Player Matchup

Discordia
Discordia
Erijah
Discordia
Level 142
God Stats
2W - 1L
1,438 SR
Queue Stats
71W - 105L
1,424 Elo+
Party 1
Kuzenbo
Kuzenbo
blueeelol
Kuzenbo
Level 68
God Stats
4W - 5L
1,500 SR
Queue Stats
159W - 150L
1,523 Elo+
Solo
Erlang Shen
Erlang Shen
cabani
Erlang Shen
Level 126
God Stats
12W - 12L
1,609 SR
Queue Stats
88W - 95L
1,538 Elo+
Party 1
Cernunnos
Cernunnos
majalera
Cernunnos
Level 159
God Stats
4W - 0L
1,938 SR
Queue Stats
76W - 108L
1,483 Elo+
Party 1
Lancelot
Lancelot
onlyquietus
Lancelot
Level 123
God Stats
2W - 0L
1,797 SR
Queue Stats
66W - 65L
1,592 Elo+
Solo
Team Averages
Level 124
1,656 SR
1,512 Elo+

VS

Team Averages
Level 133
1,500 SR
1,532 Elo+
Nemesis
Nemesis
 
Nemesis
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Janzug
Anhur
Level 126
God Stats
0W - 2L
1,305 SR
Queue Stats
86W - 85L
1,567 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Jevawi
Morgan Le Fay
Level 161
God Stats
10W - 11L
1,608 SR
Queue Stats
64W - 61L
1,559 Elo+
Party 2
Ares
Ares
Savemegod
Ares
Level 123
God Stats
3W - 5L
1,502 SR
Queue Stats
129W - 143L
1,464 Elo+
Solo
Vamana
Vamana
Skôrpan
Vamana
Level 157
God Stats
7W - 5L
1,584 SR
Queue Stats
68W - 66L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Erijah
Discordia
15
0 / 3 / 2
8,879
493
5,118
9,468
3,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Kuzenbo
blueeelol
Kuzenbo
14
1 / 5 / 7
8,719
484
5,332
18,336
20,004
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Erlang Shen
cabani
Erlang Shen
18
6 / 2 / 1
11,316
629
17,529
26,980
20,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cernunnos
majalera
Cernunnos
18
7 / 0 / 2
11,403
634
11,615
13,252
5,398
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

Lancelot
onlyquietus
Lancelot
19
7 / 2 / 6
10,544
586
14,792
16,717
8,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
0 / 5 / 4
8,009
445
6,081
16,097
6,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Anhur
Janzug
Anhur
13
2 / 3 / 0
8,106
450
8,810
12,023
4,235
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
Jevawi
Morgan Le Fay
17
3 / 4 / 3
10,473
582
9,092
11,631
5,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ares
16
5 / 5 / 7
10,290
572
12,969
19,442
19,102
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Vamana
Skôrpan
Vamana
16
2 / 4 / 3
9,574
532
15,102
21,472
21,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
29
21
Kills
12
12
Deaths
21
18
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
5
4
0.4
W
Discordia
Erijah
Discordia
0
3
2
0.33
L
Anhur
Janzug
Anhur
2
3
0
0.67
L
Morgan Le Fay
Jevawi
Morgan Le Fay
3
4
3
1.13
L
Ares
5
5
7
1.7
L
Vamana
Skôrpan
Vamana
2
4
3
0.88
W
Kuzenbo
blueeelol
Kuzenbo
1
5
7
0.9
W
Erlang Shen
cabani
Erlang Shen
6
2
1
3.25
W
Cernunnos
majalera
Cernunnos
7
0
2
8
W
Lancelot
onlyquietus
Lancelot
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,386
Damage
52,054
84,753
Taken
80,665
58,427
Mitigated
56,747
40,262
Healing
23,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
6,081
2,412
0
5,087
16,097
6,446
0
1,368
14,729
0
60,347
W
Discordia
Erijah
Discordia
5,118
399
0
750
9,468
3,733
0
4,884
4,533
72,355
291
L
Anhur
Janzug
Anhur
8,810
5,000
0
4,440
12,023
4,235
0
1,069
10,954
0
56,974
L
Morgan Le Fay
Jevawi
Morgan Le Fay
9,092
440
0
1,093
11,631
5,706
0
2,067
9,564
94,211
0
L
Ares
12,969
1,660
0
3,746
19,442
19,102
508
5,521
13,921
40,203
586
L
Vamana
Skôrpan
Vamana
15,102
7,178
0
9,616
21,472
21,258
0
402
21,070
0
81,303
W
Kuzenbo
blueeelol
Kuzenbo
5,332
2,210
0
3,104
18,336
20,004
0
6,052
12,244
26,772
0
W
Erlang Shen
cabani
Erlang Shen
17,529
9,640
0
18,257
26,980
20,335
224
2,675
23,165
0
106,572
W
Cernunnos
majalera
Cernunnos
11,615
5,516
0
7,096
13,252
5,398
1,705
3,757
9,495
0
112,654
W
Lancelot
onlyquietus
Lancelot
14,792
3,246
0
11,055
16,717
8,957
0
5,635
11,082
0
106,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,861
Gold Earned
46,452
655
Minions Killed
512
0
Camps Cleared
0
1,836,893
Distance Traveled
1,766,394
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,009
445
81
5
0
394,695
1
W
Discordia
8,879
493
130
7
0
344,605
5
L
Anhur
8,106
450
101
6
0
295,846
2
L
Morgan Le Fay
10,473
582
157
9
0
346,229
5
L
Ares
10,290
572
44
2
0
359,401
2
L
Vamana
9,574
532
129
7
0
370,223
1
W
Kuzenbo
8,719
484
33
2
0
351,678
0
W
Erlang Shen
11,316
629
170
9
0
354,091
1
W
Cernunnos
11,403
634
178
10
0
356,181
3
W
Lancelot
10,544
586
144
8
0
430,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role