Player Matchup

Tsukuyomi
Tsukuyomi
CraftyWalrus
Tsukuyomi
Level 131
God Stats
11W - 8L
1,693 SR
Queue Stats
90W - 96L
1,442 Elo+
Solo
Baron Samedi
Baron Samedi
Jinxlett
Baron Samedi
Level 42
God Stats
9W - 6L
1,716 SR
Queue Stats
34W - 39L
1,492 Elo+
Party 2
Cernunnos
Cernunnos
Khuxx
Cernunnos
Level 68
God Stats
5W - 5L
1,488 SR
Queue Stats
15W - 18L
1,465 Elo+
Party 2
Team Averages
Level 80
1,632 SR
1,466 Elo+

VS

Team Averages
Level 126
1,682 SR
1,459 Elo+
Chang'e
Chang'e
Jacobra08
Chang'e
Level 102
God Stats
1W - 0L
1,883 SR
Queue Stats
18W - 20L
1,424 Elo+
Solo
Izanami
Izanami
KampingTrash
Izanami
Level 126
God Stats
17W - 15L
1,590 SR
Queue Stats
238W - 251L
1,475 Elo+
Party 1
Cerberus
Cerberus
darnell9669
Cerberus
Level 151
God Stats
13W - 8L
1,573 SR
Queue Stats
218W - 230L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CraftyWalrus
Tsukuyomi
16
4 / 5 / 8
11,227
702
15,844
19,057
13,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Baron Samedi
Jinxlett
Baron Samedi
17
4 / 4 / 7
11,742
734
13,136
14,108
5,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cernunnos
Khuxx
Cernunnos
16
5 / 4 / 5
11,646
728
13,264
13,896
4,326
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Jacobra08
Chang'e
17
3 / 4 / 6
11,504
719
8,850
13,355
5,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Izanami
KampingTrash
Izanami
16
1 / 6 / 8
11,031
689
6,843
17,020
6,992
Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
darnell9669
Cerberus
18
9 / 3 / 4
13,115
820
20,640
21,935
18,020
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+400
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
31
13
Kills
13
13
Deaths
13
20
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
CraftyWalrus
Tsukuyomi
4
5
8
1.6
W
Chang'e
Jacobra08
Chang'e
3
4
6
1.5
L
Baron Samedi
Jinxlett
Baron Samedi
4
4
7
1.88
W
Izanami
KampingTrash
Izanami
1
6
8
0.83
L
Cernunnos
Khuxx
Cernunnos
5
4
5
1.88
W
Cerberus
darnell9669
Cerberus
9
3
4
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,244
Damage
36,333
47,061
Taken
52,310
23,731
Mitigated
30,424
8,150
Healing
13,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
CraftyWalrus
Tsukuyomi
15,844
2,923
0
1,594
19,057
13,784
130
12,264
6,686
0
41,171
W
Chang'e
Jacobra08
Chang'e
8,850
763
3,467
4,961
13,355
5,412
455
3,035
10,304
31,702
0
L
Baron Samedi
Jinxlett
Baron Samedi
13,136
903
1,980
3,402
14,108
5,621
387
8,377
5,731
50,818
1,515
W
Izanami
KampingTrash
Izanami
6,843
4,131
0
1,919
17,020
6,992
1,938
4,983
12,017
0
58,065
L
Cernunnos
Khuxx
Cernunnos
13,264
6,048
0
1,174
13,896
4,326
429
8,234
5,631
0
37,478
W
Cerberus
darnell9669
Cerberus
20,640
694
0
3,053
21,935
18,020
533
5,124
16,767
48,189
1,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,615
Gold Earned
35,650
179
Minions Killed
216
0
Camps Cleared
0
796,392
Distance Traveled
823,462
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
11,227
702
37
2
0
264,355
0
W
Chang'e
11,504
719
52
3
0
295,399
0
L
Baron Samedi
11,742
734
89
6
0
280,394
0
W
Izanami
11,031
689
68
4
0
254,022
5
L
Cernunnos
11,646
728
53
3
0
251,643
0
W
Cerberus
13,115
820
96
6
0
274,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role