Player Matchup

Hun Batz
Hun Batz
Chilllin
Hun Batz
Level 157
God Stats
4W - 1L
1,671 SR
Queue Stats
52W - 41L
1,710 Elo+
Solo
Baron Samedi
Baron Samedi
gekoslayer
Baron Samedi
Level 172
God Stats
3W - 0L
1,720 SR
Queue Stats
168W - 171L
1,661 Elo+
Solo
Osiris
Osiris
usaf1phillips
Osiris
Level 120
God Stats
3W - 0L
1,846 SR
Queue Stats
54W - 62L
1,587 Elo+
Solo
Team Averages
Level 150
1,746 SR
1,653 Elo+

VS

Team Averages
Level 194
1,556 SR
1,726 Elo+
Shiva
Shiva
CammTheGemini
Shiva
Level 158
God Stats
2W - 4L
1,525 SR
Queue Stats
176W - 132L
1,611 Elo+
Solo
He Bo
He Bo
Shenmoki
He Bo
Level 213
God Stats
1W - 2L
1,432 SR
Queue Stats
8W - 3L
1,909 Elo+
Solo
Xbalanque
Xbalanque
Spawn89
Xbalanque
Level 211
God Stats
53W - 27L
1,712 SR
Queue Stats
163W - 155L
1,658 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Chilllin
Hun Batz
15
3 / 1 / 0
9,846
757
13,835
15,948
14,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
gekoslayer
Baron Samedi
15
0 / 0 / 4
8,927
687
8,246
7,011
5,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
1 / 0 / 3
9,129
702
8,779
14,800
16,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 1
8,611
662
12,003
14,964
12,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

He Bo
Shenmoki
He Bo
14
1 / 2 / 0
8,853
681
7,594
8,554
3,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Xbalanque
Spawn89
Xbalanque
15
0 / 2 / 1
9,412
724
11,059
11,913
5,343
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
3
4
Kills
1
1
Deaths
4
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
W
Hun Batz
Chilllin
Hun Batz
3
1
0
3
L
He Bo
Shenmoki
He Bo
1
2
0
0.5
L
Xbalanque
Spawn89
Xbalanque
0
2
1
0.25
W
Baron Samedi
gekoslayer
Baron Samedi
0
0
4
2
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,860
Damage
30,656
37,759
Taken
35,431
36,425
Mitigated
21,633
13,770
Healing
9,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,003
1,196
752
5,224
14,964
12,991
0
4,399
9,544
0
35,904
W
Hun Batz
Chilllin
Hun Batz
13,835
2,491
0
5,844
15,948
14,713
271
4,022
11,321
0
42,144
L
He Bo
Shenmoki
He Bo
7,594
222
0
673
8,554
3,299
0
2,284
5,782
35,152
0
L
Xbalanque
Spawn89
Xbalanque
11,059
4,823
0
2,376
11,913
5,343
1,471
1,609
9,430
0
51,633
W
Baron Samedi
gekoslayer
Baron Samedi
8,246
98
1,207
2,017
7,011
5,349
291
510
5,916
38,007
0
W
8,779
2,202
0
4,702
14,800
16,363
1,006
3,103
11,229
0
33,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,902
Gold Earned
26,876
168
Minions Killed
188
0
Camps Cleared
0
793,881
Distance Traveled
801,313
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
8,611
662
37
3
0
284,917
0
W
Hun Batz
9,846
757
58
4
0
293,178
0
L
He Bo
8,853
681
58
4
0
279,212
4
L
Xbalanque
9,412
724
93
7
0
237,184
0
W
Baron Samedi
8,927
687
53
4
0
243,153
0
W
Osiris
9,129
702
57
4
0
257,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role