Player Matchup

Anubis
Anubis
Gold V
GivemDaWeiner
Anubis
Gold V
Level 149
God Stats
1W - 2L
1,531 SR
Queue Stats
44W - 48L
1,445 MMR
Solo
Cerberus
Cerberus
Bronze III
JOJOSZN
Cerberus
Bronze III
Level 111
God Stats
2W - 0L
1,814 SR
Queue Stats
3W - 4L
1,500 MMR
Solo
Nike
Nike
Gold IV
Saraxyia
Nike
Gold IV
Level 158
God Stats
2W - 0L
1,690 SR
Queue Stats
74W - 77L
1,422 MMR
Solo
Bastet
Bastet
Gold V
SwIhT
Bastet
Gold V
Level 180
God Stats
6W - 4L
1,851 SR
Queue Stats
71W - 73L
1,407 MMR
Solo
Artemis
Artemis
Gold III
teeUNO
Artemis
Gold III
Level 125
God Stats
3W - 4L
1,424 SR
Queue Stats
135W - 125L
1,490 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 145
1,662 SR
1,453 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 133
1,502 SR
1,472 MMR
Agni
Agni
Gold IV
 
Agni
Gold IV
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Bronze III
 
Geb
Bronze III
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Lancelot
Lancelot
Gold IV
DrxEw
Lancelot
Gold IV
Level 109
God Stats
10W - 10L
1,368 SR
Queue Stats
146W - 145L
1,380 MMR
Solo
Jormungandr
Jormungandr
Gold III
JujuTheWolf
Jormungandr
Gold III
Level 164
God Stats
14W - 11L
1,642 SR
Queue Stats
94W - 95L
1,478 MMR
Solo
Skadi
Skadi
Gold I
itztoga
Skadi
Gold I
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 63L
1,504 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 1
8,149
543
4,441
8,971
3,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Cerberus
JOJOSZN
Cerberus
14
2 / 1 / 3
7,934
529
7,533
12,448
10,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nike
12
2 / 2 / 6
7,627
508
5,597
13,012
9,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bastet
SwIhT
Bastet
14
6 / 2 / 3
8,209
547
8,595
13,947
5,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Artemis
teeUNO
Artemis
14
4 / 2 / 3
8,086
539
9,917
10,731
4,840
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

Bans
AthenaThothAchillesThor

VS

Bans
Ao KuangAwilixCthulhuThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
1 / 4 / 3
7,591
506
5,230
8,597
2,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Geb
 
Geb
8
0 / 1 / 0
5,782
385
3,955
7,382
4,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lancelot
DrxEw
Lancelot
14
7 / 4 / 1
8,134
542
13,694
14,944
6,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
JujuTheWolf
Jormungandr
13
1 / 5 / 0
7,886
526
8,514
14,407
10,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Skadi
itztoga
Skadi
13
1 / 4 / 2
7,516
501
6,798
9,668
2,901
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
18
Kills
10
11
Deaths
18
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
4
3
0.63
L
Geb
 
Geb
0
1
0
0
L
Lancelot
DrxEw
Lancelot
7
4
1
1.88
W
4
4
1
1.13
W
Cerberus
JOJOSZN
Cerberus
2
1
3
3.5
L
Jormungandr
JujuTheWolf
Jormungandr
1
5
0
0.2
W
Nike
2
2
6
2.5
W
Bastet
SwIhT
Bastet
6
2
3
3.75
L
Skadi
itztoga
Skadi
1
4
2
0.5
W
Artemis
teeUNO
Artemis
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,083
Damage
38,191
59,109
Taken
54,998
33,997
Mitigated
28,053
19,367
Healing
7,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
5,230
229
0
1,340
8,597
2,673
0
2,933
5,664
50,383
37
L
Geb
 
Geb
3,955
437
146
2,107
7,382
4,586
0
0
7,382
16,194
1,400
L
Lancelot
DrxEw
Lancelot
13,694
2,905
0
1,606
14,944
6,968
0
1,936
12,958
0
61,542
W
4,441
115
0
3,028
8,971
3,811
0
4,005
4,966
56,551
1,142
W
Cerberus
JOJOSZN
Cerberus
7,533
261
0
2,472
12,448
10,411
0
5,901
6,547
56,643
0
L
Jormungandr
JujuTheWolf
Jormungandr
8,514
1,668
0
2,034
14,407
10,925
39
5,583
8,208
66,447
1,001
W
Nike
5,597
592
0
3,576
13,012
9,478
0
3,008
10,004
0
33,573
W
Bastet
SwIhT
Bastet
8,595
2,232
0
7,344
13,947
5,457
0
2,269
11,678
0
59,017
L
Skadi
itztoga
Skadi
6,798
2,735
0
751
9,668
2,901
0
771
8,845
0
59,742
W
Artemis
teeUNO
Artemis
9,917
4,539
0
2,947
10,731
4,840
0
2,137
8,594
0
56,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,005
Gold Earned
36,909
473
Minions Killed
413
0
Camps Cleared
0
1,397,566
Distance Traveled
1,378,888
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,591
506
103
7
0
296,147
2
L
Geb
5,782
385
14
1
0
235,629
0
L
Lancelot
8,134
542
79
5
0
332,726
0
W
Anubis
8,149
543
103
7
0
260,417
4
W
Cerberus
7,934
529
137
9
0
264,399
4
L
Jormungandr
7,886
526
102
7
0
223,965
0
W
Nike
7,627
508
48
3
0
288,661
3
W
Bastet
8,209
547
84
6
0
340,895
5
L
Skadi
7,516
501
115
8
0
290,421
3
W
Artemis
8,086
539
101
7
0
243,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role