Player Matchup

Awilix
Awilix
Colzen
Awilix
Level 135
God Stats
0W - 2L
1,335 SR
Queue Stats
22W - 38L
1,554 Elo+
Party 2
Eset
Eset
IveGottaTinyPP
Eset
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 82L
1,524 Elo+
Party 1
Ah Puch
Ah Puch
MiGunitz
Ah Puch
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,841 Elo+
Solo
Anhur
Anhur
iCody6ix
Anhur
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 23L
1,512 Elo+
Party 1
Hercules
Hercules
kohzandrew
Hercules
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 10L
1,518 Elo+
Party 2
Team Averages
Level 106
1,467 SR
1,590 Elo+

VS

Team Averages
Level 154
1,670 SR
1,550 Elo+
Ravana
Ravana
Don rapids
Ravana
Level 104
God Stats
1W - 0L
1,809 SR
Queue Stats
108W - 118L
1,462 Elo+
Solo
Shiva
Shiva
ThatFbomb
Shiva
Level 213
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 32L
1,542 Elo+
Solo
Xing Tian
Xing Tian
UrielFrancisco
Xing Tian
Level 153
God Stats
3W - 1L
1,363 SR
Queue Stats
90W - 78L
1,523 Elo+
Solo
Danzaburou
Danzaburou
dirty dimer
Danzaburou
Level 135
God Stats
3W - 0L
1,873 SR
Queue Stats
161W - 150L
1,528 Elo+
Solo
Baron Samedi
Baron Samedi
zGhostxXx
Baron Samedi
Level 163
God Stats
2W - 0L
1,807 SR
Queue Stats
43W - 27L
1,695 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Colzen
Awilix
14
4 / 6 / 6
8,773
798
11,281
13,571
8,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

14
2 / 7 / 8
8,103
737
9,576
11,828
10,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ah Puch
MiGunitz
Ah Puch
16
3 / 5 / 5
9,068
824
17,632
11,639
4,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
iCody6ix
Anhur
14
2 / 4 / 5
7,950
723
6,874
10,160
3,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
kohzandrew
Hercules
13
0 / 3 / 8
7,338
667
7,687
21,292
17,410
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Don rapids
Ravana
15
6 / 4 / 8
9,796
891
8,145
12,070
6,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Shiva
ThatFbomb
Shiva
17
2 / 2 / 18
10,093
918
17,070
15,319
18,142
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
UrielFrancisco
Xing Tian
14
3 / 3 / 10
9,834
894
5,127
21,209
23,216
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Danzaburou
dirty dimer
Danzaburou
17
9 / 2 / 10
10,255
932
10,592
11,675
5,819
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

Baron Samedi
zGhostxXx
Baron Samedi
17
5 / 2 / 13
9,869
897
20,920
13,863
8,108
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
84
11
Kills
25
25
Deaths
13
32
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Awilix
Colzen
Awilix
4
6
6
1.17
W
Ravana
Don rapids
Ravana
6
4
8
2.5
L
2
7
8
0.86
L
Ah Puch
MiGunitz
Ah Puch
3
5
5
1.1
W
Shiva
ThatFbomb
Shiva
2
2
18
5.5
W
Xing Tian
UrielFrancisco
Xing Tian
3
3
10
2.67
W
Danzaburou
dirty dimer
Danzaburou
9
2
10
7
L
Anhur
iCody6ix
Anhur
2
4
5
1.13
L
Hercules
kohzandrew
Hercules
0
3
8
1.33
W
Baron Samedi
zGhostxXx
Baron Samedi
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,050
Damage
61,854
68,490
Taken
74,136
45,877
Mitigated
61,432
20,933
Healing
32,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
Colzen
Awilix
11,281
2,907
2,133
946
13,571
8,741
0
4,268
9,303
0
19,387
W
Ravana
Don rapids
Ravana
8,145
2,174
357
2,982
12,070
6,147
3,636
3,261
8,482
0
15,548
L
9,576
429
1,315
685
11,828
10,841
46
5,698
6,130
15,048
0
L
Ah Puch
MiGunitz
Ah Puch
17,632
899
638
2,677
11,639
4,940
0
5,081
6,558
36,990
1,297
W
Shiva
ThatFbomb
Shiva
17,070
1,638
2,895
4,299
15,319
18,142
758
5,130
9,408
3,769
28,223
W
Xing Tian
UrielFrancisco
Xing Tian
5,127
164
1,982
5,813
21,209
23,216
84
7,313
12,983
7,905
1,554
W
Danzaburou
dirty dimer
Danzaburou
10,592
3,515
670
3,259
11,675
5,819
1,673
3,963
7,540
0
27,292
L
Anhur
iCody6ix
Anhur
6,874
3,352
1,163
1,061
10,160
3,945
41
4,232
5,928
0
12,441
L
Hercules
kohzandrew
Hercules
7,687
1,845
497
9,818
21,292
17,410
119
8,362
12,930
0
7,212
W
Baron Samedi
zGhostxXx
Baron Samedi
20,920
560
5,928
4,292
13,863
8,108
1,494
5,611
7,996
31,647
1,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,232
Gold Earned
49,847
101
Minions Killed
143
0
Camps Cleared
0
996,261
Distance Traveled
1,079,807
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,773
798
10
1
0
202,676
0
W
Ravana
9,796
891
35
3
0
190,798
0
L
Eset
8,103
737
21
2
0
188,109
0
L
Ah Puch
9,068
824
51
5
0
188,251
0
W
Shiva
10,093
918
29
3
0
244,761
0
W
Xing Tian
9,834
894
11
1
0
212,199
0
W
Danzaburou
10,255
932
50
5
0
222,252
0
L
Anhur
7,950
723
17
2
0
192,855
0
L
Hercules
7,338
667
2
0
0
224,370
0
W
Baron Samedi
9,869
897
18
2
0
209,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role