Player Matchup

Cu Chulainn
Cu Chulainn
Bronze III
DarthJohnson876
Cu Chulainn
Bronze III
Level 148
God Stats
1W - 1L
1,781 SR
Queue Stats
6W - 13L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold II
Luzno
Ah Muzen Cab
Gold II
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 48L
1,608 MMR
Party 1
Surtr
Surtr
Gold IV
TheHippyTrix
Surtr
Gold IV
Level 138
God Stats
0W - 2L
1,475 SR
Queue Stats
155W - 156L
1,500 MMR
Solo
Anubis
Anubis
Gold IV
YovngMingo
Anubis
Gold IV
Level 121
God Stats
0W - 1L
1,701 SR
Queue Stats
51W - 54L
1,424 MMR
Party 1
Kuzenbo
Kuzenbo
Bronze III
elguajeavuelto
Kuzenbo
Bronze III
Level 185
God Stats
0W - 1L
1,429 SR
Queue Stats
15W - 17L
1,500 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 136
1,577 SR
1,506 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 139
1,553 SR
1,506 MMR
Awilix
Awilix
Gold I
DipSpit4Lube
Awilix
Gold I
Level 137
God Stats
1W - 1L
1,258 SR
Queue Stats
86W - 79L
1,750 MMR
Party 2
Khepri
Khepri
Gold IV
Selcouthe
Khepri
Gold IV
Level 148
God Stats
3W - 0L
1,961 SR
Queue Stats
22W - 14L
1,522 MMR
Party 3
Hera
Hera
Gold III
captmarin
Hera
Gold III
Level 108
God Stats
26W - 16L
1,619 SR
Queue Stats
80W - 76L
1,496 MMR
Solo
Rama
Rama
Bronze III
xBeastReleasedx
Rama
Bronze III
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,500 MMR
Party 3
Osiris
Osiris
Gold III
xOutlaw Envyx
Osiris
Gold III
Level 193
God Stats
4W - 3L
1,424 SR
Queue Stats
182W - 199L
1,264 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DarthJohnson876
Cu Chulainn
14
0 / 4 / 1
8,615
453
11,414
24,922
24,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Ah Muzen Cab
Luzno
Ah Muzen Cab
15
1 / 9 / 0
8,921
470
8,221
18,848
7,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
3 / 6 / 1
9,550
503
10,737
23,796
12,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Anubis
YovngMingo
Anubis
14
4 / 5 / 0
9,412
495
10,960
12,661
6,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
0 / 4 / 2
8,031
423
5,474
17,877
22,833
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Bans
ThanatosKukulkanOdin

VS

Bans
AresGebSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
19
10 / 1 / 7
12,305
648
13,590
18,636
9,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
Selcouthe
Khepri
15
2 / 0 / 17
10,870
572
6,045
13,870
20,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Hera
17
3 / 4 / 6
10,834
570
13,986
9,675
3,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

17
9 / 1 / 12
11,906
627
29,078
14,213
7,398
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

17
4 / 3 / 4
11,135
586
12,790
24,836
25,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
74
8
Kills
28
28
Deaths
9
4
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
DarthJohnson876
Cu Chulainn
0
4
1
0.13
W
Awilix
10
1
7
13.5
L
Ah Muzen Cab
Luzno
Ah Muzen Cab
1
9
0
0.11
W
Khepri
Selcouthe
Khepri
2
0
17
10.5
L
3
6
1
0.58
L
Anubis
YovngMingo
Anubis
4
5
0
0.8
W
Hera
3
4
6
1.5
L
0
4
2
0.25
W
9
1
12
15
W
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,806
Damage
75,489
98,104
Taken
81,230
73,675
Mitigated
65,775
16,777
Healing
35,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
DarthJohnson876
Cu Chulainn
11,414
1,364
0
3,448
24,922
24,770
0
3,382
21,394
2,748
72,998
W
Awilix
13,590
5,720
0
10,570
18,636
9,228
914
4,381
14,255
0
97,227
L
Ah Muzen Cab
Luzno
Ah Muzen Cab
8,221
3,640
0
666
18,848
7,044
762
3,672
15,034
0
68,842
W
Khepri
Selcouthe
Khepri
6,045
532
0
4,181
13,870
20,210
578
3,961
9,909
20,586
2,322
L
10,737
5,159
0
7,723
23,796
12,763
0
5,044
18,446
2,783
75,724
L
Anubis
YovngMingo
Anubis
10,960
299
384
3,039
12,661
6,265
0
3,828
8,651
69,697
214
W
Hera
13,986
2,526
0
1,935
9,675
3,899
88
5,849
3,826
103,600
1,089
L
5,474
1,794
0
1,517
17,877
22,833
0
3,263
14,477
25,712
0
W
29,078
24,205
0
6,488
14,213
7,398
8,377
3,623
10,590
0
120,767
W
12,790
5,797
0
12,733
24,836
25,040
738
1,597
23,239
0
90,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,529
Gold Earned
57,050
492
Minions Killed
646
0
Camps Cleared
0
1,695,854
Distance Traveled
1,850,877
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,615
453
109
6
0
301,920
2
W
Awilix
12,305
648
127
7
0
407,794
2
L
Ah Muzen Cab
8,921
470
109
6
0
344,283
2
W
Khepri
10,870
572
33
2
0
372,622
1
L
Surtr
9,550
503
122
6
0
347,617
0
L
Anubis
9,412
495
121
6
0
326,420
5
W
Hera
10,834
570
149
8
0
360,160
0
L
Kuzenbo
8,031
423
31
2
0
375,614
3
W
Rama
11,906
627
190
10
0
351,680
0
W
Osiris
11,135
586
147
8
0
358,621
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role