Player Matchup

Kali
Kali
 
Kali
Level 209
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Notabanana321
Discordia
Level 107
God Stats
1W - 0L
1,229 SR
Queue Stats
268W - 254L
1,540 Elo+
Solo
Sol
Sol
SunsetMax
Sol
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 112L
1,513 Elo+
Solo
Cu Chulainn
Cu Chulainn
Temp-632298
Cu Chulainn
Level 107
God Stats
53W - 38L
1,632 SR
Queue Stats
91W - 76L
1,516 Elo+
Solo
Chaac
Chaac
brokedinosaur
Chaac
Level 125
God Stats
6W - 0L
1,934 SR
Queue Stats
130W - 101L
1,519 Elo+
Solo
Team Averages
Level 138
1,559 SR
1,517 Elo+

VS

Team Averages
Level 151
1,486 SR
1,515 Elo+
Hachiman
Hachiman
A Chubby Mime
Hachiman
Level 220
God Stats
7W - 13L
1,396 SR
Queue Stats
113W - 119L
1,517 Elo+
Solo
Hun Batz
Hun Batz
JNava8
Hun Batz
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 45L
1,540 Elo+
Solo
Ra
Ra
MechaBear
Ra
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 52L
1,573 Elo+
Solo
Cu Chulainn
Cu Chulainn
Youtb3420
Cu Chulainn
Level 119
God Stats
28W - 25L
1,536 SR
Queue Stats
64W - 60L
1,474 Elo+
Solo
Maui
Maui
iTz iSigMa
Maui
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 63L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
16
7 / 1 / 2
9,024
645
12,564
17,355
7,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
Notabanana321
Discordia
13
1 / 2 / 1
7,260
519
5,452
5,786
1,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

12
2 / 3 / 1
7,296
521
5,282
10,558
3,322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Cu Chulainn
Temp-632298
Cu Chulainn
15
3 / 2 / 4
9,253
661
13,680
15,291
12,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
1 / 2 / 5
7,035
503
6,395
14,577
10,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
A Chubby Mime
Hachiman
12
3 / 5 / 1
7,380
527
9,274
12,005
5,786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hun Batz
JNava8
Hun Batz
13
1 / 1 / 3
7,142
510
8,482
11,881
5,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 2 / 2
8,417
601
8,497
8,936
4,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Cu Chulainn
Youtb3420
Cu Chulainn
9
2 / 4 / 0
6,491
464
4,793
11,395
8,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+75
Health

12
1 / 2 / 4
7,281
520
5,419
13,775
13,905
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
20
14
Kills
10
10
Deaths
14
13
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
7
1
2
8
L
Hachiman
A Chubby Mime
Hachiman
3
5
1
0.7
L
Hun Batz
JNava8
Hun Batz
1
1
3
2.5
L
3
2
2
2
W
Discordia
Notabanana321
Discordia
1
2
1
0.75
W
2
3
1
0.83
W
Cu Chulainn
Temp-632298
Cu Chulainn
3
2
4
2.5
L
Cu Chulainn
Youtb3420
Cu Chulainn
2
4
0
0.5
W
1
2
5
1.75
L
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,373
Damage
36,465
63,567
Taken
57,992
35,796
Mitigated
37,739
30,449
Healing
17,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
12,564
6,699
0
12,069
17,355
7,609
0
2,851
14,412
0
82,066
L
Hachiman
A Chubby Mime
Hachiman
9,274
6,028
0
3,431
12,005
5,786
252
3,140
8,663
0
56,086
L
Hun Batz
JNava8
Hun Batz
8,482
3,136
0
5,182
11,881
5,357
0
1,631
9,938
0
63,536
L
8,497
1,154
662
3,415
8,936
4,225
0
2,580
5,755
63,376
2,313
W
Discordia
Notabanana321
Discordia
5,452
98
0
1,000
5,786
1,916
11
2,326
3,145
51,665
0
W
5,282
2,754
0
3,583
10,558
3,322
986
2,541
7,975
55,741
0
W
Cu Chulainn
Temp-632298
Cu Chulainn
13,680
4,630
0
7,381
15,291
12,091
405
1,690
13,423
24
77,953
L
Cu Chulainn
Youtb3420
Cu Chulainn
4,793
1,731
0
2,198
11,395
8,466
0
0
10,798
0
34,914
W
6,395
1,572
0
6,416
14,577
10,858
8
4,437
9,972
0
29,069
L
5,419
1,623
192
2,456
13,775
13,905
81
2,453
11,117
21,878
1,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,868
Gold Earned
36,711
455
Minions Killed
381
0
Camps Cleared
0
1,418,319
Distance Traveled
1,326,322
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
9,024
645
112
8
0
375,913
0
L
Hachiman
7,380
527
79
6
0
248,654
2
L
Hun Batz
7,142
510
91
7
0
339,841
3
L
Ra
8,417
601
122
9
0
296,511
2
W
Discordia
7,260
519
100
7
0
275,330
5
W
Sol
7,296
521
82
6
0
226,956
0
W
Cu Chulainn
9,253
661
131
9
0
254,127
2
L
Cu Chulainn
6,491
464
63
5
0
167,257
0
W
Chaac
7,035
503
30
2
0
285,993
2
L
Maui
7,281
520
26
2
0
274,059
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role