Player Matchup

Izanami
Izanami
 
Izanami
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Aragor8212
Fenrir
Level 132
God Stats
3W - 5L
1,750 SR
Queue Stats
68W - 67L
1,459 Elo+
Party 2
Amaterasu
Amaterasu
Pdviolette
Amaterasu
Level 178
God Stats
1W - 1L
1,753 SR
Queue Stats
117W - 72L
1,675 Elo+
Party 3
Sobek
Sobek
Raphael880
Sobek
Level 209
God Stats
0W - 2L
1,740 SR
Queue Stats
97W - 54L
1,724 Elo+
Party 3
Team Averages
Level 163
1,649 SR
1,572 Elo+

VS

Team Averages
Level 149
1,603 SR
1,528 Elo+
Kuzenbo
Kuzenbo
Bronana3835
Kuzenbo
Level 128
God Stats
1W - 3L
1,361 SR
Queue Stats
154W - 145L
1,491 Elo+
Party 1
Heimdallr
Heimdallr
JukeNova
Heimdallr
Level 125
God Stats
13W - 15L
1,590 SR
Queue Stats
71W - 102L
1,463 Elo+
Solo
Nu Wa
Nu Wa
LobsterJeans
Nu Wa
Level 163
God Stats
2W - 0L
1,854 SR
Queue Stats
36W - 19L
1,588 Elo+
Solo
Thanatos
Thanatos
SheNeverLeft
Thanatos
Level 148
God Stats
3W - 1L
1,705 SR
Queue Stats
127W - 105L
1,591 Elo+
Party 1
Sylvanus
Sylvanus
Twiist_Feeds
Sylvanus
Level 183
God Stats
17W - 17L
1,502 SR
Queue Stats
66W - 64L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
1 / 3 / 0
6,481
540
3,817
8,721
3,149
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Zhong Kui
 
Zhong Kui
10
2 / 4 / 0
5,986
499
5,103
8,834
6,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Fenrir
Aragor8212
Fenrir
10
1 / 3 / 0
5,738
478
2,243
10,284
4,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
Pdviolette
Amaterasu
13
1 / 0 / 0
7,460
622
7,249
13,733
6,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sobek
10
1 / 3 / 2
6,127
511
5,390
12,668
9,214
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Bronana3835
Kuzenbo
11
3 / 1 / 5
6,492
541
4,644
6,839
5,948
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
JukeNova
Heimdallr
13
2 / 0 / 4
6,655
555
6,896
6,704
2,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

11
3 / 4 / 5
6,488
541
9,379
7,813
2,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Thanatos
SheNeverLeft
Thanatos
13
5 / 0 / 6
6,908
576
6,902
8,474
3,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
Twiist_Feeds
Sylvanus
12
0 / 1 / 0
6,676
556
9,180
10,207
5,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
6
Kills
13
13
Deaths
6
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
3
0
0.33
L
Zhong Kui
 
Zhong Kui
2
4
0
0.5
L
Fenrir
Aragor8212
Fenrir
1
3
0
0.33
W
Kuzenbo
Bronana3835
Kuzenbo
3
1
5
5.5
W
Heimdallr
JukeNova
Heimdallr
2
0
4
4
W
3
4
5
1.38
L
Amaterasu
Pdviolette
Amaterasu
1
0
0
1
L
Sobek
1
3
2
0.67
W
Thanatos
SheNeverLeft
Thanatos
5
0
6
8
W
Sylvanus
Twiist_Feeds
Sylvanus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,802
Damage
37,001
54,240
Taken
40,037
30,299
Mitigated
20,893
17,782
Healing
18,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,817
2,756
0
849
8,721
3,149
0
1,354
7,287
0
57,051
L
Zhong Kui
 
Zhong Kui
5,103
283
0
1,706
8,834
6,591
0
4,757
3,619
41,832
1,460
L
Fenrir
Aragor8212
Fenrir
2,243
302
0
686
10,284
4,350
0
2,803
7,265
0
43,460
W
Kuzenbo
Bronana3835
Kuzenbo
4,644
2,346
62
2,074
6,839
5,948
0
2,024
4,815
19,636
1,347
W
Heimdallr
JukeNova
Heimdallr
6,896
4,062
0
2,816
6,704
2,633
6
1,102
5,602
0
60,192
W
9,379
2,775
0
1,446
7,813
2,979
0
4,935
2,878
42,512
959
L
Amaterasu
Pdviolette
Amaterasu
7,249
3,590
0
9,920
13,733
6,995
0
8,531
5,106
0
67,186
L
Sobek
5,390
911
1,400
3,221
12,668
9,214
0
3,409
9,085
19,445
0
W
Thanatos
SheNeverLeft
Thanatos
6,902
2,444
0
7,755
8,474
3,917
0
2,072
6,402
0
54,816
W
Sylvanus
Twiist_Feeds
Sylvanus
9,180
3,831
0
4,284
10,207
5,416
0
296
9,911
45,856
15,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,792
Gold Earned
33,219
381
Minions Killed
370
0
Camps Cleared
0
1,217,070
Distance Traveled
1,166,052
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,481
540
114
10
0
211,062
0
L
Zhong Kui
5,986
499
65
5
0
214,518
4
L
Fenrir
5,738
478
66
6
0
253,143
0
W
Kuzenbo
6,492
541
13
1
0
238,453
4
W
Heimdallr
6,655
555
98
8
0
236,994
0
W
Nu Wa
6,488
541
77
6
0
198,406
0
L
Amaterasu
7,460
622
122
10
0
247,104
4
L
Sobek
6,127
511
14
1
0
291,243
2
W
Thanatos
6,908
576
81
7
0
291,987
4
W
Sylvanus
6,676
556
101
8
0
200,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role