Player Matchup

Nemesis
Nemesis
Vizerd3335
Nemesis
Level 92
God Stats
1W - 0L
1,520 SR
Queue Stats
13W - 15L
1,446 Elo+
Solo
Bacchus
Bacchus
Wh1tErAiN89
Bacchus
Level 124
God Stats
14W - 10L
1,604 SR
Queue Stats
29W - 27L
1,506 Elo+
Party 2
Gilgamesh
Gilgamesh
kevin063
Gilgamesh
Level 69
God Stats
11W - 7L
1,570 SR
Queue Stats
33W - 16L
1,682 Elo+
Party 3
Thoth
Thoth
lucidity22
Thoth
Level 91
God Stats
6W - 1L
1,936 SR
Queue Stats
41W - 44L
1,498 Elo+
Party 3
Skadi
Skadi
richie91587
Skadi
Level 155
God Stats
13W - 7L
1,732 SR
Queue Stats
67W - 64L
1,471 Elo+
Party 2
Team Averages
Level 106
1,672 SR
1,520 Elo+

VS

Team Averages
Level 110
1,564 SR
1,489 Elo+
Bake Kujira
Bake Kujira
LetsMakeASeal-_-
Bake Kujira
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 38L
1,612 Elo+
Party 1
Baron Samedi
Baron Samedi
MrCrazies
Baron Samedi
Level 146
God Stats
1W - 2L
1,658 SR
Queue Stats
77W - 84L
1,457 Elo+
Party 1
Chiron
Chiron
ZodiacFrank
Chiron
Level 67
God Stats
2W - 2L
1,653 SR
Queue Stats
63W - 53L
1,548 Elo+
Solo
Guan Yu
Guan Yu
hardcorry
Guan Yu
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 13L
1,414 Elo+
Solo
Fenrir
Fenrir
kaIaka_shacal
Fenrir
Level 103
God Stats
14W - 14L
1,511 SR
Queue Stats
223W - 225L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Vizerd3335
Nemesis
13
2 / 3 / 7
8,424
468
10,684
16,025
6,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Bacchus
Wh1tErAiN89
Bacchus
13
2 / 1 / 3
7,969
443
7,190
17,132
18,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
kevin063
Gilgamesh
17
0 / 0 / 2
10,148
564
12,396
15,545
15,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Thoth
17
7 / 2 / 7
10,014
556
15,297
12,846
5,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 3 / 2
9,525
529
12,571
14,359
6,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
LetsMakeASeal-_-
Bake Kujira
11
1 / 4 / 3
7,575
421
9,285
22,974
20,932
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Baron Samedi
MrCrazies
Baron Samedi
12
1 / 6 / 3
8,122
451
8,323
14,664
6,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Chiron
15
4 / 2 / 0
9,063
504
10,640
13,782
6,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Guan Yu
hardcorry
Guan Yu
15
0 / 1 / 1
8,313
462
7,788
19,639
20,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 10s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
3 / 3 / 1
8,948
497
9,325
15,950
8,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
15
Kills
9
9
Deaths
16
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bake Kujira
LetsMakeASeal-_-
Bake Kujira
1
4
3
0.63
L
Baron Samedi
MrCrazies
Baron Samedi
1
6
3
0.42
W
Nemesis
Vizerd3335
Nemesis
2
3
7
1.83
W
Bacchus
Wh1tErAiN89
Bacchus
2
1
3
3.5
L
Chiron
4
2
0
2
L
Guan Yu
hardcorry
Guan Yu
0
1
1
0.5
L
3
3
1
1.17
W
Gilgamesh
kevin063
Gilgamesh
0
0
2
1
W
Thoth
7
2
7
5.25
W
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,138
Damage
45,361
75,907
Taken
87,009
52,453
Mitigated
62,345
19,950
Healing
17,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bake Kujira
LetsMakeASeal-_-
Bake Kujira
9,285
5,903
1,470
2,170
22,974
20,932
384
6,546
16,088
38,192
0
L
Baron Samedi
MrCrazies
Baron Samedi
8,323
815
260
2,718
14,664
6,655
121
6,659
7,218
50,005
1,203
W
Nemesis
Vizerd3335
Nemesis
10,684
5,292
0
6,425
16,025
6,974
21
3,940
12,085
0
60,755
W
Bacchus
Wh1tErAiN89
Bacchus
7,190
694
0
5,748
17,132
18,350
0
5,012
12,120
28,361
0
L
Chiron
10,640
3,796
411
4,386
13,782
6,067
340
3,804
9,877
0
80,355
L
Guan Yu
hardcorry
Guan Yu
7,788
1,521
0
5,231
19,639
20,114
0
1,261
16,991
0
62,599
L
9,325
1,811
0
566
15,950
8,577
0
2,829
12,911
0
83,210
W
Gilgamesh
kevin063
Gilgamesh
12,396
3,458
0
3,616
15,545
15,287
0
0
15,545
1,815
90,508
W
Thoth
15,297
1,068
0
1,430
12,846
5,501
0
5,124
7,722
66,274
2,575
W
12,571
4,621
0
2,731
14,359
6,341
24
3,220
11,139
0
84,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,080
Gold Earned
42,021
465
Minions Killed
445
0
Camps Cleared
0
1,853,476
Distance Traveled
1,701,054
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bake Kujira
7,575
421
34
2
0
349,151
0
L
Baron Samedi
8,122
451
73
4
0
313,169
0
W
Nemesis
8,424
468
72
4
0
419,286
0
W
Bacchus
7,969
443
28
2
0
398,654
5
L
Chiron
9,063
504
123
7
0
334,230
0
L
Guan Yu
8,313
462
100
6
0
319,671
8
L
Fenrir
8,948
497
115
6
0
384,833
1
W
Gilgamesh
10,148
564
128
7
0
339,337
0
W
Thoth
10,014
556
104
6
0
357,196
4
W
Skadi
9,525
529
133
7
0
339,003
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role