Player Matchup

Bellona
Bellona
 
Bellona
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Beaurregard
Kumbhakarna
Level 119
God Stats
2W - 4L
1,427 SR
Queue Stats
48W - 62L
1,416 Elo+
Solo
Izanami
Izanami
KawaiiKommander
Izanami
Level 200
God Stats
4W - 3L
1,879 SR
Queue Stats
47W - 31L
1,612 Elo+
Solo
Arachne
Arachne
UCEpapi1681
Arachne
Level 104
God Stats
18W - 14L
1,544 SR
Queue Stats
212W - 213L
1,560 Elo+
Solo
Scylla
Scylla
n00dleman
Scylla
Level 115
God Stats
5W - 6L
1,525 SR
Queue Stats
175W - 165L
1,484 Elo+
Solo
Team Averages
Level 124
1,575 SR
1,514 Elo+

VS

Team Averages
Level 137
1,657 SR
1,590 Elo+
Chang'e
Chang'e
LoneWolfRob1
Chang'e
Level 147
God Stats
6W - 1L
1,865 SR
Queue Stats
35W - 19L
1,621 Elo+
Solo
Cthulhu
Cthulhu
Pete1995
Cthulhu
Level 106
God Stats
2W - 1L
1,574 SR
Queue Stats
57W - 52L
1,523 Elo+
Solo
Neith
Neith
PolIy__
Neith
Level 167
God Stats
19W - 16L
1,631 SR
Queue Stats
536W - 543L
1,549 Elo+
Solo
Skadi
Skadi
RabidPanther 69
Skadi
Level 107
God Stats
8W - 6L
1,693 SR
Queue Stats
92W - 41L
1,702 Elo+
Solo
Maman Brigitte
Maman Brigitte
Ton-Dawg
Maman Brigitte
Level 159
God Stats
5W - 6L
1,522 SR
Queue Stats
128W - 124L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
0 / 1 / 1
5,917
1,183
4,317
6,901
4,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
Beaurregard
Kumbhakarna
9
0 / 2 / 0
5,378
1,076
384
2,720
1,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 2 / 0
5,869
1,174
4,465
7,826
2,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
UCEpapi1681
Arachne
9
0 / 1 / 0
5,116
1,023
328
1,546
752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
n00dleman
Scylla
10
1 / 2 / 0
6,011
1,202
4,118
6,124
2,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Team 1 Tickets

344

VS

Team 2 Tickets

386

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
LoneWolfRob1
Chang'e
11
2 / 0 / 4
6,299
1,260
4,116
1,904
688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
Pete1995
Cthulhu
11
0 / 0 / 5
6,286
1,257
5,185
4,607
3,231
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
PolIy__
Neith
11
2 / 0 / 5
6,148
1,230
7,921
2,814
1,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

11
3 / 1 / 4
6,794
1,359
3,808
3,924
1,446
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Maman Brigitte
Ton-Dawg
Maman Brigitte
11
1 / 0 / 3
6,061
1,212
2,437
3,093
1,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
29
1
Kills
8
8
Deaths
1
1
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
1
1
0.5
L
Kumbhakarna
Beaurregard
Kumbhakarna
0
2
0
0
L
0
2
0
0
W
Chang'e
LoneWolfRob1
Chang'e
2
0
4
4
W
Cthulhu
Pete1995
Cthulhu
0
0
5
2.5
W
Neith
PolIy__
Neith
2
0
5
4.5
W
3
1
4
5
W
Maman Brigitte
Ton-Dawg
Maman Brigitte
1
0
3
2.5
L
Arachne
UCEpapi1681
Arachne
0
1
0
0
L
Scylla
n00dleman
Scylla
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,612
Damage
23,467
25,117
Taken
16,342
11,852
Mitigated
7,494
1,454
Healing
4,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
4,317
1,969
0
340
6,901
4,414
0
3,568
3,197
0
10,397
L
Kumbhakarna
Beaurregard
Kumbhakarna
384
89
0
173
2,720
1,368
0
1,071
1,483
1,494
0
L
4,465
3,916
0
661
7,826
2,984
0
2,240
5,480
0
25,665
W
Chang'e
LoneWolfRob1
Chang'e
4,116
373
1,018
1,036
1,904
688
0
449
1,455
11,446
0
W
Cthulhu
Pete1995
Cthulhu
5,185
448
1,046
736
4,607
3,231
0
1,294
3,313
13,728
834
W
Neith
PolIy__
Neith
7,921
1,645
0
469
2,814
1,112
0
540
2,274
0
16,415
W
3,808
2,198
0
230
3,924
1,446
0
964
2,960
0
13,317
W
Maman Brigitte
Ton-Dawg
Maman Brigitte
2,437
18
0
0
3,093
1,017
0
1,255
1,838
12,426
892
L
Arachne
UCEpapi1681
Arachne
328
169
0
280
1,546
752
0
659
871
0
800
L
Scylla
n00dleman
Scylla
4,118
804
0
0
6,124
2,334
0
3,290
2,708
20,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,291
Gold Earned
31,588
105
Minions Killed
118
5
Camps Cleared
5
365,246
Distance Traveled
539,793
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,917
1,183
9
2
3
116,713
0
L
Kumbhakarna
5,378
1,076
0
0
0
26,865
0
L
Izanami
5,869
1,174
49
10
1
87,499
0
W
Chang'e
6,299
1,260
23
5
0
112,048
0
W
Cthulhu
6,286
1,257
25
5
1
114,659
0
W
Neith
6,148
1,230
22
4
0
103,838
0
W
Skadi
6,794
1,359
21
4
1
95,055
0
W
Maman Brigitte
6,061
1,212
27
5
3
114,193
0
L
Arachne
5,116
1,023
1
0
0
46,101
0
L
Scylla
6,011
1,202
46
9
1
88,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role