Player Matchup

Loki
Loki
Goku_Nuk3_
Loki
Level 28
God Stats
0W - 2L
1,202 SR
Queue Stats
0W - 6L
1,097 Elo+
Party 1
Chaac
Chaac
Samwich48935
Chaac
Level 86
God Stats
17W - 22L
1,559 SR
Queue Stats
239W - 284L
1,447 Elo+
Party 3
Skadi
Skadi
Thundershock658
Skadi
Level 103
God Stats
1W - 6L
1,238 SR
Queue Stats
158W - 202L
1,480 Elo+
Party 3
Ymir
Ymir
Toxig-Minato
Ymir
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 27L
1,492 Elo+
Party 1
Zeus
Zeus
pyroz786
Zeus
Level 63
God Stats
111W - 106L
1,618 SR
Queue Stats
220W - 277L
1,474 Elo+
Party 3
Team Averages
Level 62
1,423 SR
1,398 Elo+

VS

Team Averages
Level 63
1,474 SR
1,551 Elo+
Izanami
Izanami
Antiker_Stuhl
Izanami
Level 69
God Stats
4W - 4L
1,552 SR
Queue Stats
204W - 215L
1,446 Elo+
Solo
Baron Samedi
Baron Samedi
Cortes_Amaya
Baron Samedi
Level 65
God Stats
2W - 1L
1,662 SR
Queue Stats
47W - 40L
1,532 Elo+
Party 2
Gilgamesh
Gilgamesh
NOSCOPE_GHOST_10
Gilgamesh
Level 62
God Stats
1W - 0L
1,157 SR
Queue Stats
122W - 108L
1,492 Elo+
Party 2
Lancelot
Lancelot
UNFRIG
Lancelot
Level 67
God Stats
3W - 3L
1,500 SR
Queue Stats
24W - 14L
1,862 Elo+
Solo
Atlas
Atlas
loucasss123
Atlas
Level 53
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 62L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 3
5,443
454
3,929
10,897
3,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

12
1 / 1 / 0
6,733
561
7,520
10,050
6,668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

11
0 / 2 / 0
6,181
515
6,328
7,096
2,522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 4 / 0
5,157
430
1,556
11,760
7,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zeus
13
3 / 3 / 0
7,408
617
6,015
4,977
1,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
11
0 / 1 / 7
5,906
492
5,625
4,968
1,537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Baron Samedi
Cortes_Amaya
Baron Samedi
14
3 / 1 / 1
7,668
639
3,275
7,870
3,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Gilgamesh
13
4 / 1 / 0
7,214
601
5,018
13,523
11,608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Lancelot
UNFRIG
Lancelot
12
7 / 0 / 5
7,206
601
8,062
7,126
3,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 1 / 7
6,248
521
5,503
9,870
7,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
4
Kills
15
16
Deaths
4
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Izanami
0
1
7
3.5
W
Baron Samedi
Cortes_Amaya
Baron Samedi
3
1
1
3.5
L
0
6
3
0.25
W
Gilgamesh
4
1
0
4
L
1
1
0
1
L
0
2
0
0
L
0
4
0
0
W
Lancelot
UNFRIG
Lancelot
7
0
5
9.5
W
1
1
7
4.5
L
Zeus
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,348
Damage
27,483
44,780
Taken
43,357
21,651
Mitigated
27,001
9,602
Healing
13,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
5,625
4,246
0
1,734
4,968
1,537
0
1,200
3,768
0
43,647
W
Baron Samedi
Cortes_Amaya
Baron Samedi
3,275
223
0
2,279
7,870
3,122
0
4,070
3,800
59,678
1,919
L
3,929
1,877
0
3,642
10,897
3,527
0
1,475
9,422
0
34,498
W
Gilgamesh
5,018
1,375
0
3,156
13,523
11,608
0
0
13,523
0
51,978
L
7,520
1,788
0
3,226
10,050
6,668
0
2,151
7,899
0
56,112
L
6,328
2,549
0
780
7,096
2,522
0
980
6,116
0
60,130
L
1,556
482
0
1,674
11,760
7,267
0
2,258
9,502
13,333
0
W
Lancelot
UNFRIG
Lancelot
8,062
3,062
0
3,852
7,126
3,022
0
1,132
5,994
0
44,641
W
5,503
1,965
0
2,319
9,870
7,712
0
1,260
8,610
19,713
663
L
Zeus
6,015
383
0
280
4,977
1,667
0
1,550
3,427
54,834
728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,922
Gold Earned
34,242
366
Minions Killed
370
0
Camps Cleared
0
1,123,761
Distance Traveled
1,237,945
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,906
492
75
6
0
221,141
0
W
Baron Samedi
7,668
639
120
10
0
216,636
0
L
Loki
5,443
454
53
4
0
236,842
0
W
Gilgamesh
7,214
601
83
7
0
240,709
0
L
Chaac
6,733
561
88
7
0
243,132
2
L
Skadi
6,181
515
91
8
0
227,712
1
L
Ymir
5,157
430
24
2
0
186,639
0
W
Lancelot
7,206
601
69
6
0
311,086
0
W
Atlas
6,248
521
23
2
0
248,373
1
L
Zeus
7,408
617
110
9
0
229,436
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role