Player Matchup

Janus
Janus
 
Janus
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
IS THAT HOOK
Surtr
Level 167
God Stats
66W - 54L
1,646 SR
Queue Stats
135W - 141L
1,534 Elo+
Party 1
Cerberus
Cerberus
Maxavel
Cerberus
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 32L
1,566 Elo+
Party 2
Apollo
Apollo
Musician
Apollo
Level 186
God Stats
9W - 1L
1,980 SR
Queue Stats
73W - 57L
1,680 Elo+
Solo
Loki
Loki
SecretlyMainLoki
Loki
Level 142
God Stats
35W - 21L
1,697 SR
Queue Stats
51W - 46L
1,577 Elo+
Party 1
Team Averages
Level 144
1,665 SR
1,571 Elo+

VS

Team Averages
Level 143
1,386 SR
1,640 Elo+
Fafnir
Fafnir
BigShiv13
Fafnir
Level 107
God Stats
0W - 3L
1,460 SR
Queue Stats
122W - 107L
1,611 Elo+
Party 4
Chronos
Chronos
Goldbat500
Chronos
Level 175
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 106L
1,683 Elo+
Party 3
Osiris
Osiris
ScrubMastar
Osiris
Level 145
God Stats
0W - 4L
1,089 SR
Queue Stats
128W - 112L
1,666 Elo+
Party 3
Arachne
Arachne
TheWendorf
Arachne
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 72L
1,704 Elo+
Party 3
Izanami
Izanami
imaSwiftie
Izanami
Level 144
God Stats
6W - 7L
1,382 SR
Queue Stats
130W - 117L
1,537 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
3 / 2 / 0
6,750
563
5,752
5,076
1,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
5 / 3 / 3
7,401
617
12,660
13,453
10,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cerberus
Maxavel
Cerberus
12
3 / 0 / 2
7,065
589
4,025
9,019
7,578
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
Musician
Apollo
14
1 / 1 / 2
7,120
593
4,980
5,977
2,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
4 / 0 / 2
6,765
564
5,253
7,718
3,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
BigShiv13
Fafnir
10
1 / 1 / 1
6,302
525
3,838
7,721
7,364
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos
Goldbat500
Chronos
10
0 / 4 / 2
5,856
488
4,719
10,573
3,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Osiris
10
2 / 7 / 1
6,259
522
7,521
15,471
9,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Arachne
TheWendorf
Arachne
11
3 / 1 / 0
6,156
513
3,672
9,584
3,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
imaSwiftie
Izanami
12
0 / 3 / 0
6,425
535
5,725
7,795
2,566
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
16
Kills
6
6
Deaths
16
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
2
0
1.5
L
Fafnir
BigShiv13
Fafnir
1
1
1
1.5
L
Chronos
Goldbat500
Chronos
0
4
2
0.25
W
5
3
3
2.17
W
Cerberus
Maxavel
Cerberus
3
0
2
4
W
Apollo
Musician
Apollo
1
1
2
2
L
Osiris
2
7
1
0.36
W
4
0
2
5
L
Arachne
TheWendorf
Arachne
3
1
0
3
L
Izanami
imaSwiftie
Izanami
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,670
Damage
25,475
41,243
Taken
51,144
25,028
Mitigated
27,442
17,209
Healing
14,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
5,752
814
0
391
5,076
1,965
0
2,745
2,331
56,985
906
L
Fafnir
BigShiv13
Fafnir
3,838
1,095
0
2,462
7,721
7,364
0
1,734
5,873
14,822
0
L
Chronos
Goldbat500
Chronos
4,719
1,472
0
577
10,573
3,728
0
4,088
6,170
45,609
0
W
12,660
5,699
0
5,179
13,453
10,061
32
857
12,596
1,899
51,729
W
Cerberus
Maxavel
Cerberus
4,025
680
0
3,566
9,019
7,578
0
2,229
6,790
30,574
202
W
Apollo
Musician
Apollo
4,980
2,492
0
3,516
5,977
2,309
0
945
5,032
0
66,155
L
Osiris
7,521
3,183
0
5,106
15,471
9,883
0
958
13,821
0
45,463
W
5,253
1,386
0
4,557
7,718
3,115
40
1,781
5,937
0
54,228
L
Arachne
TheWendorf
Arachne
3,672
2,158
0
3,563
9,584
3,901
0
2,212
7,254
0
38,904
L
Izanami
imaSwiftie
Izanami
5,725
4,729
0
2,672
7,795
2,566
462
1,324
6,471
0
68,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,101
Gold Earned
30,998
446
Minions Killed
380
0
Camps Cleared
0
1,304,156
Distance Traveled
1,241,039
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,750
563
99
8
0
264,413
0
L
Fafnir
6,302
525
18
2
0
281,856
1
L
Chronos
5,856
488
86
7
0
233,517
5
W
Surtr
7,401
617
81
7
0
247,141
2
W
Cerberus
7,065
589
70
6
0
258,478
5
W
Apollo
7,120
593
113
9
0
227,068
1
L
Osiris
6,259
522
75
6
0
227,468
6
W
Loki
6,765
564
83
7
0
307,056
0
L
Arachne
6,156
513
78
7
0
287,152
4
L
Izanami
6,425
535
123
10
0
211,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role