Amaterasu
4,900
490
64
6
0
192,854
0
L
Charybdis
5,351
535
61
6
0
190,039
2
W
Surtr
7,404
740
104
10
0
211,552
1
L
Charon
5,585
559
24
2
0
175,875
0
W
Anhur
6,095
610
85
9
0
183,651
1
L
Hades
4,833
483
41
4
0
141,083
0
W
Nox
6,020
602
53
5
0
181,566
0
W
Bakasura
6,820
682
85
9
0
239,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role