Player Matchup

Agni
Agni
Gold II
 
Agni
Gold II
Level 231
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Gold II
Kiobaura
Pele
Gold II
Level 163
God Stats
2W - 0L
1,861 SR
Queue Stats
23W - 17L
1,690 MMR
Party 1
Sobek
Sobek
Gold III
License_To_Drill
Sobek
Gold III
Level 159
God Stats
4W - 2L
1,609 SR
Queue Stats
47W - 43L
1,517 MMR
Solo
Cthulhu
Cthulhu
Silver I
SENTINEL V3
Cthulhu
Silver I
Level 146
God Stats
14W - 6L
1,682 SR
Queue Stats
22W - 20L
1,537 MMR
Solo
Artemis
Artemis
Gold III
Skynopsis
Artemis
Gold III
Level 167
God Stats
4W - 2L
1,592 SR
Queue Stats
94W - 94L
1,363 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 173
1,649 SR
1,521 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 111
1,648 SR
1,513 MMR
Ah Muzen Cab
Ah Muzen Cab
Gold V
 
Ah Muzen Cab
Gold V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Bronze III
MTBJulian69
Mercury
Bronze III
Level 69
God Stats
0W - 2L
1,742 SR
Queue Stats
2W - 3L
1,538 MMR
Solo
Bake Kujira
Bake Kujira
Gold III
Marioneta745
Bake Kujira
Gold III
Level 93
God Stats
6W - 3L
1,814 SR
Queue Stats
48W - 44L
1,541 MMR
Solo
Horus
Horus
Gold III
jddepow1
Horus
Gold III
Level 122
God Stats
2W - 1L
1,682 SR
Queue Stats
60W - 63L
1,485 MMR
Solo
Poseidon
Poseidon
Gold V
swagoulishous11
Poseidon
Gold V
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 26L
1,501 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
4 / 3 / 4
6,373
637
4,415
5,426
1,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Pele
13
5 / 0 / 4
6,818
682
5,946
8,152
3,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

10
2 / 0 / 2
5,913
591
5,050
8,274
7,295
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Cthulhu
SENTINEL V3
Cthulhu
12
3 / 1 / 1
6,729
673
7,005
7,596
6,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
Skynopsis
Artemis
11
1 / 1 / 2
5,662
566
7,054
5,722
1,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
ChironKukulkanBastetAo Kuang

VS

Bans
AwilixOdinHachimanThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
9
0 / 4 / 0
4,875
488
4,966
9,606
3,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Mercury
MTBJulian69
Mercury
10
0 / 3 / 3
5,427
543
3,125
9,942
3,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Bake Kujira
Marioneta745
Bake Kujira
10
1 / 2 / 0
5,772
577
3,750
8,632
8,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Horus
jddepow1
Horus
9
1 / 2 / 0
5,368
537
3,113
9,958
7,225
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Poseidon
10
3 / 4 / 0
6,015
602
4,826
7,180
2,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
15
Kills
5
5
Deaths
15
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
4
3
4
2
L
Ah Muzen Cab
 
Ah Muzen Cab
0
4
0
0
W
Pele
5
0
4
7
W
2
0
2
3
L
Mercury
MTBJulian69
Mercury
0
3
3
0.5
L
Bake Kujira
Marioneta745
Bake Kujira
1
2
0
0.5
W
Cthulhu
SENTINEL V3
Cthulhu
3
1
1
3.5
W
Artemis
Skynopsis
Artemis
1
1
2
2
L
Horus
jddepow1
Horus
1
2
0
0.5
L
Poseidon
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,470
Damage
19,780
35,170
Taken
45,318
20,274
Mitigated
24,755
15,386
Healing
10,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
4,415
272
0
665
5,426
1,786
0
1,916
3,510
33,355
0
L
Ah Muzen Cab
 
Ah Muzen Cab
4,966
1,725
0
734
9,606
3,374
0
2,821
6,745
0
40,213
W
Pele
5,946
1,811
0
6,126
8,152
3,089
0
1,954
6,198
0
58,383
W
5,050
689
0
3,647
8,274
7,295
0
605
7,669
29,782
0
L
Mercury
MTBJulian69
Mercury
3,125
1,334
0
2,011
9,942
3,894
0
1,598
8,122
0
37,154
L
Bake Kujira
Marioneta745
Bake Kujira
3,750
2,116
0
1,399
8,632
8,086
0
4,509
3,384
43,642
0
W
Cthulhu
SENTINEL V3
Cthulhu
7,005
896
0
2,255
7,596
6,166
0
3,790
3,460
40,288
835
W
Artemis
Skynopsis
Artemis
7,054
2,923
0
2,693
5,722
1,938
0
0
5,722
0
35,992
L
Horus
jddepow1
Horus
3,113
1,360
320
4,280
9,958
7,225
0
2,530
7,292
0
12,587
L
Poseidon
4,826
1,467
0
1,482
7,180
2,176
0
3,101
3,606
38,591
62

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,495
Gold Earned
27,457
358
Minions Killed
281
0
Camps Cleared
0
1,102,206
Distance Traveled
1,084,414
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,373
637
71
7
0
231,003
0
L
Ah Muzen Cab
4,875
488
56
6
0
195,087
3
W
Pele
6,818
682
101
10
0
253,922
0
W
Sobek
5,913
591
38
4
0
212,728
1
L
Mercury
5,427
543
65
7
0
266,470
3
L
Bake Kujira
5,772
577
76
8
0
220,253
0
W
Cthulhu
6,729
673
82
8
0
221,325
4
W
Artemis
5,662
566
66
7
0
183,228
0
L
Horus
5,368
537
18
2
0
224,293
1
L
Poseidon
6,015
602
66
7
0
178,311
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role