Player Matchup

Aphrodite
Aphrodite
Grandmaster
Emotionals
Aphrodite
Grandmaster
Level 157
God Stats
55W - 21L
1,741 SR
Queue Stats
64W - 23L
3,015 MMR
Party 1
Ullr
Ullr
Diamond I
ImSonPradeje
Ullr
Diamond I
Level 153
God Stats
15W - 0L
1,814 SR
Queue Stats
58W - 13L
2,667 MMR
Party 1
Ra
Ra
Diamond I
Pradeje
Ra
Diamond I
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 13L
2,667 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 136
1,685 SR
2,783 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 125
1,713 SR
2,389 MMR
Atlas
Atlas
Diamond III
King Shen4324
Atlas
Diamond III
Level 61
God Stats
8W - 10L
1,799 SR
Queue Stats
87W - 96L
2,382 MMR
Solo
Chiron
Chiron
Diamond III
PePe-Tasty
Chiron
Diamond III
Level 162
God Stats
38W - 38L
1,692 SR
Queue Stats
207W - 265L
2,459 MMR
Solo
Cthulhu
Cthulhu
Diamond III
zero1297
Cthulhu
Diamond III
Level 151
God Stats
9W - 11L
1,650 SR
Queue Stats
201W - 212L
2,326 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Emotionals
Aphrodite
15
1 / 2 / 8
9,443
675
10,385
14,417
13,366
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

17
7 / 0 / 4
11,104
793
25,002
18,784
9,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
3 / 4 / 7
10,597
757
12,482
13,342
11,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Winged Blade

Winged Blade

+20
Magical Protection
+150
Health
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Bans
ThothAchillesBacchusAgniNe Zha

VS

Bans
AnhurOdinCerberusOsirisCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 2
9,242
660
13,935
16,164
12,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chiron
PePe-Tasty
Chiron
13
0 / 7 / 4
8,715
623
10,055
18,320
9,799
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cthulhu
zero1297
Cthulhu
16
3 / 1 / 3
9,931
709
16,866
18,466
22,510
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
11
Kills
6
6
Deaths
11
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Emotionals
Aphrodite
1
2
8
2.5
W
7
0
4
9
L
3
3
2
1.33
L
Chiron
PePe-Tasty
Chiron
0
7
4
0.29
W
3
4
7
1.63
L
Cthulhu
zero1297
Cthulhu
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,869
Damage
40,856
46,543
Taken
52,950
34,179
Mitigated
45,077
23,374
Healing
14,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Emotionals
Aphrodite
10,385
1,586
7,444
8,917
14,417
13,366
284
8,292
4,536
23,159
0
W
25,002
11,809
0
2,506
18,784
9,163
1,729
10,587
6,765
0
69,905
L
13,935
3,281
0
1,594
16,164
12,768
0
8,362
7,162
33,134
477
L
Chiron
PePe-Tasty
Chiron
10,055
4,122
365
6,053
18,320
9,799
0
4,753
12,918
0
39,384
W
12,482
979
2,214
2,293
13,342
11,650
178
7,344
5,222
38,455
3,489
L
Cthulhu
zero1297
Cthulhu
16,866
740
1,111
5,212
18,466
22,510
0
6,481
11,186
41,246
2,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,144
Gold Earned
27,888
184
Minions Killed
160
0
Camps Cleared
0
906,996
Distance Traveled
802,779
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,443
675
33
2
0
288,905
1
W
Ullr
11,104
793
90
6
0
305,488
0
L
Atlas
9,242
660
43
3
0
269,941
0
L
Chiron
8,715
623
61
4
0
238,157
0
W
Ra
10,597
757
61
4
0
312,603
2
L
Cthulhu
9,931
709
56
4
0
294,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role