Player Matchup

Charon
Charon
Bronze I
BlessedReaper43
Charon
Bronze I
Level 36
God Stats
8W - 6L
1,405 SR
Queue Stats
11W - 14L
1,212 MMR
Party 1
Izanami
Izanami
Silver IV
PersonallyGxfted
Izanami
Silver IV
Level 46
God Stats
2W - 1L
1,872 SR
Queue Stats
20W - 20L
1,312 MMR
Party 1
Bakasura
Bakasura
Gold II
Ringtailedcat65
Bakasura
Gold II
Level 159
God Stats
19W - 18L
1,671 SR
Queue Stats
132W - 140L
1,256 MMR
Solo
Ravana
Ravana
Gold V
TUTUBARAO426
Ravana
Gold V
Level 134
God Stats
13W - 8L
1,694 SR
Queue Stats
75W - 74L
1,255 MMR
Solo
Chang'e
Chang'e
Gold III
nickbean81
Chang'e
Gold III
Level 149
God Stats
2W - 1L
1,264 SR
Queue Stats
45W - 52L
1,253 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 105
1,581 SR
1,257 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 127
1,555 SR
1,257 MMR
Morgan Le Fay
Morgan Le Fay
Silver I
Ahack248
Morgan Le Fay
Silver I
Level 88
God Stats
7W - 9L
1,538 SR
Queue Stats
54W - 62L
1,262 MMR
Solo
Osiris
Osiris
Gold V
Blazepineapple1
Osiris
Gold V
Level 118
God Stats
0W - 5L
1,103 SR
Queue Stats
68W - 73L
1,253 MMR
Solo
Cthulhu
Cthulhu
Silver I
LuvWagon
Cthulhu
Silver I
Level 119
God Stats
0W - 3L
1,500 SR
Queue Stats
152W - 154L
1,256 MMR
Solo
Thanatos
Thanatos
Gold IV
MuralTester2394
Thanatos
Gold IV
Level 174
God Stats
4W - 1L
1,918 SR
Queue Stats
201W - 212L
1,260 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver I
ivicrak222
Ah Muzen Cab
Silver I
Level 136
God Stats
1W - 1L
1,715 SR
Queue Stats
33W - 45L
1,258 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 5
5,612
561
3,706
5,436
2,927
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

11
3 / 0 / 0
6,207
621
3,887
3,819
1,414
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Bakasura
12
2 / 1 / 1
5,943
594
2,491
9,040
4,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Ravana
10
0 / 3 / 3
5,896
590
3,853
8,680
8,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Chang'e
nickbean81
Chang'e
11
2 / 0 / 0
5,882
588
1,721
5,344
1,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ThorArachneAresOdin

VS

Bans
KukulkanBacchusAo KuangAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Ahack248
Morgan Le Fay
12
0 / 0 / 0
6,112
611
2,926
3,843
1,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

10
2 / 1 / 1
6,014
601
5,562
9,555
7,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
LuvWagon
Cthulhu
8
0 / 1 / 0
4,580
458
3,286
7,153
4,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
10
2 / 3 / 1
5,701
570
3,247
8,827
3,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
ivicrak222
Ah Muzen Cab
4
0 / 2 / 0
3,604
360
57
2,590
683
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
7
Kills
4
4
Deaths
7
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Ahack248
Morgan Le Fay
0
0
0
0
L
2
1
1
2.5
W
0
0
5
2.5
L
Cthulhu
LuvWagon
Cthulhu
0
1
0
0
L
Thanatos
2
3
1
0.83
W
3
0
0
3
W
Bakasura
2
1
1
2.5
W
Ravana
0
3
3
0.5
L
Ah Muzen Cab
ivicrak222
Ah Muzen Cab
0
2
0
0
W
Chang'e
nickbean81
Chang'e
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,658
Damage
15,078
32,319
Taken
31,968
18,761
Mitigated
17,855
13,879
Healing
11,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Ahack248
Morgan Le Fay
2,926
514
0
1,110
3,843
1,442
0
813
2,910
52,337
2,175
L
5,562
2,937
0
3,624
9,555
7,992
0
0
8,862
0
39,381
W
3,706
999
1,387
1,820
5,436
2,927
130
1,571
3,609
12,135
0
L
Cthulhu
LuvWagon
Cthulhu
3,286
71
0
625
7,153
4,602
0
1,489
5,664
25,241
2,401
L
Thanatos
3,247
915
0
6,466
8,827
3,136
0
2,289
6,024
0
37,948
W
3,887
2,897
0
1,720
3,819
1,414
269
1,245
2,402
0
58,766
W
Bakasura
2,491
1,580
0
3,764
9,040
4,327
0
1,296
7,708
0
38,781
W
Ravana
3,853
645
0
2,742
8,680
8,436
0
0
8,094
0
37,492
L
Ah Muzen Cab
ivicrak222
Ah Muzen Cab
57
57
0
0
2,590
683
0
779
1,811
0
1,276
W
Chang'e
nickbean81
Chang'e
1,721
126
280
2,166
5,344
1,657
0
1,316
4,028
39,893
779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,540
Gold Earned
26,011
365
Minions Killed
285
0
Camps Cleared
0
956,236
Distance Traveled
849,745
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,112
611
112
11
0
221,167
0
L
Osiris
6,014
601
66
7
0
183,670
0
W
Charon
5,612
561
12
1
0
186,300
2
L
Cthulhu
4,580
458
50
5
0
191,456
0
L
Thanatos
5,701
570
55
6
0
213,605
0
W
Izanami
6,207
621
105
11
0
165,101
0
W
Bakasura
5,943
594
96
10
0
248,867
0
W
Ravana
5,896
590
72
7
0
148,426
0
L
Ah Muzen Cab
3,604
360
2
0
0
39,847
0
W
Chang'e
5,882
588
80
8
0
207,542
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role