Player Matchup

Zeus
Zeus
 
Zeus
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
KicksBoo
Sol
Level 46
God Stats
2W - 3L
1,464 SR
Queue Stats
35W - 52L
1,427 Elo+
Party 1
Arachne
Arachne
McCheetoSmurfs
Arachne
Level 48
God Stats
3W - 4L
1,288 SR
Queue Stats
33W - 30L
1,494 Elo+
Solo
Cthulhu
Cthulhu
OdysseyNth
Cthulhu
Level 124
God Stats
5W - 1L
1,709 SR
Queue Stats
154W - 148L
1,490 Elo+
Party 1
Bellona
Bellona
zCablez
Bellona
Level 60
God Stats
2W - 2L
1,283 SR
Queue Stats
90W - 84L
1,511 Elo+
Party 1
Team Averages
Level 83
1,449 SR
1,484 Elo+

VS

Team Averages
Level 64
1,529 SR
1,441 Elo+
Cthulhu
Cthulhu
DeathScythe999
Cthulhu
Level 66
God Stats
26W - 17L
1,581 SR
Queue Stats
122W - 102L
1,490 Elo+
Party 2
Scylla
Scylla
EyeSmokeRocks
Scylla
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,411 Elo+
Solo
Loki
Loki
LaxGodTMan
Loki
Level 74
God Stats
5W - 5L
1,562 SR
Queue Stats
94W - 85L
1,455 Elo+
Solo
Heimdallr
Heimdallr
crlviral
Heimdallr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 25L
1,483 Elo+
Party 2
Odin
Odin
willwillwill123
Odin
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 61L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
0 / 0 / 5
7,192
599
3,465
4,501
1,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
5 / 2 / 4
7,128
594
10,852
8,808
3,511
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

12
5 / 0 / 4
6,698
558
4,768
12,278
4,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Cthulhu
OdysseyNth
Cthulhu
12
5 / 2 / 5
7,444
620
7,860
11,113
9,746
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bellona
zCablez
Bellona
13
1 / 0 / 2
7,119
593
7,268
9,795
12,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 3
5,939
495
6,666
13,469
10,249
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

11
1 / 1 / 2
5,988
499
3,878
3,557
1,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
2 / 5 / 1
5,776
481
4,538
11,854
4,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
crlviral
Heimdallr
9
0 / 5 / 2
5,142
429
3,896
9,764
4,292
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 2 / 0
6,434
536
5,396
10,800
5,410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
16
Kills
4
4
Deaths
16
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
0
0
5
2.5
L
1
3
3
0.83
L
1
1
2
2
W
5
2
4
3.5
L
2
5
1
0.5
W
5
0
4
7
W
Cthulhu
OdysseyNth
Cthulhu
5
2
5
3.75
L
Heimdallr
crlviral
Heimdallr
0
5
2
0.2
L
0
2
0
0
W
Bellona
zCablez
Bellona
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,213
Damage
24,374
46,495
Taken
49,444
31,634
Mitigated
25,734
20,839
Healing
12,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
3,465
416
0
1,250
4,501
1,523
0
901
3,600
57,959
0
L
6,666
961
285
3,113
13,469
10,249
0
9,548
3,921
31,649
0
L
3,878
249
0
250
3,557
1,184
0
1,009
2,548
39,977
0
W
10,852
4,525
0
4,808
8,808
3,511
0
3,429
5,379
42,129
6,124
L
4,538
1,715
0
4,137
11,854
4,599
0
3,521
8,284
0
42,588
W
4,768
2,281
0
8,727
12,278
4,711
0
2,154
10,124
0
34,444
W
Cthulhu
OdysseyNth
Cthulhu
7,860
889
209
2,654
11,113
9,746
0
4,290
6,823
26,521
0
L
Heimdallr
crlviral
Heimdallr
3,896
1,184
0
2,002
9,764
4,292
0
7,766
1,998
0
21,370
L
5,396
751
0
2,500
10,800
5,410
0
0
9,918
0
47,710
W
Bellona
zCablez
Bellona
7,268
1,532
0
3,191
9,795
12,143
0
0
9,795
0
50,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,581
Gold Earned
29,279
351
Minions Killed
310
0
Camps Cleared
0
1,178,253
Distance Traveled
1,190,024
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,192
599
111
9
0
211,975
0
L
Cthulhu
5,939
495
31
3
0
254,369
3
L
Scylla
5,988
499
74
6
0
238,846
0
W
Sol
7,128
594
67
6
0
223,434
0
L
Loki
5,776
481
67
6
0
244,425
0
W
Arachne
6,698
558
53
4
0
263,632
0
W
Cthulhu
7,444
620
42
4
0
235,226
0
L
Heimdallr
5,142
429
49
4
0
228,722
0
L
Odin
6,434
536
89
7
0
223,662
0
W
Bellona
7,119
593
78
7
0
243,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role