Player Matchup

Agni
Agni
Platinum IV
Hadesoul
Agni
Platinum IV
Level 211
God Stats
4W - 2L
1,872 SR
Queue Stats
69W - 69L
1,798 MMR
Party 2
Cerberus
Cerberus
Platinum V
TheBrainStain
Cerberus
Platinum V
Level 129
God Stats
7W - 5L
1,713 SR
Queue Stats
70W - 66L
1,782 MMR
Party 1
Erlang Shen
Erlang Shen
Gold I
The_Bananator
Erlang Shen
Gold I
Level 255
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 84L
1,761 MMR
Solo
Vamana
Vamana
Platinum III
Wesly69
Vamana
Platinum III
Level 159
God Stats
0W - 2L
1,606 SR
Queue Stats
69W - 63L
1,736 MMR
Party 2
Apollo
Apollo
Platinum V
kumo rain
Apollo
Platinum V
Level 136
God Stats
3W - 1L
1,769 SR
Queue Stats
70W - 66L
1,782 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 178
1,692 SR
1,772 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 160
1,647 SR
1,664 MMR
Scylla
Scylla
Platinum IV
 
Scylla
Platinum IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Platinum II
 
Sylvanus
Platinum II
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Platinum V
ImOnlyHueman
Amaterasu
Platinum V
Level 141
God Stats
165W - 143L
1,630 SR
Queue Stats
287W - 289L
1,777 MMR
Solo
Hun Batz
Hun Batz
Platinum II
NightGuySensei_
Hun Batz
Platinum II
Level 154
God Stats
20W - 7L
1,792 SR
Queue Stats
133W - 127L
1,774 MMR
Solo
Rama
Rama
Platinum III
SrNothing
Rama
Platinum III
Level 209
God Stats
1W - 0L
1,815 SR
Queue Stats
150W - 144L
1,771 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
13
1 / 4 / 0
6,829
525
6,792
6,739
2,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cerberus
TheBrainStain
Cerberus
9
0 / 1 / 1
5,828
448
3,266
10,084
6,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Erlang Shen
The_Bananator
Erlang Shen
12
1 / 2 / 0
6,857
527
11,789
13,984
9,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Vamana
Wesly69
Vamana
12
0 / 4 / 0
6,314
486
8,785
14,734
6,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Apollo
kumo rain
Apollo
13
0 / 0 / 0
7,283
560
3,775
8,107
2,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
SobekCthulhuGilgameshAresThanatos

VS

Bans
JanusSun WukongOsirisBellonaAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
2 / 0 / 4
8,251
635
8,839
7,322
2,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
 
Sylvanus
10
1 / 1 / 8
6,733
518
3,926
10,841
7,560
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Amaterasu
ImOnlyHueman
Amaterasu
15
2 / 1 / 1
8,688
668
7,468
17,138
11,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Hun Batz
14
3 / 0 / 6
7,711
593
9,075
12,993
5,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Rama
14
3 / 0 / 4
8,125
625
6,700
8,153
3,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
2
Kills
11
11
Deaths
2
1
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
2
0
4
4
W
Sylvanus
 
Sylvanus
1
1
8
5
L
Agni
1
4
0
0.25
W
Amaterasu
ImOnlyHueman
Amaterasu
2
1
1
2.5
W
Hun Batz
3
0
6
6
W
Rama
3
0
4
5
L
Cerberus
TheBrainStain
Cerberus
0
1
1
0.5
L
Erlang Shen
The_Bananator
Erlang Shen
1
2
0
0.5
L
Vamana
Wesly69
Vamana
0
4
0
0
L
Apollo
kumo rain
Apollo
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,407
Damage
36,008
53,648
Taken
56,447
27,718
Mitigated
30,496
19,599
Healing
28,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
8,839
1,227
0
960
7,322
2,677
0
2,154
4,932
68,971
838
W
Sylvanus
 
Sylvanus
3,926
1,304
948
3,594
10,841
7,560
0
3,963
6,660
16,238
0
L
Agni
6,792
180
0
475
6,739
2,347
0
1,216
5,391
62,099
1,147
W
Amaterasu
ImOnlyHueman
Amaterasu
7,468
3,881
0
12,797
17,138
11,502
0
1,545
14,653
0
70,995
W
Hun Batz
9,075
2,540
0
4,840
12,993
5,348
22
2,400
10,371
0
60,646
W
Rama
6,700
4,847
0
4,974
8,153
3,409
0
1,184
6,905
0
69,453
L
Cerberus
TheBrainStain
Cerberus
3,266
38
288
4,106
10,084
6,579
0
2,655
7,339
22,816
0
L
Erlang Shen
The_Bananator
Erlang Shen
11,789
6,377
0
7,542
13,984
9,733
0
1,527
12,374
0
52,633
L
Vamana
Wesly69
Vamana
8,785
2,795
0
3,854
14,734
6,351
0
4,682
9,695
0
51,441
L
Apollo
kumo rain
Apollo
3,775
2,291
0
3,334
8,107
2,708
0
2,020
6,041
0
69,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,111
Gold Earned
39,508
432
Minions Killed
460
0
Camps Cleared
0
1,345,523
Distance Traveled
1,421,519
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,251
635
127
10
0
297,340
4
W
Sylvanus
6,733
518
18
1
0
276,765
8
L
Agni
6,829
525
107
8
0
270,673
4
W
Amaterasu
8,688
668
121
9
0
261,510
2
W
Hun Batz
7,711
593
90
7
0
321,521
2
W
Rama
8,125
625
104
8
0
264,383
4
L
Cerberus
5,828
448
41
3
0
255,727
2
L
Erlang Shen
6,857
527
78
6
0
253,197
2
L
Vamana
6,314
486
83
6
0
304,424
0
L
Apollo
7,283
560
123
9
0
261,502
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role